Player Matchup

Sylvanus
Sylvanus
AskUrmumAboutMe
Sylvanus
Level 33
God Stats
4W - 4L
1,279 SR
Queue Stats
9W - 20L
1,135 Elo+
Party 1
Neith
Neith
HaHaNdN
Neith
Level 19
God Stats
58W - 125L
1,250 SR
Queue Stats
63W - 142L
1,082 Elo+
Party 1
Danzaburou
Danzaburou
PickleRiiiicckk
Danzaburou
Level 39
God Stats
6W - 8L
1,635 SR
Queue Stats
17W - 33L
1,096 Elo+
Party 1
Team Averages
Level 30
1,388 SR
1,104 Elo+

VS

Team Averages
Level 79
1,461 SR
1,302 Elo+
Da Ji
Da Ji
B0N3LESSPIZZA
Da Ji
Level 57
God Stats
0W - 4L
1,169 SR
Queue Stats
68W - 93L
1,344 Elo+
Solo
Agni
Agni
LilyStargazer2
Agni
Level 97
God Stats
18W - 24L
1,431 SR
Queue Stats
182W - 265L
1,291 Elo+
Solo
Cerberus
Cerberus
MasterBeatty
Cerberus
Level 84
God Stats
7W - 5L
1,784 SR
Queue Stats
57W - 88L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 2 / 10
11,708
689
12,656
20,623
27,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
HaHaNdN
Neith
13
4 / 4 / 6
10,539
620
8,246
15,987
6,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
PickleRiiiicckk
Danzaburou
16
10 / 3 / 6
13,152
774
27,527
18,779
8,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 4
11,165
657
19,870
16,872
6,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 6
9,937
585
11,602
8,473
2,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
MasterBeatty
Cerberus
13
3 / 7 / 5
10,357
609
15,239
30,379
20,985
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
16
Kills
9
9
Deaths
16
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
2
10
3.5
L
5
7
4
1
W
Neith
HaHaNdN
Neith
4
4
6
1.75
L
1
2
6
2
L
Cerberus
MasterBeatty
Cerberus
3
7
5
0.79
W
Danzaburou
PickleRiiiicckk
Danzaburou
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,429
Damage
46,711
55,389
Taken
55,724
42,500
Mitigated
29,826
24,744
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
12,656
5,002
5,765
7,768
20,623
27,322
423
10,643
9,980
26,836
0
L
19,870
4,962
490
1,163
16,872
6,300
0
4,485
12,387
0
38,462
W
Neith
HaHaNdN
Neith
8,246
6,382
1,442
4,284
15,987
6,240
936
6,997
8,990
0
23,509
L
11,602
747
740
1,887
8,473
2,541
0
1,182
7,291
38,972
0
L
Cerberus
MasterBeatty
Cerberus
15,239
651
0
6,657
30,379
20,985
0
8,182
22,197
29,438
0
W
Danzaburou
PickleRiiiicckk
Danzaburou
27,527
13,880
682
4,803
18,779
8,938
1,312
9,441
9,338
0
72,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,399
Gold Earned
31,459
169
Minions Killed
188
3
Camps Cleared
6
820,965
Distance Traveled
828,531
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,708
689
23
1
0
277,167
4
L
Da Ji
11,165
657
42
2
4
264,374
3
W
Neith
10,539
620
32
2
1
262,871
1
L
Agni
9,937
585
85
5
1
281,439
2
L
Cerberus
10,357
609
61
4
1
282,718
1
W
Danzaburou
13,152
774
114
7
2
280,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role