Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
HitKilll
Artio
Level 159
God Stats
8W - 4L
1,721 SR
Queue Stats
216W - 143L
1,630 Elo+
Party 1
Apollo
Apollo
SmurfDoKelven
Apollo
Level 27
God Stats
3W - 0L
1,847 SR
Queue Stats
33W - 9L
1,783 Elo+
Party 1
Horus
Horus
huzzraah
Horus
Level 28
God Stats
2W - 0L
1,735 SR
Queue Stats
16W - 5L
1,793 Elo+
Party 1
Team Averages
Level 105
1,660 SR
1,641 Elo+

VS

Team Averages
Level 102
1,476 SR
1,463 Elo+
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NEIVADOCEU
Baron Samedi
Level 69
God Stats
15W - 14L
1,438 SR
Queue Stats
551W - 590L
1,399 Elo+
Solo
Da Ji
Da Ji
SirDarvos
Da Ji
Level 158
God Stats
23W - 25L
1,497 SR
Queue Stats
729W - 764L
1,429 Elo+
Solo
Cthulhu
Cthulhu
seca_pimenteira
Cthulhu
Level 69
God Stats
5W - 13L
1,443 SR
Queue Stats
60W - 77L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
9 / 2 / 3
8,668
619
14,247
7,216
2,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
 
Ne Zha
14
5 / 2 / 4
8,373
598
6,866
11,864
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
HitKilll
Artio
12
2 / 2 / 7
7,360
526
9,192
14,136
8,748
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
5 / 0 / 5
8,829
631
9,319
9,487
3,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
huzzraah
Horus
10
2 / 1 / 12
7,395
528
7,340
11,552
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 2 / 3
6,642
474
5,940
13,260
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
 
Ullr
8
0 / 8 / 0
5,267
376
3,468
9,198
1,474
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
NEIVADOCEU
Baron Samedi
11
3 / 5 / 3
7,251
518
9,896
16,128
5,421
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
SirDarvos
Da Ji
10
1 / 6 / 3
6,478
463
4,646
11,461
4,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
6,469
462
7,692
10,168
8,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
23
Kills
7
7
Deaths
23
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
2
3
5.25
W
Ne Zha
 
Ne Zha
5
2
4
3.5
L
Athena
 
Athena
1
2
3
1.25
L
Ullr
 
Ullr
0
8
0
0
W
Artio
HitKilll
Artio
2
2
7
2.75
L
Baron Samedi
NEIVADOCEU
Baron Samedi
3
5
3
0.9
L
Da Ji
SirDarvos
Da Ji
1
6
3
0.42
W
5
0
5
7.5
W
Horus
huzzraah
Horus
2
1
12
8
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,964
Damage
31,642
54,255
Taken
60,215
28,429
Mitigated
27,153
23,438
Healing
17,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,247
3,445
245
1,443
7,216
2,598
109
4,211
3,005
50,558
0
W
Ne Zha
 
Ne Zha
6,866
3,265
0
4,685
11,864
4,181
0
4,013
7,761
0
54,708
L
Athena
 
Athena
5,940
1,587
0
1,997
13,260
7,511
0
4,372
8,637
26,333
0
L
Ullr
 
Ullr
3,468
1,796
0
1,191
9,198
1,474
0
1,081
8,111
0
21,038
W
Artio
HitKilll
Artio
9,192
927
1,179
6,896
14,136
8,748
451
7,294
6,127
41,927
0
L
Baron Samedi
NEIVADOCEU
Baron Samedi
9,896
679
2,543
7,129
16,128
5,421
0
7,692
8,096
35,348
0
L
Da Ji
SirDarvos
Da Ji
4,646
1,070
0
1,807
11,461
4,405
0
4,227
7,202
0
38,073
W
9,319
6,234
0
4,170
9,487
3,386
557
2,731
6,756
0
66,411
W
Horus
huzzraah
Horus
7,340
2,919
818
4,002
11,552
9,516
363
4,220
7,078
0
16,657
L
7,692
218
163
2,326
10,168
8,342
0
5,698
4,423
27,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,625
Gold Earned
32,107
416
Minions Killed
250
0
Camps Cleared
0
1,411,575
Distance Traveled
1,265,699
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,668
619
102
7
0
263,326
4
W
Ne Zha
8,373
598
105
8
0
293,822
5
L
Athena
6,642
474
40
3
0
296,819
2
L
Ullr
5,267
376
33
2
0
240,273
1
W
Artio
7,360
526
76
5
0
275,481
1
L
Baron Samedi
7,251
518
63
5
0
247,068
2
L
Da Ji
6,478
463
66
5
0
219,367
4
W
Apollo
8,829
631
111
8
0
292,411
6
W
Horus
7,395
528
22
2
0
286,535
9
L
Cthulhu
6,469
462
48
3
0
262,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role