Player Matchup

Poseidon
Poseidon
DrFysch
Poseidon
Level 13
God Stats
3W - 3L
1,525 SR
Queue Stats
55W - 45L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
FAREDFAITh
Baron Samedi
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
267W - 253L
1,445 Elo+
Party 2
Artemis
Artemis
KAEVA
Artemis
Level 28
God Stats
79W - 56L
1,583 SR
Queue Stats
185W - 174L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
Stumpfi0815
Cthulhu
Level 20
God Stats
12W - 7L
1,403 SR
Queue Stats
188W - 172L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
Tukyarkmeepua
Ah Puch
Level 26
God Stats
3W - 0L
1,774 SR
Queue Stats
158W - 152L
1,469 Elo+
Party 2
Team Averages
Level 25
1,557 SR
1,462 Elo+

VS

Team Averages
Level 17
1,520 SR
1,521 Elo+
Achilles
Achilles
Objebosik
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,481 Elo+
Party 3
Bellona
Bellona
defold2000
Bellona
Level 3
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 1L
1,643 Elo+
Party 3
Ah Puch
Ah Puch
superdarkhorse
Ah Puch
Level 23
God Stats
1W - 1L
1,722 SR
Queue Stats
92W - 76L
1,517 Elo+
Solo
Hachiman
Hachiman
vovovoeba
Hachiman
Level 17
God Stats
0W - 2L
1,163 SR
Queue Stats
16W - 9L
1,478 Elo+
Party 3
Thor
Thor
Полотенце
Thor
Level 24
God Stats
11W - 7L
1,488 SR
Queue Stats
22W - 16L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DrFysch
Poseidon
20
9 / 5 / 20
14,062
1,082
23,082
11,780
4,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
FAREDFAITh
Baron Samedi
20
10 / 3 / 21
14,455
1,112
26,326
14,054
7,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
KAEVA
Artemis
20
4 / 3 / 23
12,724
979
15,695
14,230
5,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Stumpfi0815
Cthulhu
20
6 / 5 / 25
14,079
1,083
21,951
26,233
29,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
20
10 / 4 / 22
14,028
1,079
30,401
12,825
4,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Objebosik
Achilles
19
2 / 7 / 10
12,023
925
13,675
25,372
24,899
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
defold2000
Bellona
19
1 / 11 / 12
12,598
969
10,522
35,355
27,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 5 / 9
13,598
1,046
18,726
15,371
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
vovovoeba
Hachiman
20
5 / 12 / 11
14,115
1,086
19,903
25,864
8,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
8 / 4 / 10
14,536
1,118
13,563
21,817
6,887
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
72
39
Kills
20
20
Deaths
39
111
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DrFysch
Poseidon
9
5
20
3.8
W
Baron Samedi
FAREDFAITh
Baron Samedi
10
3
21
6.83
W
Artemis
KAEVA
Artemis
4
3
23
5.17
L
Achilles
Objebosik
Achilles
2
7
10
1
W
Cthulhu
Stumpfi0815
Cthulhu
6
5
25
3.7
W
Ah Puch
10
4
22
5.25
L
Bellona
defold2000
Bellona
1
11
12
0.64
L
4
5
9
1.7
L
Hachiman
vovovoeba
Hachiman
5
12
11
0.88
L
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,455
Damage
76,389
79,122
Taken
123,779
52,322
Mitigated
72,055
12,192
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DrFysch
Poseidon
23,082
2,397
0
1,115
11,780
4,082
0
4,487
7,112
46,116
0
W
Baron Samedi
FAREDFAITh
Baron Samedi
26,326
1,703
4,109
3,329
14,054
7,873
0
3,551
10,365
53,467
0
W
Artemis
KAEVA
Artemis
15,695
8,478
0
2,172
14,230
5,978
0
4,729
9,225
0
25,183
L
Achilles
Objebosik
Achilles
13,675
2,134
0
2,195
25,372
24,899
0
22,111
3,261
0
17,037
W
Cthulhu
Stumpfi0815
Cthulhu
21,951
955
605
90
26,233
29,392
0
4,651
21,139
39,884
0
W
Ah Puch
30,401
1,648
0
772
12,825
4,997
0
2,035
10,644
52,921
0
L
Bellona
defold2000
Bellona
10,522
2,776
1,668
1,277
35,355
27,026
0
28,858
6,497
727
25,460
L
18,726
158
0
1,423
15,371
5,007
0
11,755
3,616
71,257
0
L
Hachiman
vovovoeba
Hachiman
19,903
10,288
0
2,200
25,864
8,236
0
21,745
4,119
0
44,809
L
13,563
2,216
0
0
21,817
6,887
0
17,291
4,526
0
25,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,348
Gold Earned
66,870
268
Minions Killed
256
8
Camps Cleared
7
1,252,375
Distance Traveled
1,255,146
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,062
1,082
69
5
4
265,537
0
W
Baron Samedi
14,455
1,112
83
6
2
242,718
1
W
Artemis
12,724
979
32
2
0
239,636
0
L
Achilles
12,023
925
9
1
2
272,199
1
W
Cthulhu
14,079
1,083
35
3
0
280,007
0
W
Ah Puch
14,028
1,079
49
4
2
224,477
0
L
Bellona
12,598
969
28
2
1
272,165
0
L
Ah Puch
13,598
1,046
142
11
1
239,503
0
L
Hachiman
14,115
1,086
49
4
1
210,866
0
L
Thor
14,536
1,118
28
2
2
260,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role