Player Matchup

Loki
Loki
DPaw12417
Loki
Level 103
God Stats
16W - 11L
1,548 SR
Queue Stats
150W - 148L
1,485 Elo+
Solo
Chaac
Chaac
DaddyThicccness
Chaac
Level 63
God Stats
39W - 33L
1,535 SR
Queue Stats
88W - 107L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
DatBoiLitch
Kumbhakarna
Level 43
God Stats
14W - 26L
1,530 SR
Queue Stats
342W - 334L
1,491 Elo+
Solo
Apollo
Apollo
Death007Bound
Apollo
Level 48
God Stats
7W - 2L
1,526 SR
Queue Stats
225W - 244L
1,523 Elo+
Solo
Anubis
Anubis
Silent_Soul_31
Anubis
Level 47
God Stats
13W - 1L
1,814 SR
Queue Stats
60W - 61L
1,496 Elo+
Solo
Team Averages
Level 61
1,591 SR
1,496 Elo+

VS

Team Averages
Level 102
1,533 SR
1,464 Elo+
Guan Yu
Guan Yu
FELIPE56900
Guan Yu
Level 32
God Stats
4W - 5L
1,853 SR
Queue Stats
115W - 134L
1,462 Elo+
Solo
Ullr
Ullr
OlBarkeye
Ullr
Level 125
God Stats
0W - 3L
1,167 SR
Queue Stats
396W - 391L
1,458 Elo+
Solo
Geb
Geb
ToastDonger
Geb
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
262W - 237L
1,464 Elo+
Solo
Da Ji
Da Ji
UROCKCANCELDAT_
Da Ji
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 174L
1,457 Elo+
Solo
Hera
Hera
Vallkyriee_
Hera
Level 88
God Stats
2W - 2L
1,647 SR
Queue Stats
19W - 21L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
7 / 1 / 5
8,213
587
5,761
6,939
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 3
8,323
595
4,244
7,918
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
DatBoiLitch
Kumbhakarna
12
1 / 2 / 9
7,768
555
3,306
11,348
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
7 / 3 / 0
8,742
624
8,915
9,332
3,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 3
7,951
568
5,379
9,821
4,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FELIPE56900
Guan Yu
10
0 / 4 / 1
6,094
435
3,217
8,584
8,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
13
1 / 5 / 3
7,268
519
6,266
9,427
3,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 2
7,077
506
5,071
8,857
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 4 / 1
8,629
616
7,209
9,974
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 4 / 2
6,807
486
5,809
6,125
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
20
Kills
11
11
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
7
1
5
9.5
W
2
1
3
3.5
W
Kumbhakarna
DatBoiLitch
Kumbhakarna
1
2
9
2.75
W
7
3
0
2.33
L
Guan Yu
FELIPE56900
Guan Yu
0
4
1
0.13
L
Ullr
1
5
3
0.5
W
3
4
3
1.13
L
2
3
2
1
L
6
4
1
1.63
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,605
Damage
27,572
45,358
Taken
42,967
25,012
Mitigated
24,376
13,616
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,761
668
0
2,362
6,939
2,340
187
1,430
5,391
0
38,839
W
4,244
1,066
0
2,647
7,918
6,068
1,162
616
6,693
0
46,048
W
Kumbhakarna
DatBoiLitch
Kumbhakarna
3,306
870
0
1,818
11,348
8,896
0
3,259
7,987
17,240
0
W
8,915
7,472
0
3,077
9,332
3,173
348
1,499
7,833
0
61,553
L
Guan Yu
FELIPE56900
Guan Yu
3,217
304
170
2,837
8,584
8,224
10
851
7,733
0
22,981
L
Ullr
6,266
2,948
0
1,698
9,427
3,140
740
1,113
8,314
0
48,416
W
5,379
452
0
3,712
9,821
4,535
624
3,550
5,873
44,471
0
L
5,071
397
0
1,322
8,857
7,409
0
2,228
6,629
23,368
0
L
7,209
1,722
0
2,699
9,974
4,135
0
2,541
7,433
0
48,685
L
5,809
977
0
1,223
6,125
1,468
637
2,181
3,944
33,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,997
Gold Earned
35,875
401
Minions Killed
340
0
Camps Cleared
0
1,423,153
Distance Traveled
1,291,160
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,213
587
66
5
0
349,378
10
W
Chaac
8,323
595
114
8
0
262,419
6
W
Kumbhakarna
7,768
555
20
1
0
293,664
5
W
Apollo
8,742
624
108
8
0
274,179
5
L
Guan Yu
6,094
435
52
4
0
265,978
2
L
Ullr
7,268
519
100
7
0
228,091
3
W
Anubis
7,951
568
93
7
0
243,513
2
L
Geb
7,077
506
26
2
0
271,325
2
L
Da Ji
8,629
616
97
7
0
271,373
1
L
Hera
6,807
486
65
5
0
254,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role