Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Evilbabynumber1
Hercules
Level 144
God Stats
5W - 4L
1,616 SR
Queue Stats
250W - 220L
1,657 Elo+
Party 2
Awilix
Awilix
MineBadass
Awilix
Level 154
God Stats
2W - 4L
1,411 SR
Queue Stats
654W - 600L
1,630 Elo+
Solo
Sol
Sol
No1ChaacMain
Sol
Level 125
God Stats
1W - 5L
1,255 SR
Queue Stats
120W - 116L
1,549 Elo+
Party 2
Anubis
Anubis
ZeusyJuicy
Anubis
Level 120
God Stats
6W - 8L
1,432 SR
Queue Stats
76W - 55L
1,658 Elo+
Party 2
Team Averages
Level 134
1,443 SR
1,599 Elo+

VS

Team Averages
Level 144
1,519 SR
1,603 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
AndriyGamer3333
Osiris
Level 106
God Stats
19W - 13L
1,639 SR
Queue Stats
556W - 477L
1,616 Elo+
Solo
Ullr
Ullr
Bornjoker
Ullr
Level 155
God Stats
15W - 8L
1,564 SR
Queue Stats
224W - 214L
1,606 Elo+
Solo
Thanatos
Thanatos
Elitewise
Thanatos
Level 142
God Stats
3W - 0L
1,426 SR
Queue Stats
52W - 41L
1,674 Elo+
Solo
Arachne
Arachne
PraiseTheCrom
Arachne
Level 158
God Stats
7W - 8L
1,468 SR
Queue Stats
371W - 350L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 3 / 0
8,291
592
8,930
11,082
8,187
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
11
2 / 2 / 4
7,037
503
3,972
13,539
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
MineBadass
Awilix
13
6 / 3 / 1
8,015
573
6,267
7,966
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 2
6,654
475
5,983
6,090
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
ZeusyJuicy
Anubis
12
2 / 3 / 2
7,057
504
4,063
7,745
3,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 3 / 4
7,976
570
11,107
6,989
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 3
7,335
524
6,668
12,003
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
14
2 / 1 / 2
7,859
561
5,978
7,790
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Elitewise
Thanatos
14
5 / 1 / 3
8,272
591
6,901
8,899
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
11
4 / 7 / 1
6,839
489
4,269
12,342
5,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
13
Kills
14
14
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
0
0.67
W
Poseidon
 
Poseidon
2
3
4
1.33
W
1
1
3
2.5
W
Ullr
2
1
2
3
W
Thanatos
Elitewise
Thanatos
5
1
3
6.5
L
Hercules
2
2
4
2
L
Awilix
MineBadass
Awilix
6
3
1
2.17
L
1
3
2
0.67
W
Arachne
4
7
1
0.64
L
Anubis
ZeusyJuicy
Anubis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,215
Damage
34,923
46,422
Taken
48,023
25,074
Mitigated
22,496
14,946
Healing
19,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,930
938
157
4,760
11,082
8,187
0
758
10,324
62,247
0
W
Poseidon
 
Poseidon
11,107
1,611
0
551
6,989
1,733
0
1,469
5,520
61,309
0
W
6,668
2,563
0
6,294
12,003
8,763
0
7,637
4,366
0
48,620
W
Ullr
5,978
2,408
0
2,204
7,790
2,481
1,026
3,336
4,068
0
55,403
W
Thanatos
Elitewise
Thanatos
6,901
1,871
0
9,307
8,899
4,034
0
1,501
7,342
0
59,407
L
Hercules
3,972
1,192
0
4,627
13,539
9,671
174
5,098
8,441
0
21,914
L
Awilix
MineBadass
Awilix
6,267
2,817
0
227
7,966
2,514
0
1,781
6,185
0
47,045
L
5,983
1,655
38
2,168
6,090
1,130
824
347
5,743
38,813
0
W
Arachne
4,269
3,762
0
1,173
12,342
5,485
0
4,441
7,751
0
21,521
L
Anubis
ZeusyJuicy
Anubis
4,063
111
0
2,969
7,745
3,572
164
3,123
4,622
45,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,054
Gold Earned
38,281
469
Minions Killed
423
0
Camps Cleared
0
1,248,776
Distance Traveled
1,411,093
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,291
592
141
10
0
254,438
3
W
Poseidon
7,976
570
97
7
0
277,751
4
W
Osiris
7,335
524
84
6
0
282,711
5
W
Ullr
7,859
561
101
7
0
263,463
2
W
Thanatos
8,272
591
103
7
0
310,772
3
L
Hercules
7,037
503
58
4
0
238,129
8
L
Awilix
8,015
573
98
7
0
302,424
3
L
Sol
6,654
475
70
5
0
207,757
4
W
Arachne
6,839
489
38
3
0
276,396
6
L
Anubis
7,057
504
102
7
0
246,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role