Player Matchup

Chaac
Chaac
D4A2G0
Chaac
Level 96
God Stats
27W - 17L
1,610 SR
Queue Stats
76W - 90L
1,349 Elo+
Solo
Thoth
Thoth
DocDoomhammer
Thoth
Level 113
God Stats
14W - 32L
1,387 SR
Queue Stats
528W - 747L
1,412 Elo+
Solo
Fenrir
Fenrir
LuisCastillo108
Fenrir
Level 18
God Stats
5W - 7L
1,210 SR
Queue Stats
34W - 46L
1,369 Elo+
Solo
Team Averages
Level 76
1,403 SR
1,377 Elo+

VS

Team Averages
Level 93
1,471 SR
1,365 Elo+
Ah Puch
Ah Puch
Diogo13Costa13
Ah Puch
Level 65
God Stats
5W - 6L
1,488 SR
Queue Stats
48W - 63L
1,278 Elo+
Solo
Horus
Horus
SugaaDev
Horus
Level 111
God Stats
27W - 27L
1,482 SR
Queue Stats
664W - 725L
1,420 Elo+
Party 1
Anhur
Anhur
VileNDefile
Anhur
Level 103
God Stats
2W - 1L
1,442 SR
Queue Stats
340W - 453L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D4A2G0
Chaac
11
2 / 6 / 5
8,063
672
6,228
24,588
12,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 4
7,924
660
10,860
6,629
1,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 4
7,943
662
2,406
3,742
1,158
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 5
8,131
678
10,395
9,692
3,318
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
SugaaDev
Horus
12
2 / 1 / 6
8,022
669
6,617
11,770
7,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 5 / 5
9,048
754
10,327
11,462
3,696
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
9
Kills
10
10
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
D4A2G0
Chaac
2
6
5
0.75
W
3
3
5
1.83
L
3
3
4
1.67
L
4
1
4
6
W
Horus
SugaaDev
Horus
2
1
6
5
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,494
Damage
27,339
34,959
Taken
32,924
14,717
Mitigated
14,735
8,856
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
D4A2G0
Chaac
6,228
356
76
7,928
24,588
12,275
0
7,716
16,872
0
21,913
W
10,395
941
806
4,669
9,692
3,318
750
4,018
5,191
32,037
0
L
10,860
356
0
812
6,629
1,284
0
2,373
4,256
25,510
0
L
2,406
117
0
40
3,742
1,158
0
1,313
2,429
0
7,814
W
Horus
SugaaDev
Horus
6,617
2,596
1,080
3,005
11,770
7,721
325
2,925
8,182
0
16,231
W
10,327
5,201
0
3,564
11,462
3,696
1,412
3,795
7,111
0
33,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,930
Gold Earned
25,201
102
Minions Killed
106
5
Camps Cleared
5
518,762
Distance Traveled
630,903
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,063
672
34
3
2
208,733
4
W
Ah Puch
8,131
678
47
4
2
201,597
0
L
Thoth
7,924
660
48
4
0
168,403
0
L
Fenrir
7,943
662
20
2
3
141,626
3
W
Horus
8,022
669
23
2
1
234,173
0
W
Anhur
9,048
754
36
3
2
195,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role