Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MAX5150
Merlin
Level 141
God Stats
0W - 2L
1,263 SR
Queue Stats
564W - 490L
1,609 Elo+
Party 1
Team Averages
Level 149
1,421 SR
1,536 Elo+

VS

Team Averages
Level 130
1,547 SR
1,553 Elo+
Morgan Le Fay
Morgan Le Fay
Jayt1738
Morgan Le Fay
Level 129
God Stats
3W - 5L
1,448 SR
Queue Stats
176W - 216L
1,464 Elo+
Solo
Medusa
Medusa
Peroun
Medusa
Level 156
God Stats
6W - 2L
1,725 SR
Queue Stats
397W - 313L
1,676 Elo+
Solo
Gilgamesh
Gilgamesh
TCRan00
Gilgamesh
Level 105
God Stats
9W - 10L
1,469 SR
Queue Stats
78W - 76L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 6 / 0
6,307
631
2,341
9,274
2,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
 
Bacchus
8
0 / 3 / 3
5,804
580
5,820
7,952
6,298
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
MAX5150
Merlin
9
1 / 5 / 2
5,944
594
1,948
5,718
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jayt1738
Morgan Le Fay
11
2 / 2 / 7
7,187
719
5,614
4,218
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Peroun
Medusa
13
10 / 1 / 2
8,679
868
9,546
7,134
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
TCRan00
Gilgamesh
11
2 / 0 / 8
7,211
721
4,612
5,425
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
14
14
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
0
0.33
L
Bacchus
 
Bacchus
0
3
3
0.5
W
Morgan Le Fay
Jayt1738
Morgan Le Fay
2
2
7
2.75
L
Merlin
MAX5150
Merlin
1
5
2
0.4
W
Medusa
Peroun
Medusa
10
1
2
11
W
Gilgamesh
TCRan00
Gilgamesh
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,109
Damage
19,772
22,944
Taken
16,777
10,914
Mitigated
8,977
3,279
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,341
582
0
1,674
9,274
2,909
0
2,046
6,782
0
15,071
L
Bacchus
 
Bacchus
5,820
417
0
830
7,952
6,298
0
1,464
6,040
13,620
0
W
Morgan Le Fay
Jayt1738
Morgan Le Fay
5,614
524
0
585
4,218
1,789
403
3,124
1,094
22,634
0
L
Merlin
MAX5150
Merlin
1,948
0
0
775
5,718
1,707
0
1,688
3,804
13,305
0
W
Medusa
Peroun
Medusa
9,546
4,184
0
2,995
7,134
3,069
1,298
1,787
5,347
0
40,002
W
Gilgamesh
TCRan00
Gilgamesh
4,612
880
203
1,437
5,425
4,119
376
3,488
1,937
0
12,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,055
Gold Earned
23,077
76
Minions Killed
132
1
Camps Cleared
8
452,109
Distance Traveled
561,598
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,307
631
30
3
0
162,556
3
L
Bacchus
5,804
580
21
2
0
137,845
3
W
Morgan Le Fay
7,187
719
54
5
2
181,615
0
L
Merlin
5,944
594
25
3
1
151,708
1
W
Medusa
8,679
868
56
6
3
185,262
3
W
Gilgamesh
7,211
721
22
2
3
194,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role