Player Matchup

Horus
Horus
MrLonelyTeddy
Horus
Level 58
God Stats
18W - 10L
1,711 SR
Queue Stats
293W - 194L
1,660 Elo+
Party 2
Cerberus
Cerberus
RaverDemoni
Cerberus
Level 48
God Stats
8W - 2L
1,645 SR
Queue Stats
68W - 45L
1,577 Elo+
Party 2
Ra
Ra
Shawnz997
Ra
Level 109
God Stats
6W - 10L
1,563 SR
Queue Stats
798W - 634L
1,667 Elo+
Party 2
Team Averages
Level 72
1,640 SR
1,634 Elo+

VS

Team Averages
Level 44
1,390 SR
1,470 Elo+
Ares
Ares
BETTELKATZE3D
Ares
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 119L
1,410 Elo+
Party 1
Olorun
Olorun
TrueSaltyPanda
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,500 Elo+
Party 1
Thanatos
Thanatos
Yaramuraaa
Thanatos
Level 3
God Stats
4W - 7L
1,169 SR
Queue Stats
159W - 164L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 13
8,239
749
5,082
8,861
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
RaverDemoni
Cerberus
11
5 / 0 / 11
8,425
766
10,171
13,841
10,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
9 / 0 / 6
9,103
828
16,756
9,499
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
6,078
553
8,175
14,712
15,089
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 8 / 2
6,249
568
6,123
12,571
4,855
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Yaramuraaa
Thanatos
10
2 / 3 / 0
6,874
625
7,050
14,649
5,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
2
2
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
2
2
13
4.25
W
Cerberus
RaverDemoni
Cerberus
5
0
11
10.5
W
9
0
6
12
L
0
8
2
0.13
L
Thanatos
Yaramuraaa
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,009
Damage
21,348
32,201
Taken
41,932
22,691
Mitigated
25,444
21,325
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,175
306
0
216
14,712
15,089
0
8,532
5,730
15,772
0
W
5,082
2,927
5,362
4,370
8,861
8,138
352
3,696
5,165
0
10,699
W
Cerberus
RaverDemoni
Cerberus
10,171
768
385
4,321
13,841
10,903
271
6,577
7,264
18,507
0
W
16,756
1,549
2,514
4,373
9,499
3,650
1,484
4,693
4,806
50,681
0
L
6,123
2,961
1,809
1,975
12,571
4,855
0
7,456
4,867
16,682
0
L
Thanatos
Yaramuraaa
Thanatos
7,050
653
0
5,624
14,649
5,500
0
9,991
4,342
0
24,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,767
Gold Earned
19,201
108
Minions Killed
72
5
Camps Cleared
3
637,267
Distance Traveled
549,901
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,078
553
8
1
2
181,541
2
W
Horus
8,239
749
14
1
1
213,441
1
W
Cerberus
8,425
766
28
3
0
197,676
1
W
Ra
9,103
828
66
6
4
226,150
2
L
Olorun
6,249
568
20
2
0
168,425
1
L
Thanatos
6,874
625
44
4
1
199,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role