Player Matchup

Ymir
Ymir
CEKCMOHCTP
Ymir
Level 7
God Stats
1W - 1L
1,736 SR
Queue Stats
7W - 10L
1,398 Elo+
Party 1
Nemesis
Nemesis
IronMech37
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Neith
Neith
PlayerLV
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Hades
Hades
Sweepper
Hades
Level 8
God Stats
2W - 2L
1,508 SR
Queue Stats
9W - 12L
1,406 Elo+
Party 1
Cerberus
Cerberus
ekdenton
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,084 Elo+
Solo
Team Averages
Level 15
1,549 SR
1,378 Elo+

VS

Team Averages
Level 26
1,446 SR
1,462 Elo+
Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChaosMaster16661
Ymir
Level 29
God Stats
103W - 83L
1,604 SR
Queue Stats
328W - 347L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
Rajoli
Zhong Kui
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,393 Elo+
Solo
Izanami
Izanami
Samontis77
Izanami
Level 28
God Stats
1W - 3L
1,126 SR
Queue Stats
98W - 108L
1,438 Elo+
Solo
Kukulkan
Kukulkan
ShiiiVx
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,353
928
3,620
11,278
11,305
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
IronMech37
Nemesis
14
3 / 3 / 1
9,410
1,046
6,098
15,183
4,910
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
PlayerLV
Neith
15
0 / 6 / 4
8,408
934
7,172
12,867
3,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Hades
Sweepper
Hades
15
3 / 6 / 5
9,616
1,068
10,494
14,408
6,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
ekdenton
Cerberus
14
2 / 4 / 5
8,873
986
3,345
13,314
12,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

180

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 2 / 8
8,756
973
4,932
3,635
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 1 / 12
9,016
1,002
4,620
6,547
6,130
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Rajoli
Zhong Kui
17
0 / 2 / 16
9,485
1,054
15,144
10,482
6,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Samontis77
Izanami
16
4 / 1 / 8
9,289
1,032
9,181
4,152
1,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
ShiiiVx
Kukulkan
17
18 / 3 / 3
13,168
1,463
28,263
8,744
2,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
9
Kills
22
22
Deaths
9
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
8
2
L
1
3
4
1
W
0
1
12
6
L
Nemesis
IronMech37
Nemesis
3
3
1
1.17
L
Neith
PlayerLV
Neith
0
6
4
0.33
W
Zhong Kui
Rajoli
Zhong Kui
0
2
16
4
W
Izanami
Samontis77
Izanami
4
1
8
8
W
Kukulkan
ShiiiVx
Kukulkan
18
3
3
6.5
L
Hades
Sweepper
Hades
3
6
5
0.92
L
Cerberus
ekdenton
Cerberus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,729
Damage
62,140
67,050
Taken
33,560
38,274
Mitigated
18,299
6,742
Healing
5,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,932
1,363
601
0
3,635
979
0
3,077
558
24,069
0
L
3,620
571
0
0
11,278
11,305
0
8,020
3,258
9,055
0
W
4,620
656
0
0
6,547
6,130
0
3,550
2,997
14,217
0
L
Nemesis
IronMech37
Nemesis
6,098
2,845
0
1,282
15,183
4,910
0
11,926
3,257
0
18,757
L
Neith
PlayerLV
Neith
7,172
4,759
0
534
12,867
3,455
0
11,062
1,805
0
23,986
W
Zhong Kui
Rajoli
Zhong Kui
15,144
2,239
0
3,122
10,482
6,983
0
6,310
4,172
28,788
0
W
Izanami
Samontis77
Izanami
9,181
5,624
0
615
4,152
1,436
0
1,384
2,768
0
15,181
W
Kukulkan
ShiiiVx
Kukulkan
28,263
4,517
0
997
8,744
2,771
0
3,138
5,606
44,570
0
L
Hades
Sweepper
Hades
10,494
1,656
555
2,678
14,408
6,312
0
12,213
2,195
27,428
0
L
Cerberus
ekdenton
Cerberus
3,345
183
0
1,693
13,314
12,292
0
9,738
3,576
16,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
49,714
159
Minions Killed
165
3
Camps Cleared
5
782,462
Distance Traveled
908,955
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,756
973
52
6
1
173,796
0
L
Ymir
8,353
928
6
1
1
134,841
2
W
Ymir
9,016
1,002
26
3
1
218,951
0
L
Nemesis
9,410
1,046
30
3
2
188,316
2
L
Neith
8,408
934
43
5
0
145,164
2
W
Zhong Kui
9,485
1,054
37
4
1
172,436
0
W
Izanami
9,289
1,032
6
1
0
167,178
0
W
Kukulkan
13,168
1,463
44
5
2
176,594
0
L
Hades
9,616
1,068
49
5
0
162,383
0
L
Cerberus
8,873
986
31
3
0
151,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role