Player Matchup

Zhong Kui
Zhong Kui
CitroenCitroen
Zhong Kui
Level 114
God Stats
33W - 27L
1,613 SR
Queue Stats
437W - 433L
1,497 Elo+
Solo
Ares
Ares
Darkzafira2015
Ares
Level 103
God Stats
2W - 1L
1,629 SR
Queue Stats
49W - 45L
1,515 Elo+
Party 1
Hachiman
Hachiman
Matutero
Hachiman
Level 155
God Stats
17W - 11L
1,625 SR
Queue Stats
95W - 104L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
Wuis
Guan Yu
Level 69
God Stats
26W - 14L
1,678 SR
Queue Stats
208W - 180L
1,632 Elo+
Party 1
Camazotz
Camazotz
Zagaramon
Camazotz
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 114L
1,530 Elo+
Solo
Team Averages
Level 110
1,609 SR
1,544 Elo+

VS

Team Averages
Level 110
1,571 SR
1,554 Elo+
Pele
Pele
SniperMoneySmite
Pele
Level 101
God Stats
1W - 4L
1,728 SR
Queue Stats
178W - 180L
1,538 Elo+
Party 2
Geb
Geb
TETONCIO
Geb
Level 128
God Stats
6W - 7L
1,689 SR
Queue Stats
263W - 282L
1,582 Elo+
Party 2
Cupid
Cupid
fenixmaquina
Cupid
Level 122
God Stats
5W - 3L
1,535 SR
Queue Stats
643W - 622L
1,563 Elo+
Solo
Janus
Janus
ferran2002
Janus
Level 125
God Stats
8W - 7L
1,620 SR
Queue Stats
170W - 167L
1,508 Elo+
Party 2
Neith
Neith
xZephyr7
Neith
Level 75
God Stats
1W - 2L
1,285 SR
Queue Stats
75W - 65L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CitroenCitroen
Zhong Kui
13
6 / 1 / 7
8,597
614
8,419
9,027
6,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 5 / 8
7,720
551
7,108
10,662
7,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Matutero
Hachiman
14
7 / 4 / 7
9,052
647
7,767
7,649
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Wuis
Guan Yu
14
2 / 0 / 7
8,585
613
4,065
7,653
6,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Zagaramon
Camazotz
15
8 / 1 / 7
9,098
650
5,820
9,526
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 5
7,705
550
4,312
8,663
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 5 / 3
7,240
517
5,070
12,131
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 5 / 0
8,043
575
5,541
9,920
3,287
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
11
2 / 6 / 3
7,301
522
5,529
7,324
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
xZephyr7
Neith
10
0 / 7 / 3
6,066
433
3,749
7,394
1,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
27
Kills
11
11
Deaths
27
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CitroenCitroen
Zhong Kui
6
1
7
9.5
W
4
5
8
1.6
W
Hachiman
Matutero
Hachiman
7
4
7
2.63
L
3
4
5
1.38
L
5
5
3
1.3
W
Guan Yu
Wuis
Guan Yu
2
0
7
5.5
W
Camazotz
Zagaramon
Camazotz
8
1
7
11.5
L
1
5
0
0.2
L
Janus
2
6
3
0.58
L
Neith
xZephyr7
Neith
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,179
Damage
24,201
44,517
Taken
45,432
27,163
Mitigated
17,089
18,362
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CitroenCitroen
Zhong Kui
8,419
721
133
5,873
9,027
6,262
1,248
3,462
5,313
46,623
0
W
7,108
163
0
870
10,662
7,651
51
3,474
7,076
27,505
0
W
Hachiman
Matutero
Hachiman
7,767
2,700
0
686
7,649
3,364
2,809
1,531
6,118
0
63,016
L
4,312
842
0
1,825
8,663
2,732
0
3,550
5,113
0
34,532
L
5,070
723
0
1,365
12,131
7,230
0
5,493
6,638
17,115
0
W
Guan Yu
Wuis
Guan Yu
4,065
616
702
3,915
7,653
6,612
461
26
7,627
7,463
45,277
W
Camazotz
Zagaramon
Camazotz
5,820
1,860
0
6,183
9,526
3,274
269
1,783
7,665
0
42,582
L
5,541
4,178
0
2,387
9,920
3,287
2,020
2,041
7,879
0
59,648
L
Janus
5,529
530
0
69
7,324
2,102
0
3,690
3,634
41,149
0
L
Neith
xZephyr7
Neith
3,749
1,791
0
1,009
7,394
1,738
0
1,390
6,004
0
27,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
36,355
405
Minions Killed
363
0
Camps Cleared
0
1,435,297
Distance Traveled
1,298,610
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,597
614
88
6
0
275,252
5
W
Ares
7,720
551
38
3
0
276,530
3
W
Hachiman
9,052
647
100
7
0
249,070
4
L
Pele
7,705
550
81
6
0
312,160
0
L
Geb
7,240
517
19
1
0
280,769
1
W
Guan Yu
8,585
613
117
8
0
319,222
4
W
Camazotz
9,098
650
62
4
0
315,223
4
L
Cupid
8,043
575
125
9
0
195,781
1
L
Janus
7,301
522
83
6
0
248,310
2
L
Neith
6,066
433
55
4
0
261,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role