Player Matchup

Zeus
Zeus
CEOABU
Zeus
Level 72
God Stats
1W - 2L
1,407 SR
Queue Stats
89W - 101L
1,231 Elo+
Solo
Yemoja
Yemoja
Tony_Boy778
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,110 Elo+
Solo
Ao Kuang
Ao Kuang
lTlXITl
Ao Kuang
Level 65
God Stats
2W - 3L
1,678 SR
Queue Stats
39W - 46L
1,323 Elo+
Solo
Team Averages
Level 50
1,528 SR
1,221 Elo+

VS

Team Averages
Level 76
1,452 SR
1,266 Elo+
Thor
Thor
TheKrymsonfxxcer
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,030 Elo+
Party 1
Thoth
Thoth
WilfulSeeker
Thoth
Level 139
God Stats
8W - 8L
1,370 SR
Queue Stats
35W - 49L
1,363 Elo+
Solo
Ymir
Ymir
mab82995
Ymir
Level 81
God Stats
22W - 35L
1,487 SR
Queue Stats
256W - 278L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CEOABU
Zeus
12
3 / 9 / 6
8,979
641
7,636
11,655
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
0 / 5 / 8
8,468
605
587
11,660
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
lTlXITl
Ao Kuang
13
7 / 7 / 3
9,992
714
11,249
17,971
11,953
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 8
8,718
623
4,904
13,350
7,518
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
14 / 1 / 6
12,310
879
21,212
8,063
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
6 / 2 / 10
10,768
769
8,344
11,874
10,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
10
Kills
21
21
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
CEOABU
Zeus
3
9
6
0.67
W
1
8
8
0.63
L
Yemoja
0
5
8
0.8
W
14
1
6
17
L
Ao Kuang
lTlXITl
Ao Kuang
7
7
3
1.21
W
Ymir
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,472
Damage
34,460
41,286
Taken
33,287
20,699
Mitigated
20,668
5,317
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
CEOABU
Zeus
7,636
765
0
249
11,655
3,646
0
8,366
3,289
28,102
0
W
4,904
1,636
0
0
13,350
7,518
570
8,355
4,995
0
9,417
L
Yemoja
587
64
240
748
11,660
5,100
0
8,892
2,768
7,961
0
W
21,212
1,192
96
3,303
8,063
2,917
494
5,885
2,178
67,782
0
L
Ao Kuang
lTlXITl
Ao Kuang
11,249
3,901
0
4,080
17,971
11,953
0
12,887
5,084
20,717
0
W
Ymir
8,344
1,261
360
3,005
11,874
10,233
671
5,972
5,902
24,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,439
Gold Earned
31,796
85
Minions Killed
153
2
Camps Cleared
9
569,592
Distance Traveled
716,107
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,979
641
53
4
1
172,678
1
W
Thor
8,718
623
6
0
0
207,073
1
L
Yemoja
8,468
605
17
1
0
180,043
0
W
Thoth
12,310
879
104
7
6
258,197
0
L
Ao Kuang
9,992
714
15
1
1
216,871
7
W
Ymir
10,768
769
43
3
3
250,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role