Player Matchup

Chronos
Chronos
B00TY HUNTER6
Chronos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,553 Elo+
Solo
Fenrir
Fenrir
C0MAxAPPLES
Fenrir
Level 138
God Stats
3W - 1L
1,724 SR
Queue Stats
129W - 106L
1,683 Elo+
Party 1
Hou Yi
Hou Yi
NuKedragon26
Hou Yi
Level 116
God Stats
0W - 1L
1,739 SR
Queue Stats
95W - 77L
1,574 Elo+
Party 1
Team Averages
Level 126
1,654 SR
1,603 Elo+

VS

Team Averages
Level 113
1,555 SR
1,548 Elo+
Charybdis
Charybdis
Malunk
Charybdis
Level 128
God Stats
3W - 1L
1,495 SR
Queue Stats
135W - 159L
1,374 Elo+
Solo
Mulan
Mulan
QuantimToaszta
Mulan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,573 Elo+
Solo
Merlin
Merlin
SoulyI
Merlin
Level 146
God Stats
3W - 2L
1,669 SR
Queue Stats
228W - 184L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
0 / 11 / 8
9,284
580
4,171
13,326
4,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
7 / 7 / 4
11,477
717
16,200
23,398
18,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
15
5 / 9 / 7
11,293
706
9,065
14,518
5,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Malunk
Charybdis
15
3 / 7 / 17
11,220
701
10,465
15,110
7,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
11 / 5 / 15
12,621
789
18,797
15,251
23,278
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
SoulyI
Merlin
16
12 / 0 / 10
12,730
796
15,783
9,118
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
12
Kills
26
27
Deaths
12
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chronos
0
11
8
0.36
L
Fenrir
7
7
4
1.29
W
Charybdis
Malunk
Charybdis
3
7
17
1.64
L
Hou Yi
5
9
7
0.94
W
11
5
15
3.7
W
Merlin
SoulyI
Merlin
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,436
Damage
45,045
51,242
Taken
39,479
28,873
Mitigated
33,947
5,480
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
4,171
1,226
0
786
13,326
4,610
0
2,949
10,166
24,441
0
L
Fenrir
16,200
3,795
0
4,092
23,398
18,963
0
10,126
12,713
0
29,315
W
Charybdis
Malunk
Charybdis
10,465
4,920
704
5,036
15,110
7,325
1,569
1,297
13,371
283
35,267
L
Hou Yi
9,065
1,770
0
602
14,518
5,300
0
6,304
7,886
0
34,122
W
18,797
1,368
0
1,324
15,251
23,278
172
2,951
11,690
10,042
25,561
W
Merlin
SoulyI
Merlin
15,783
1,602
210
1,357
9,118
3,344
1,120
170
8,614
49,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
36,571
146
Minions Killed
181
5
Camps Cleared
8
732,937
Distance Traveled
822,742
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,284
580
46
3
0
199,425
1
L
Fenrir
11,477
717
39
2
3
289,745
3
W
Charybdis
11,220
701
61
4
0
238,775
3
L
Hou Yi
11,293
706
61
4
2
243,767
5
W
Mulan
12,621
789
35
2
1
288,200
5
W
Merlin
12,730
796
85
5
7
295,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role