Player Matchup

Artio
Artio
Silver I
 
Artio
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Gold III
ImPro45
Chaac
Gold III
Level 103
God Stats
36W - 22L
1,635 SR
Queue Stats
64W - 54L
1,511 MMR
Party 2
Ah Puch
Ah Puch
Gold V
Zargreus
Ah Puch
Gold V
Level 147
God Stats
1W - 1L
1,830 SR
Queue Stats
19W - 26L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,655 SR
1,504 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 61
1,611 SR
1,432 MMR
Chang'e
Chang'e
Bronze III
PocaN4iK2
Chang'e
Bronze III
Level 32
God Stats
3W - 1L
1,768 SR
Queue Stats
14W - 9L
1,499 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
WizZzZzZz
Xing Tian
Bronze III
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,499 MMR
Party 1
Loki
Loki
Silver II
paphellas
Loki
Silver II
Level 116
God Stats
28W - 31L
1,564 SR
Queue Stats
183W - 176L
1,299 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 7 / 4
11,583
552
10,327
28,874
43,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
ImPro45
Chaac
16
5 / 7 / 2
12,968
618
24,400
31,193
22,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Ah Puch
Zargreus
Ah Puch
14
1 / 9 / 3
11,818
563
20,221
14,227
5,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Morgan Le FayPersephoneGilgameshTiamatBastet

VS

Bans
ThothGuan YuOsirisHou YiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PocaN4iK2
Chang'e
17
7 / 4 / 13
13,882
661
26,841
21,920
11,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
WizZzZzZz
Xing Tian
17
10 / 0 / 12
15,656
746
20,173
29,303
41,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
17
6 / 3 / 15
14,269
679
19,271
22,203
24,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
7
Kills
23
23
Deaths
7
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
7
4
0.43
L
Chaac
ImPro45
Chaac
5
7
2
0.86
W
Chang'e
PocaN4iK2
Chang'e
7
4
13
3.38
W
Xing Tian
WizZzZzZz
Xing Tian
10
0
12
16
L
Ah Puch
Zargreus
Ah Puch
1
9
3
0.28
W
Loki
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,948
Damage
66,285
74,294
Taken
73,426
71,256
Mitigated
77,457
19,386
Healing
31,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
10,327
1,749
810
4,535
28,874
43,092
0
17,518
9,629
26,988
0
L
Chaac
ImPro45
Chaac
24,400
9,172
0
12,811
31,193
22,656
829
19,574
10,780
0
64,649
W
Chang'e
PocaN4iK2
Chang'e
26,841
2,246
9,033
10,886
21,920
11,373
1,902
9,367
11,771
83,881
0
W
Xing Tian
WizZzZzZz
Xing Tian
20,173
3,613
0
6,714
29,303
41,702
301
11,071
17,444
43,067
0
L
Ah Puch
Zargreus
Ah Puch
20,221
1,543
0
1,230
14,227
5,508
643
9,007
4,888
53,827
0
W
Loki
19,271
4,406
1,047
4,128
22,203
24,382
827
10,931
10,826
3,064
43,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
43,807
195
Minions Killed
219
7
Camps Cleared
11
1,041,594
Distance Traveled
1,166,816
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,583
552
31
1
2
356,166
5
L
Chaac
12,968
618
80
4
2
353,623
5
W
Chang'e
13,882
661
135
6
7
373,420
5
W
Xing Tian
15,656
746
34
2
0
401,195
2
L
Ah Puch
11,818
563
84
4
3
331,805
7
W
Loki
14,269
679
50
2
4
392,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role