Player Matchup

Artemis
Artemis
ChiefSnow227
Artemis
Level 116
God Stats
2W - 2L
1,505 SR
Queue Stats
90W - 93L
1,513 Elo+
Solo
Agni
Agni
HanimeTv4765
Agni
Level 59
God Stats
0W - 1L
1,279 SR
Queue Stats
116W - 117L
1,446 Elo+
Solo
Mercury
Mercury
Soka
Mercury
Level 108
God Stats
0W - 2L
1,270 SR
Queue Stats
85W - 91L
1,498 Elo+
Solo
Cerberus
Cerberus
o Orca o
Cerberus
Level 147
God Stats
2W - 4L
1,491 SR
Queue Stats
376W - 373L
1,492 Elo+
Solo
Izanami
Izanami
wagnermacuzaya
Izanami
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 147L
1,416 Elo+
Solo
Team Averages
Level 99
1,409 SR
1,473 Elo+

VS

Team Averages
Level 118
1,537 SR
1,421 Elo+
Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DarkLordd666
Awilix
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,151 Elo+
Solo
Hades
Hades
SadboyprimeX
Hades
Level 109
God Stats
9W - 7L
1,523 SR
Queue Stats
354W - 338L
1,535 Elo+
Solo
Tiamat
Tiamat
TanklessYak4630
Tiamat
Level 149
God Stats
4W - 5L
1,417 SR
Queue Stats
271W - 274L
1,523 Elo+
Solo
Ah Puch
Ah Puch
VelvetSilks
Ah Puch
Level 132
God Stats
11W - 4L
1,746 SR
Queue Stats
712W - 765L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChiefSnow227
Artemis
17
7 / 6 / 12
11,099
740
20,513
13,978
5,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 7 / 14
11,096
740
12,605
13,691
5,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Soka
Mercury
17
3 / 9 / 16
10,720
715
7,168
13,624
5,054
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
o Orca o
Cerberus
20
5 / 8 / 17
13,071
871
14,259
23,968
31,358
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 10 / 13
11,766
784
11,375
16,540
6,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
14 / 5 / 12
13,276
885
15,214
20,201
29,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Awilix
15
3 / 10 / 12
9,816
654
4,199
16,372
5,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
11 / 4 / 18
12,379
825
14,970
16,717
12,945
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
7 / 6 / 17
12,113
808
14,624
14,011
7,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
VelvetSilks
Ah Puch
20
4 / 4 / 22
12,387
826
22,080
12,342
6,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
120
29
Kills
39
40
Deaths
29
72
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
14
5
12
4
L
Artemis
ChiefSnow227
Artemis
7
6
12
2.17
W
Awilix
3
10
12
0.9
L
7
7
14
2
W
11
4
18
5
L
Mercury
Soka
Mercury
3
9
16
1.22
W
7
6
17
2.58
W
Ah Puch
VelvetSilks
Ah Puch
4
4
22
3.75
L
Cerberus
o Orca o
Cerberus
5
8
17
1.69
L
7
10
13
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,920
Damage
71,087
81,801
Taken
79,643
53,940
Mitigated
62,719
19,359
Healing
26,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,214
2,236
1,822
3,079
20,201
29,998
290
4,823
15,378
2,050
27,501
L
Artemis
ChiefSnow227
Artemis
20,513
7,457
1,660
2,868
13,978
5,845
1,752
8,371
5,607
0
27,677
W
Awilix
4,199
1,275
628
360
16,372
5,663
306
7,559
8,813
0
8,569
L
12,605
496
198
1,836
13,691
5,124
771
10,923
2,768
25,337
0
W
14,970
998
2,777
5,157
16,717
12,945
867
5,661
11,056
26,079
0
L
Mercury
Soka
Mercury
7,168
2,874
2,045
925
13,624
5,054
781
10,142
3,482
0
11,317
W
14,624
827
1,959
3,437
14,011
7,798
763
5,557
8,454
26,529
0
W
Ah Puch
VelvetSilks
Ah Puch
22,080
998
2,926
3,913
12,342
6,315
130
3,264
9,078
48,499
0
L
Cerberus
o Orca o
Cerberus
14,259
1,111
852
6,017
23,968
31,358
158
12,196
11,772
36,273
0
L
11,375
5,637
1,136
1,822
16,540
6,559
2,637
11,800
4,740
0
25,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,752
Gold Earned
59,971
185
Minions Killed
139
0
Camps Cleared
0
1,213,457
Distance Traveled
1,268,766
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,276
885
13
1
0
244,903
0
L
Artemis
11,099
740
19
1
0
234,116
2
W
Awilix
9,816
654
5
0
0
250,333
2
L
Agni
11,096
740
42
3
0
258,539
1
W
Hades
12,379
825
24
2
0
250,025
0
L
Mercury
10,720
715
13
1
0
278,290
0
W
Tiamat
12,113
808
35
2
0
261,881
1
W
Ah Puch
12,387
826
62
4
0
261,624
0
L
Cerberus
13,071
871
60
4
0
232,237
0
L
Izanami
11,766
784
51
3
0
210,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role