Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
NeO0AiNZ
Bellona
Level 25
God Stats
1W - 1L
1,695 SR
Queue Stats
3W - 5L
1,290 Elo+
Party 2
Chiron
Chiron
Rookieplayer1
Chiron
Level 19
God Stats
0W - 1L
1,555 SR
Queue Stats
22W - 19L
1,312 Elo+
Solo
Loki
Loki
gergba
Loki
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
zakutatar
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
1,372 Elo+
Solo
Team Averages
Level 24
1,550 SR
1,395 Elo+

VS

Team Averages
Level 52
1,680 SR
1,504 Elo+
Geb
Geb
Metroce
Geb
Level 106
God Stats
10W - 6L
1,601 SR
Queue Stats
60W - 57L
1,463 Elo+
Party 1
Medusa
Medusa
NeoCarmin
Medusa
Level 4
God Stats
6W - 2L
1,882 SR
Queue Stats
8W - 3L
1,777 Elo+
Party 1
Awilix
Awilix
SodaColle
Awilix
Level 17
God Stats
4W - 1L
1,782 SR
Queue Stats
42W - 40L
1,447 Elo+
Party 1
Raijin
Raijin
Veeemo
Raijin
Level 105
God Stats
10W - 3L
1,537 SR
Queue Stats
50W - 38L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
j0tate
Gilgamesh
Level 28
God Stats
8W - 7L
1,597 SR
Queue Stats
174W - 199L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 8 / 1
6,492
433
4,010
12,379
6,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
NeO0AiNZ
Bellona
11
3 / 6 / 0
7,337
489
4,255
10,832
9,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 0
6,749
450
6,888
11,244
3,832
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
gergba
Loki
11
2 / 6 / 2
7,011
467
6,444
9,424
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
zakutatar
Jormungandr
8
0 / 5 / 3
6,028
402
3,837
11,749
9,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
5 / 1 / 4
7,869
525
5,900
12,511
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
NeoCarmin
Medusa
14
6 / 2 / 3
8,167
544
12,834
8,652
2,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
SodaColle
Awilix
12
4 / 2 / 6
7,804
520
5,199
8,985
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Raijin
Veeemo
Raijin
16
8 / 0 / 3
9,629
642
7,642
7,994
3,296
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
j0tate
Gilgamesh
15
5 / 2 / 3
8,974
598
9,535
9,223
7,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
28
28
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
8
1
0.06
W
Geb
5
1
4
7
L
Bellona
NeO0AiNZ
Bellona
3
6
0
0.5
W
Medusa
NeoCarmin
Medusa
6
2
3
3.75
L
2
3
0
0.67
W
Awilix
SodaColle
Awilix
4
2
6
3.5
W
Raijin
Veeemo
Raijin
8
0
3
9.5
L
Loki
gergba
Loki
2
6
2
0.5
W
Gilgamesh
j0tate
Gilgamesh
5
2
3
3.25
L
Jormungandr
zakutatar
Jormungandr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,434
Damage
41,110
55,628
Taken
47,365
33,728
Mitigated
26,883
10,223
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,010
901
0
1,947
12,379
6,918
463
6,121
6,258
30,230
0
W
Geb
5,900
942
0
1,400
12,511
10,203
0
2,402
10,085
25,451
0
L
Bellona
NeO0AiNZ
Bellona
4,255
872
0
878
10,832
9,969
88
936
9,896
6,581
19,396
W
Medusa
NeoCarmin
Medusa
12,834
7,092
0
2,023
8,652
2,919
1,410
1,676
6,976
0
56,804
L
6,888
2,509
833
4,178
11,244
3,832
650
2,401
8,832
0
45,527
W
Awilix
SodaColle
Awilix
5,199
2,593
0
3,536
8,985
2,799
0
399
8,586
0
39,371
W
Raijin
Veeemo
Raijin
7,642
506
74
3,223
7,994
3,296
673
2,684
5,267
61,531
0
L
Loki
gergba
Loki
6,444
1,611
0
964
9,424
3,383
0
1,650
7,774
0
38,871
W
Gilgamesh
j0tate
Gilgamesh
9,535
3,376
0
3,618
9,223
7,666
577
1,840
7,383
0
52,149
L
Jormungandr
zakutatar
Jormungandr
3,837
2,219
0
1,423
11,749
9,626
12
2,434
9,315
17,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
42,443
282
Minions Killed
387
0
Camps Cleared
0
1,277,433
Distance Traveled
1,578,962
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,492
433
51
3
0
260,567
4
W
Geb
7,869
525
20
1
0
324,669
5
L
Bellona
7,337
489
54
4
0
284,150
0
W
Medusa
8,167
544
90
6
0
296,823
0
L
Chiron
6,749
450
88
6
0
254,103
5
W
Awilix
7,804
520
63
4
0
354,058
0
W
Raijin
9,629
642
126
8
0
300,649
2
L
Loki
7,011
467
60
4
0
260,298
1
W
Gilgamesh
8,974
598
88
6
0
302,763
2
L
Jormungandr
6,028
402
29
2
0
218,315
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role