Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BlackNight27
Neith
Level 107
God Stats
4W - 4L
1,638 SR
Queue Stats
151W - 181L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
KenjoCjYT
Zhong Kui
Level 122
God Stats
1W - 0L
1,585 SR
Queue Stats
93W - 127L
1,493 Elo+
Solo
Bellona
Bellona
LoganDX
Bellona
Level 106
God Stats
17W - 17L
1,489 SR
Queue Stats
202W - 192L
1,481 Elo+
Solo
Fenrir
Fenrir
ShoGunn
Fenrir
Level 147
God Stats
24W - 13L
1,725 SR
Queue Stats
153W - 228L
1,522 Elo+
Solo
Team Averages
Level 122
1,587 SR
1,496 Elo+

VS

Team Averages
Level 85
1,564 SR
1,521 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Alamps
Kukulkan
Level 64
God Stats
22W - 22L
1,522 SR
Queue Stats
142W - 141L
1,507 Elo+
Solo
Chiron
Chiron
IrmaodoArthur
Chiron
Level 149
God Stats
9W - 8L
1,647 SR
Queue Stats
271W - 258L
1,543 Elo+
Solo
Ymir
Ymir
LuckColl
Ymir
Level 80
God Stats
38W - 24L
1,614 SR
Queue Stats
631W - 644L
1,522 Elo+
Party 1
Yemoja
Yemoja
hades554crazy
Yemoja
Level 67
God Stats
0W - 1L
1,538 SR
Queue Stats
40W - 38L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
7 / 3 / 21
10,896
1,090
20,545
9,338
4,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 3 / 22
9,780
978
5,949
7,053
3,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
KenjoCjYT
Zhong Kui
18
8 / 3 / 21
11,800
1,180
17,095
13,394
11,262
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LoganDX
Bellona
17
5 / 3 / 17
9,919
992
14,107
12,953
21,907
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
ShoGunn
Fenrir
17
13 / 2 / 12
12,282
1,228
15,109
10,799
12,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

253

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 13 / 6
9,448
945
6,488
21,870
10,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Alamps
Kukulkan
17
4 / 5 / 9
10,956
1,096
17,661
15,213
5,987
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 0
7,560
756
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
17
7 / 14 / 6
11,807
1,181
11,834
25,297
16,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 2 / 8
10,428
1,043
6,085
13,086
9,057
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
43
34
Kills
14
14
Deaths
34
93
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
3
21
5.83
L
Baron Samedi
 
Baron Samedi
1
13
6
0.31
L
Kukulkan
Alamps
Kukulkan
4
5
9
1.7
W
1
3
22
4
L
0
0
0
0
W
Zhong Kui
KenjoCjYT
Zhong Kui
8
3
21
6.17
W
Bellona
LoganDX
Bellona
5
3
17
4.5
L
Ymir
7
14
6
0.71
W
Fenrir
ShoGunn
Fenrir
13
2
12
9.5
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,805
Damage
42,068
53,537
Taken
75,466
53,767
Mitigated
41,613
7,501
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
20,545
2,895
0
1,136
9,338
4,756
0
7,633
1,705
38,408
0
L
Baron Samedi
 
Baron Samedi
6,488
1,215
1,702
1,749
21,870
10,041
0
10,250
11,620
20,462
0
L
Kukulkan
Alamps
Kukulkan
17,661
2,277
0
1,035
15,213
5,987
0
6,609
8,604
42,206
0
W
5,949
2,660
0
1,269
7,053
3,416
0
6,691
362
0
28,460
L
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
KenjoCjYT
Zhong Kui
17,095
1,334
0
4,250
13,394
11,262
0
10,177
3,217
37,170
0
W
Bellona
LoganDX
Bellona
14,107
1,789
0
88
12,953
21,907
0
8,717
4,236
0
18,257
L
Ymir
11,834
1,027
0
482
25,297
16,528
0
13,600
11,697
27,767
0
W
Fenrir
ShoGunn
Fenrir
15,109
3,673
0
758
10,799
12,426
0
8,850
1,949
0
28,265
L
6,085
1,028
1,751
974
13,086
9,057
0
7,181
5,905
22,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,677
Gold Earned
50,199
178
Minions Killed
160
8
Camps Cleared
5
907,957
Distance Traveled
669,436
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,896
1,090
44
4
1
161,075
3
L
Baron Samedi
9,448
945
30
3
1
148,166
0
L
Kukulkan
10,956
1,096
58
6
0
183,936
0
W
Neith
9,780
978
41
4
1
137,778
0
L
Chiron
7,560
756
0
0
0
8,875
0
W
Zhong Kui
11,800
1,180
54
5
5
194,697
2
W
Bellona
9,919
992
3
0
1
196,912
1
L
Ymir
11,807
1,181
36
4
3
149,321
2
W
Fenrir
12,282
1,228
36
4
0
217,495
1
L
Yemoja
10,428
1,043
36
4
1
179,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role