Player Matchup

Anhur
Anhur
Langazar
Anhur
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 52L
1,436 Elo+
Party 2
Achilles
Achilles
TuTTOK
Achilles
Level 77
God Stats
1W - 4L
1,323 SR
Queue Stats
54W - 57L
1,425 Elo+
Party 2
He Bo
He Bo
mapeka
He Bo
Level 98
God Stats
1W - 2L
1,498 SR
Queue Stats
55W - 57L
1,428 Elo+
Party 2
Team Averages
Level 69
1,440 SR
1,430 Elo+

VS

Team Averages
Level 100
1,557 SR
1,503 Elo+
Charybdis
Charybdis
Andrewf
Charybdis
Level 55
God Stats
4W - 2L
1,830 SR
Queue Stats
55W - 48L
1,482 Elo+
Party 1
Nox
Nox
BAS3M
Nox
Level 100
God Stats
41W - 41L
1,554 SR
Queue Stats
361W - 339L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Ytucasu
Gilgamesh
Level 146
God Stats
40W - 28L
1,286 SR
Queue Stats
207W - 180L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Langazar
Anhur
11
3 / 5 / 1
8,342
758
4,977
9,185
2,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TuTTOK
Achilles
10
2 / 10 / 4
7,935
721
7,630
16,085
8,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
mapeka
He Bo
10
1 / 8 / 3
7,023
638
6,481
10,826
3,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Andrewf
Charybdis
13
5 / 2 / 17
9,393
854
6,685
7,302
1,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
BAS3M
Nox
13
7 / 2 / 14
9,450
859
9,626
8,610
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Ytucasu
Gilgamesh
14
11 / 2 / 10
10,031
912
12,120
12,836
7,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
6
Kills
23
23
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Andrewf
Charybdis
5
2
17
6.75
W
Nox
BAS3M
Nox
7
2
14
7
L
Anhur
Langazar
Anhur
3
5
1
0.7
L
Achilles
TuTTOK
Achilles
2
10
4
0.4
W
Gilgamesh
Ytucasu
Gilgamesh
11
2
10
8
L
He Bo
mapeka
He Bo
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,088
Damage
28,431
36,096
Taken
28,748
14,712
Mitigated
12,218
1,469
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Andrewf
Charybdis
6,685
3,262
0
1,355
7,302
1,821
1,524
1,299
6,003
0
28,147
W
Nox
BAS3M
Nox
9,626
163
0
2,716
8,610
2,593
653
2,190
6,420
33,022
0
L
Anhur
Langazar
Anhur
4,977
2,471
0
729
9,185
2,918
0
3,718
5,280
0
15,825
L
Achilles
TuTTOK
Achilles
7,630
2,058
0
169
16,085
8,692
0
4,305
11,322
0
13,041
W
Gilgamesh
Ytucasu
Gilgamesh
12,120
3,678
362
3,181
12,836
7,804
471
3,468
9,187
0
30,518
L
He Bo
mapeka
He Bo
6,481
352
0
571
10,826
3,102
0
1,771
8,741
27,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,300
Gold Earned
28,874
84
Minions Killed
135
1
Camps Cleared
8
551,588
Distance Traveled
652,574
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,393
854
45
4
3
197,753
0
W
Nox
9,450
859
47
4
3
209,934
5
L
Anhur
8,342
758
32
3
0
185,619
0
L
Achilles
7,935
721
8
1
0
193,660
3
W
Gilgamesh
10,031
912
43
4
2
244,887
1
L
He Bo
7,023
638
44
4
1
172,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role