Player Matchup

Bakasura
Bakasura
JTF2Raven
Bakasura
Level 26
God Stats
0W - 1L
1,283 SR
Queue Stats
8W - 10L
1,655 Elo+
Solo
Tiamat
Tiamat
NotBogi
Tiamat
Level 3
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 5L
1,132 Elo+
Solo
Izanami
Izanami
Pozitiv196196
Izanami
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chiron
Chiron
Urim120
Chiron
Level 13
God Stats
13W - 15L
1,122 SR
Queue Stats
73W - 102L
1,178 Elo+
Solo
Erlang Shen
Erlang Shen
pidrill
Erlang Shen
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 9
1,332 SR
1,393 Elo+

VS

Team Averages
Level 17
1,450 SR
1,421 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Dizoul
Thoth
Level 24
God Stats
1W - 1L
1,225 SR
Queue Stats
36W - 48L
1,283 Elo+
Solo
Nemesis
Nemesis
Kenjiwenji
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Rawrious
Zhong Kui
Level 29
God Stats
25W - 15L
1,523 SR
Queue Stats
67W - 64L
1,467 Elo+
Solo
Ares
Ares
Say丶昂果果
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 28L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JTF2Raven
Bakasura
12
2 / 7 / 1
7,610
476
3,287
12,943
4,636
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
NotBogi
Tiamat
2
0 / 0 / 0
4,910
307
0
308
61
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
10
1 / 11 / 2
7,190
449
5,960
11,942
3,466
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Urim120
Chiron
13
2 / 6 / 0
7,750
484
3,979
9,100
2,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
pidrill
Erlang Shen
11
2 / 12 / 1
7,739
484
5,073
14,496
8,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
7 / 4 / 5
9,876
617
9,204
8,984
3,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Dizoul
Thoth
14
4 / 2 / 5
9,449
591
3,765
5,293
1,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Kenjiwenji
Nemesis
16
12 / 1 / 10
11,106
694
11,610
12,465
6,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Rawrious
Zhong Kui
15
9 / 0 / 8
10,444
653
9,126
13,994
8,552
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 11
9,252
578
2,186
8,830
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
7
Kills
35
36
Deaths
8
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
4
5
2.38
W
Thoth
Dizoul
Thoth
4
2
5
3.25
L
Bakasura
JTF2Raven
Bakasura
2
7
1
0.36
W
Nemesis
Kenjiwenji
Nemesis
12
1
10
17
L
Tiamat
NotBogi
Tiamat
0
0
0
0
L
Izanami
1
11
2
0.18
W
Zhong Kui
Rawrious
Zhong Kui
9
0
8
13
W
3
1
11
8.5
L
Chiron
Urim120
Chiron
2
6
0
0.33
L
Erlang Shen
pidrill
Erlang Shen
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,299
Damage
35,891
48,789
Taken
49,566
18,903
Mitigated
26,164
3,968
Healing
21,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,204
5,413
0
1,727
8,984
3,361
1,939
1,147
7,837
0
75,186
W
Thoth
Dizoul
Thoth
3,765
165
0
1,426
5,293
1,426
5,389
417
4,823
44,036
0
L
Bakasura
JTF2Raven
Bakasura
3,287
2,313
0
1,389
12,943
4,636
1,968
3,055
9,888
0
30,175
W
Nemesis
Kenjiwenji
Nemesis
11,610
6,107
0
6,687
12,465
6,480
1,881
720
11,690
0
71,018
L
Tiamat
NotBogi
Tiamat
0
0
0
74
308
61
0
0
308
1,144
0
L
Izanami
5,960
4,762
0
269
11,942
3,466
34
4,072
7,870
0
23,520
W
Zhong Kui
Rawrious
Zhong Kui
9,126
1,912
0
8,401
13,994
8,552
3,144
1,178
12,736
54,622
0
W
2,186
382
0
3,681
8,830
6,345
495
947
7,553
12,370
0
L
Chiron
Urim120
Chiron
3,979
832
75
1,382
9,100
2,735
2,410
1,542
7,558
0
37,163
L
Erlang Shen
pidrill
Erlang Shen
5,073
2,827
0
779
14,496
8,005
339
6,408
8,088
0
24,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,199
Gold Earned
50,127
212
Minions Killed
408
0
Camps Cleared
0
1,059,144
Distance Traveled
1,459,748
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,876
617
122
8
0
276,312
2
W
Thoth
9,449
591
66
4
0
241,999
0
L
Bakasura
7,610
476
61
4
0
301,737
0
W
Nemesis
11,106
694
101
6
0
360,936
2
L
Tiamat
4,910
307
3
0
0
37,256
0
L
Izanami
7,190
449
36
2
0
249,879
2
W
Zhong Kui
10,444
653
96
6
0
267,265
1
W
Ares
9,252
578
23
1
0
313,236
6
L
Chiron
7,750
484
73
5
0
212,697
0
L
Erlang Shen
7,739
484
39
2
0
257,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role