Player Matchup

Artemis
Artemis
daijoubew
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
dasix69
Nemesis
Level 26
God Stats
13W - 19L
1,695 SR
Queue Stats
92W - 113L
1,393 Elo+
Solo
Ymir
Ymir
nekotism
Ymir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
setad
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Solo
Hades
Hades
我不抗揍
Hades
Level 28
God Stats
16W - 18L
1,513 SR
Queue Stats
105W - 123L
1,442 Elo+
Solo
Team Averages
Level 12
1,542 SR
1,396 Elo+

VS

Team Averages
Level 18
1,548 SR
1,380 Elo+
Charybdis
Charybdis
BeastSlayer102
Charybdis
Level 28
God Stats
16W - 21L
1,471 SR
Queue Stats
106W - 107L
1,422 Elo+
Solo
Bellona
Bellona
Hldann
Bellona
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
125W - 150L
1,304 Elo+
Solo
Ymir
Ymir
PIPEVAC
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Olorun
Olorun
Rosariaa
Olorun
Level 8
God Stats
1W - 0L
1,691 SR
Queue Stats
9W - 14L
1,193 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZaWorldo11
Tsukuyomi
Level 29
God Stats
13W - 5L
1,579 SR
Queue Stats
65W - 59L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
daijoubew
Artemis
8
1 / 7 / 5
5,454
496
4,619
7,176
1,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
dasix69
Nemesis
9
3 / 6 / 3
5,536
503
3,043
8,483
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
1 / 5 / 2
5,238
476
2,273
7,637
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
setad
Bellona
1
0 / 0 / 0
3,600
327
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 2 / 1
6,664
606
9,223
9,264
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeastSlayer102
Charybdis
12
5 / 3 / 1
7,735
703
5,017
7,172
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Hldann
Bellona
10
2 / 3 / 1
6,218
565
4,081
5,563
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
PIPEVAC
Ymir
10
1 / 2 / 6
6,131
557
1,146
7,330
6,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Rosariaa
Olorun
10
2 / 4 / 5
6,340
576
4,421
10,764
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
ZaWorldo11
Tsukuyomi
13
9 / 0 / 3
8,031
730
8,078
7,642
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
19
20
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BeastSlayer102
Charybdis
5
3
1
1.83
W
Bellona
Hldann
Bellona
2
3
1
0.83
W
Ymir
PIPEVAC
Ymir
1
2
6
2
W
Olorun
Rosariaa
Olorun
2
4
5
1.13
W
Tsukuyomi
ZaWorldo11
Tsukuyomi
9
0
3
10.5
L
Artemis
daijoubew
Artemis
1
7
5
0.5
L
Nemesis
dasix69
Nemesis
3
6
3
0.75
L
Ymir
1
5
2
0.4
L
Bellona
setad
Bellona
0
0
0
0
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,158
Damage
22,743
32,560
Taken
38,471
13,542
Mitigated
18,703
7,225
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BeastSlayer102
Charybdis
5,017
2,824
0
0
7,172
2,024
2,549
876
6,296
0
46,921
W
Bellona
Hldann
Bellona
4,081
1,284
0
250
5,563
3,926
230
2,193
3,370
0
22,471
W
Ymir
PIPEVAC
Ymir
1,146
108
0
439
7,330
6,531
586
891
6,439
12,876
0
W
Olorun
Rosariaa
Olorun
4,421
1,973
112
4,699
10,764
3,683
1,046
6,097
4,667
29,584
0
W
Tsukuyomi
ZaWorldo11
Tsukuyomi
8,078
1,880
0
3,889
7,642
2,539
438
1,439
6,203
0
43,822
L
Artemis
daijoubew
Artemis
4,619
2,221
0
933
7,176
1,699
300
1,870
5,306
0
18,234
L
Nemesis
dasix69
Nemesis
3,043
1,204
0
1,201
8,483
2,958
0
727
7,756
0
20,847
L
Ymir
2,273
774
0
694
7,637
5,548
0
0
7,637
13,577
0
L
Bellona
setad
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
9,223
969
291
4,106
9,264
3,337
0
2,970
6,294
40,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,492
Gold Earned
34,455
178
Minions Killed
296
0
Camps Cleared
0
807,018
Distance Traveled
986,732
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,735
703
89
8
0
204,349
0
W
Bellona
6,218
565
44
4
0
202,012
2
W
Ymir
6,131
557
23
2
0
189,761
0
W
Olorun
6,340
576
53
5
0
166,074
0
W
Tsukuyomi
8,031
730
87
8
0
224,536
0
L
Artemis
5,454
496
37
3
0
169,725
2
L
Nemesis
5,536
503
40
4
0
227,014
3
L
Ymir
5,238
476
28
3
0
195,735
2
L
Bellona
3,600
327
0
0
0
0
0
L
Hades
6,664
606
73
7
0
214,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role