Player Matchup

He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
GrumpyNashers
Serqet
Level 76
God Stats
20W - 19L
1,559 SR
Queue Stats
170W - 125L
1,599 Elo+
Party 2
Team Averages
Level 96
1,520 SR
1,533 Elo+

VS

Team Averages
Level 105
1,414 SR
1,459 Elo+
Merlin
Merlin
Muddstuffins
Merlin
Level 109
God Stats
0W - 1L
1,345 SR
Queue Stats
109W - 118L
1,506 Elo+
Party 1
Loki
Loki
OoCAIZERoO
Loki
Level 84
God Stats
0W - 1L
1,137 SR
Queue Stats
70W - 66L
1,389 Elo+
Solo
King Arthur
King Arthur
xI Scylla Ix212
King Arthur
Level 122
God Stats
2W - 1L
1,761 SR
Queue Stats
37W - 39L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
10 / 2 / 5
10,018
911
13,397
8,364
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
 
Cu Chulainn
12
3 / 5 / 13
8,904
809
9,160
12,997
9,005
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 2 / 6
8,754
796
7,180
8,508
2,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 5 / 3
8,084
735
6,495
7,788
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 7 / 5
7,987
726
5,323
10,914
3,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
xI Scylla Ix212
King Arthur
11
3 / 7 / 5
7,702
700
8,980
15,055
10,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
19
Kills
9
9
Deaths
19
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
2
5
6.25
W
Cu Chulainn
 
Cu Chulainn
3
5
13
1.9
W
6
2
6
4.5
L
Merlin
3
5
3
0.9
L
3
7
5
0.79
L
King Arthur
xI Scylla Ix212
King Arthur
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,737
Damage
20,798
29,869
Taken
33,757
14,491
Mitigated
16,690
3,184
Healing
2,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,397
999
0
2,383
8,364
2,592
525
1,833
6,531
34,468
0
W
Cu Chulainn
 
Cu Chulainn
9,160
1,520
0
483
12,997
9,005
0
3,184
9,813
6,288
26,242
W
7,180
1,908
0
318
8,508
2,894
221
1,963
6,545
0
26,348
L
Merlin
6,495
457
0
395
7,788
2,615
0
3,301
4,085
26,474
0
L
5,323
1,843
0
1,358
10,914
3,697
0
4,125
6,665
0
14,310
L
King Arthur
xI Scylla Ix212
King Arthur
8,980
1,267
271
707
15,055
10,378
0
8,315
6,314
0
17,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,676
Gold Earned
23,773
139
Minions Killed
90
8
Camps Cleared
2
613,370
Distance Traveled
578,413
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,018
911
53
5
3
202,802
1
W
Cu Chulainn
8,904
809
53
5
1
200,526
0
W
Serqet
8,754
796
33
3
4
210,042
1
L
Merlin
8,084
735
54
5
1
198,969
2
L
Loki
7,987
726
16
1
1
166,580
3
L
King Arthur
7,702
700
20
2
0
212,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role