Player Matchup

Sylvanus
Sylvanus
Death5troker
Sylvanus
Level 159
God Stats
2W - 5L
1,422 SR
Queue Stats
425W - 408L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Deathislaughing
Cthulhu
Level 48
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 3L
1,191 Elo+
Solo
Bakasura
Bakasura
Irispop_rd24
Bakasura
Level 31
God Stats
14W - 22L
1,372 SR
Queue Stats
57W - 65L
1,436 Elo+
Solo
Anubis
Anubis
Krosyn
Anubis
Level 45
God Stats
67W - 63L
1,543 SR
Queue Stats
206W - 246L
1,461 Elo+
Solo
Apollo
Apollo
TrainWreckCloud
Apollo
Level 104
God Stats
18W - 22L
1,503 SR
Queue Stats
138W - 132L
1,513 Elo+
Solo
Team Averages
Level 77
1,429 SR
1,415 Elo+

VS

Team Averages
Level 62
1,487 SR
1,478 Elo+
Vamana
Vamana
DADDIDUCK
Vamana
Level 105
God Stats
6W - 1L
1,413 SR
Queue Stats
332W - 307L
1,478 Elo+
Party 1
Fenrir
Fenrir
K ROCK 9
Fenrir
Level 40
God Stats
4W - 5L
1,420 SR
Queue Stats
131W - 127L
1,368 Elo+
Party 2
Izanami
Izanami
Louivenchi
Izanami
Level 28
God Stats
12W - 14L
1,558 SR
Queue Stats
178W - 190L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
OddzEgirl
Cthulhu
Level 17
God Stats
9W - 8L
1,574 SR
Queue Stats
20W - 14L
1,597 Elo+
Party 1
Janus
Janus
OverlordFriezaa
Janus
Level 122
God Stats
5W - 6L
1,470 SR
Queue Stats
254W - 267L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Death5troker
Sylvanus
14
3 / 4 / 8
8,927
446
10,152
16,882
19,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 0
7,960
398
4,829
13,080
9,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Irispop_rd24
Bakasura
15
3 / 7 / 1
9,249
462
6,399
15,526
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Krosyn
Anubis
16
3 / 6 / 4
10,033
502
9,450
10,148
4,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 3 / 4
9,535
477
10,360
14,090
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DADDIDUCK
Vamana
19
9 / 1 / 5
12,453
623
15,566
14,870
11,429
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
K ROCK 9
Fenrir
17
7 / 5 / 5
11,173
559
7,813
14,791
6,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Louivenchi
Izanami
15
1 / 3 / 9
9,340
467
8,578
11,473
3,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
OddzEgirl
Cthulhu
15
1 / 4 / 6
9,052
453
6,830
17,570
8,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 2 / 6
11,112
556
8,852
11,161
3,059
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
15
Kills
25
25
Deaths
15
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
DADDIDUCK
Vamana
9
1
5
11.5
L
Sylvanus
Death5troker
Sylvanus
3
4
8
1.75
L
1
5
0
0.2
L
Bakasura
Irispop_rd24
Bakasura
3
7
1
0.5
W
Fenrir
K ROCK 9
Fenrir
7
5
5
1.9
L
Anubis
Krosyn
Anubis
3
6
4
0.83
W
Izanami
Louivenchi
Izanami
1
3
9
1.83
W
Cthulhu
OddzEgirl
Cthulhu
1
4
6
1
W
7
2
6
5
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,190
Damage
47,639
69,726
Taken
69,865
47,716
Mitigated
33,167
20,727
Healing
23,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
DADDIDUCK
Vamana
15,566
10,291
0
6,604
14,870
11,429
798
3,314
10,422
0
86,937
L
Sylvanus
Death5troker
Sylvanus
10,152
2,110
2,096
5,947
16,882
19,987
284
5,635
11,247
30,881
12,348
L
4,829
421
176
2,344
13,080
9,571
0
882
12,198
30,214
0
L
Bakasura
Irispop_rd24
Bakasura
6,399
4,095
0
3,907
15,526
7,879
1,114
1,968
13,558
0
49,209
W
Fenrir
K ROCK 9
Fenrir
7,813
1,891
0
5,018
14,791
6,423
0
4,206
10,549
0
66,647
L
Anubis
Krosyn
Anubis
9,450
214
0
2,795
10,148
4,571
774
3,069
7,079
67,067
0
W
Izanami
Louivenchi
Izanami
8,578
5,752
0
2,830
11,473
3,339
2,615
2,029
9,367
0
53,799
W
Cthulhu
OddzEgirl
Cthulhu
6,830
158
991
5,610
17,570
8,917
250
8,563
8,832
40,390
0
W
8,852
330
0
2,353
11,161
3,059
1,060
4,763
6,214
68,208
0
L
10,360
6,200
0
3,462
14,090
5,708
288
4,258
9,832
0
48,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,704
Gold Earned
53,130
422
Minions Killed
538
0
Camps Cleared
0
1,723,212
Distance Traveled
1,987,731
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,453
623
159
8
0
413,298
4
L
Sylvanus
8,927
446
50
3
0
309,909
5
L
Cthulhu
7,960
398
50
3
0
333,006
3
L
Bakasura
9,249
462
108
5
0
394,351
3
W
Fenrir
11,173
559
100
5
0
417,681
0
L
Anubis
10,033
502
114
6
0
316,166
2
W
Izanami
9,340
467
111
6
0
369,343
3
W
Cthulhu
9,052
453
59
3
0
370,461
3
W
Janus
11,112
556
109
5
0
416,948
5
L
Apollo
9,535
477
100
5
0
369,780
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role