Player Matchup

Bellona
Bellona
Biancaracoles
Bellona
Level 7
God Stats
5W - 4L
1,394 SR
Queue Stats
25W - 18L
1,372 Elo+
Solo
Olorun
Olorun
Biksas
Olorun
Level 28
God Stats
58W - 50L
1,547 SR
Queue Stats
101W - 102L
1,435 Elo+
Solo
Hel
Hel
Karecgos
Hel
Level 16
God Stats
4W - 0L
1,868 SR
Queue Stats
54W - 37L
1,491 Elo+
Solo
Nemesis
Nemesis
Vokaan
Nemesis
Level 24
God Stats
29W - 30L
1,469 SR
Queue Stats
53W - 55L
1,343 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
七夜志貴
Ah Muzen Cab
Level 17
God Stats
3W - 2L
1,514 SR
Queue Stats
43W - 30L
1,453 Elo+
Solo
Team Averages
Level 18
1,558 SR
1,419 Elo+

VS

Team Averages
Level 10
1,427 SR
1,290 Elo+
Ymir
Ymir
BorahaexBangtan
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,040 Elo+
Solo
Bellona
Bellona
KonikSbarg
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,318 Elo+
Party 1
Cerberus
Cerberus
Serogoza
Cerberus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,318 Elo+
Party 1
Ra
Ra
XINGYA
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 75L
1,378 Elo+
Solo
Loki
Loki
annnnus
Loki
Level 16
God Stats
1W - 7L
1,133 SR
Queue Stats
23W - 30L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
0 / 4 / 1
9,241
578
1,934
11,236
11,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Biksas
Olorun
14
5 / 2 / 11
9,281
580
10,336
17,159
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 3 / 12
10,255
641
8,546
16,281
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Vokaan
Nemesis
17
8 / 0 / 3
10,299
644
10,344
12,958
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
七夜志貴
Ah Muzen Cab
14
13 / 1 / 12
10,010
626
22,098
10,759
3,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
5,750
359
761
12,923
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
KonikSbarg
Bellona
10
1 / 5 / 1
6,750
422
9,160
13,784
13,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Serogoza
Cerberus
9
0 / 8 / 4
6,152
385
8,996
17,404
12,837
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ra
13
2 / 8 / 1
7,442
465
10,256
12,705
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
annnnus
Loki
13
5 / 6 / 1
8,042
503
8,142
12,670
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
34
Kills
8
10
Deaths
34
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
4
1
0.13
W
Olorun
Biksas
Olorun
5
2
11
5.25
L
0
7
2
0.14
W
8
3
12
4.67
L
Bellona
KonikSbarg
Bellona
1
5
1
0.3
L
Cerberus
Serogoza
Cerberus
0
8
4
0.25
W
Nemesis
Vokaan
Nemesis
8
0
3
9.5
L
Ra
2
8
1
0.31
L
Loki
annnnus
Loki
5
6
1
0.92
W
Ah Muzen Cab
七夜志貴
Ah Muzen Cab
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,258
Damage
37,315
68,393
Taken
69,486
34,675
Mitigated
44,551
33,426
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
1,934
165
0
1,281
11,236
11,746
1,735
506
10,690
8,715
37,029
W
Olorun
Biksas
Olorun
10,336
6,343
314
7,564
17,159
6,601
7,299
7,299
9,632
42,255
0
L
761
761
0
204
12,923
10,257
0
3,189
9,734
6,654
0
W
8,546
1,382
6,983
10,604
16,281
7,073
1,650
6,492
9,489
49,895
0
L
Bellona
KonikSbarg
Bellona
9,160
1,201
0
742
13,784
13,200
0
4,306
9,478
6,570
22,553
L
Cerberus
Serogoza
Cerberus
8,996
737
0
3,568
17,404
12,837
0
5,326
12,078
19,175
0
W
Nemesis
Vokaan
Nemesis
10,344
7,600
0
2,089
12,958
5,834
891
2,563
10,337
0
93,723
L
Ra
10,256
1,029
649
4,921
12,705
3,890
0
3,943
8,762
47,776
0
L
Loki
annnnus
Loki
8,142
1,284
0
4,238
12,670
4,367
0
2,728
9,942
0
35,255
W
Ah Muzen Cab
七夜志貴
Ah Muzen Cab
22,098
12,754
0
4,591
10,759
3,421
3,079
4,805
5,856
0
57,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,086
Gold Earned
34,136
500
Minions Killed
220
0
Camps Cleared
0
1,513,812
Distance Traveled
1,396,846
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,241
578
111
7
0
256,117
0
W
Olorun
9,281
580
84
5
0
289,453
0
L
Ymir
5,750
359
9
1
0
224,112
1
W
Hel
10,255
641
74
5
0
302,260
0
L
Bellona
6,750
422
44
3
0
320,392
3
L
Cerberus
6,152
385
36
2
0
274,595
1
W
Nemesis
10,299
644
149
9
0
365,214
0
L
Ra
7,442
465
71
4
0
290,247
1
L
Loki
8,042
503
60
4
0
287,500
1
W
Ah Muzen Cab
10,010
626
82
5
0
300,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role