Player Matchup

Odin
Odin
ChapeleiroCrazyB
Odin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 116L
1,586 Elo+
Party 2
Sol
Sol
EcesfirO-
Sol
Level 129
God Stats
5W - 5L
1,543 SR
Queue Stats
417W - 373L
1,514 Elo+
Party 2
Hercules
Hercules
MF_DOOM_22
Hercules
Level 27
God Stats
5W - 5L
1,624 SR
Queue Stats
122W - 127L
1,534 Elo+
Solo
Ra
Ra
MI-CEMENTAL
Ra
Level 24
God Stats
2W - 4L
1,277 SR
Queue Stats
62W - 51L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
YT_YoungPhenom
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,579 Elo+
Solo
Team Averages
Level 39
1,489 SR
1,570 Elo+

VS

Team Averages
Level 12
1,625 SR
1,483 Elo+
Charybdis
Charybdis
Harley_Kat1
Charybdis
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 11L
1,513 Elo+
Solo
Scylla
Scylla
ILoveMerkel4168
Scylla
Level 12
God Stats
5W - 2L
1,718 SR
Queue Stats
53W - 29L
1,612 Elo+
Party 1
Artio
Artio
Oxtailbow00
Artio
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,521 Elo+
Solo
Thanatos
Thanatos
Trafo DWater
Thanatos
Level 26
God Stats
4W - 1L
1,909 SR
Queue Stats
134W - 87L
1,572 Elo+
Party 1
Thor
Thor
ejesky248
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 8
8,467
605
6,958
7,258
5,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 3 / 5
7,914
565
10,892
7,868
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
MF_DOOM_22
Hercules
14
0 / 0 / 2
8,075
577
1,457
11,684
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 1 / 1
9,522
680
8,900
6,465
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
YT_YoungPhenom
Baron Samedi
14
9 / 0 / 2
9,228
659
11,532
8,528
5,007
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Harley_Kat1
Charybdis
10
2 / 6 / 2
6,413
458
2,713
8,492
2,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 2 / 3
7,004
500
6,024
6,873
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 7 / 3
5,369
384
3,664
13,149
6,088
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Trafo DWater
Thanatos
14
2 / 4 / 0
7,763
555
7,606
12,957
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
8
0 / 11 / 2
5,297
378
1,820
11,327
4,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
30
Kills
5
5
Deaths
30
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
5
3
5
2.5
L
Charybdis
Harley_Kat1
Charybdis
2
6
2
0.5
L
1
2
3
1.25
W
Hercules
MF_DOOM_22
Hercules
0
0
2
1
W
9
1
1
9.5
L
0
7
3
0.21
L
Thanatos
Trafo DWater
Thanatos
2
4
0
0.5
W
Baron Samedi
YT_YoungPhenom
Baron Samedi
9
0
2
10
L
Thor
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,739
Damage
21,827
41,803
Taken
52,798
20,319
Mitigated
20,395
18,115
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,958
541
56
1,579
7,258
5,538
116
1,660
5,598
8,877
25,560
W
10,892
3,825
0
2,224
7,868
2,773
456
2,822
5,046
39,273
5,013
L
Charybdis
Harley_Kat1
Charybdis
2,713
984
0
529
8,492
2,578
323
4,303
4,149
0
26,016
L
6,024
516
0
1,721
6,873
2,077
0
3,731
2,972
55,375
0
W
Hercules
MF_DOOM_22
Hercules
1,457
669
0
4,878
11,684
4,881
1,618
1,851
9,833
0
58,698
W
8,900
742
761
3,973
6,465
2,120
1,782
1,599
4,866
66,538
0
L
3,664
950
623
2,770
13,149
6,088
0
8,502
4,636
13,456
0
L
Thanatos
Trafo DWater
Thanatos
7,606
2,223
0
9,917
12,957
5,357
0
7,144
5,635
0
56,734
W
Baron Samedi
YT_YoungPhenom
Baron Samedi
11,532
1,082
249
4,395
8,528
5,007
2,018
2,060
6,468
46,322
0
L
Thor
1,820
189
0
660
11,327
4,295
32
8,714
2,503
0
9,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,206
Gold Earned
31,846
450
Minions Killed
290
0
Camps Cleared
0
1,357,784
Distance Traveled
1,324,803
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,467
605
53
4
0
311,392
2
W
Sol
7,914
565
71
5
0
247,074
0
L
Charybdis
6,413
458
49
4
0
261,755
1
L
Scylla
7,004
500
95
7
0
273,514
2
W
Hercules
8,075
577
109
8
0
248,017
3
W
Ra
9,522
680
135
10
0
296,829
1
L
Artio
5,369
384
27
2
0
252,912
0
L
Thanatos
7,763
555
102
7
0
284,642
3
W
Baron Samedi
9,228
659
82
6
0
254,472
2
L
Thor
5,297
378
17
1
0
251,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role