Player Matchup

Baba Yaga
Baba Yaga
IvanPetrovicH
Baba Yaga
Level 18
God Stats
1W - 1L
1,241 SR
Queue Stats
9W - 8L
1,441 Elo+
Party 2
Amaterasu
Amaterasu
Re1ag
Amaterasu
Level 21
God Stats
2W - 2L
1,094 SR
Queue Stats
4W - 3L
1,409 Elo+
Party 2
Fenrir
Fenrir
SonixInc
Fenrir
Level 8
God Stats
2W - 2L
1,154 SR
Queue Stats
18W - 14L
1,342 Elo+
Party 1
Yemoja
Yemoja
Terrissa
Yemoja
Level 18
God Stats
3W - 0L
1,496 SR
Queue Stats
5W - 7L
1,341 Elo+
Party 2
Ymir
Ymir
TrickyDans
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,342 Elo+
Party 1
Team Averages
Level 15
1,297 SR
1,375 Elo+

VS

Team Averages
Level 14
1,484 SR
1,433 Elo+
Hachiman
Hachiman
DarkNomame
Hachiman
Level 19
God Stats
5W - 6L
1,500 SR
Queue Stats
56W - 51L
1,414 Elo+
Solo
Susano
Susano
DayzCry
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Krisavcik
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,423 Elo+
Solo
Amaterasu
Amaterasu
NEOMONTERS
Amaterasu
Level 4
God Stats
1W - 2L
1,459 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 3
Arachne
Arachne
acrossy10
Arachne
Level 29
God Stats
10W - 10L
1,463 SR
Queue Stats
145W - 174L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IvanPetrovicH
Baba Yaga
19
6 / 4 / 11
13,226
529
24,225
17,044
8,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Re1ag
Amaterasu
17
5 / 7 / 10
12,234
489
11,294
18,650
21,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
SonixInc
Fenrir
20
23 / 1 / 6
14,361
574
23,648
25,323
18,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Terrissa
Yemoja
15
1 / 2 / 16
11,663
467
5,447
12,662
11,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 3 / 9
14,858
594
18,449
20,905
21,009
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkNomame
Hachiman
18
2 / 7 / 5
10,792
432
15,554
20,307
6,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
DayzCry
Susano
12
1 / 18 / 2
8,153
326
4,968
19,643
5,935
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Krisavcik
Bellona
15
4 / 6 / 8
10,704
428
15,433
22,862
21,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
NEOMONTERS
Amaterasu
17
5 / 8 / 3
11,383
455
7,719
20,393
10,949
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
acrossy10
Arachne
17
5 / 8 / 4
11,012
440
12,989
22,430
9,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
39
46
Kills
17
17
Deaths
47
52
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DarkNomame
Hachiman
2
7
5
0.64
L
Susano
DayzCry
Susano
1
18
2
0.11
W
Baba Yaga
IvanPetrovicH
Baba Yaga
6
4
11
2.88
L
Bellona
Krisavcik
Bellona
4
6
8
1.33
L
Amaterasu
NEOMONTERS
Amaterasu
5
8
3
0.81
W
Amaterasu
Re1ag
Amaterasu
5
7
10
1.43
W
Fenrir
SonixInc
Fenrir
23
1
6
26
W
Yemoja
Terrissa
Yemoja
1
2
16
4.5
W
11
3
9
5.17
L
Arachne
acrossy10
Arachne
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,063
Damage
56,663
94,584
Taken
105,635
79,913
Mitigated
54,297
31,344
Healing
14,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DarkNomame
Hachiman
15,554
10,319
0
6,396
20,307
6,530
0
8,922
11,358
0
79,541
L
Susano
DayzCry
Susano
4,968
894
0
0
19,643
5,935
0
5,938
13,705
0
26,841
W
Baba Yaga
IvanPetrovicH
Baba Yaga
24,225
1,976
0
5,454
17,044
8,650
2,454
346
16,698
98,384
0
L
Bellona
Krisavcik
Bellona
15,433
3,415
0
1,900
22,862
21,276
0
12,572
10,249
13,441
38,313
L
Amaterasu
NEOMONTERS
Amaterasu
7,719
3,756
0
3,613
20,393
10,949
0
12,701
7,593
0
26,472
W
Amaterasu
Re1ag
Amaterasu
11,294
3,671
0
3,235
18,650
21,015
1,799
1,541
17,109
8,019
49,415
W
Fenrir
SonixInc
Fenrir
23,648
9,398
0
9,257
25,323
18,191
3,208
215
25,108
617
100,365
W
Yemoja
Terrissa
Yemoja
5,447
1,062
6,084
3,569
12,662
11,048
1,943
500
12,162
28,488
0
W
18,449
4,986
0
3,745
20,905
21,009
3,323
750
20,155
112,502
9,843
L
Arachne
acrossy10
Arachne
12,989
9,031
0
3,046
22,430
9,607
0
9,656
12,774
0
82,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,342
Gold Earned
52,044
581
Minions Killed
408
0
Camps Cleared
0
2,244,079
Distance Traveled
2,015,355
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,792
432
132
5
0
417,549
4
L
Susano
8,153
326
35
1
0
369,712
0
W
Baba Yaga
13,226
529
160
6
0
444,308
2
L
Bellona
10,704
428
70
3
0
362,675
3
L
Amaterasu
11,383
455
44
2
0
419,783
6
W
Amaterasu
12,234
489
95
4
0
437,305
4
W
Fenrir
14,361
574
104
4
0
528,368
0
W
Yemoja
11,663
467
36
1
0
417,402
0
W
Ymir
14,858
594
186
7
0
416,696
1
L
Arachne
11,012
440
127
5
0
445,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role