Player Matchup

Hun Batz
Hun Batz
Bronze III
Apex_LEADER4
Hun Batz
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,300 MMR
Party 1
Ymir
Ymir
Bronze III
ThePunisher1479
Ymir
Bronze III
Level 67
God Stats
0W - 1L
1,397 SR
Queue Stats
0W - 4L
1,300 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
swagyolomast_POT
Ao Kuang
Bronze III
Level 68
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 3L
1,363 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,435 SR
1,321 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,616 SR
1,429 MMR
Hou Yi
Hou Yi
Silver II
Nomada-005
Hou Yi
Silver II
Level 121
God Stats
15W - 38L
1,393 SR
Queue Stats
850W - 1,269L
1,225 MMR
Solo
Bellona
Bellona
Bronze IV
Qraox
Bellona
Bronze IV
Level 124
God Stats
3W - 0L
1,827 SR
Queue Stats
4W - 5L
1,321 MMR
Solo
Scylla
Scylla
Platinum III
Red_Lazer33
Scylla
Platinum III
Level 140
God Stats
47W - 48L
1,627 SR
Queue Stats
153W - 171L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Apex_LEADER4
Hun Batz
6
1 / 3 / 0
4,119
824
2,668
5,405
1,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 1
3,883
777
784
5,851
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 1
3,777
755
646
1,930
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AnubisTiamatIzanamiMorgan Le FayCharybdis

VS

Bans
AthenaGebGilgameshCabrakanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Nomada-005
Hou Yi
8
0 / 0 / 9
5,038
1,008
3,855
1,623
443
Bellona
Qraox
Bellona
7
2 / 1 / 3
4,805
961
2,273
3,247
2,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
9
7 / 1 / 2
5,991
1,198
4,876
2,291
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Apex_LEADER4
Hun Batz
1
3
0
0.33
W
Hou Yi
Nomada-005
Hou Yi
0
0
9
4.5
W
Bellona
Qraox
Bellona
2
1
3
3.5
W
Scylla
7
1
2
8
L
0
5
1
0.1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,098
Damage
11,004
13,186
Taken
7,161
4,385
Mitigated
3,400
477
Healing
1,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Apex_LEADER4
Hun Batz
2,668
220
0
0
5,405
1,401
0
1,967
3,064
0
7,194
W
Hou Yi
Nomada-005
Hou Yi
3,855
1,769
0
786
1,623
443
1,359
407
1,216
0
9,756
W
Bellona
Qraox
Bellona
2,273
368
0
812
3,247
2,427
358
740
2,507
0
5,664
W
Scylla
4,876
359
0
250
2,291
530
587
259
2,032
13,192
0
L
784
127
0
235
5,851
2,490
0
2,090
3,506
5,743
834
L
646
40
0
242
1,930
494
0
593
1,112
2,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,779
Gold Earned
15,834
28
Minions Killed
47
1
Camps Cleared
3
250,431
Distance Traveled
291,525
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,119
824
9
2
0
98,530
1
W
Hou Yi
5,038
1,008
23
5
2
97,921
2
W
Bellona
4,805
961
11
2
0
90,061
1
W
Scylla
5,991
1,198
13
3
1
103,543
2
L
Ymir
3,883
777
13
3
1
88,616
2
L
Ao Kuang
3,777
755
6
1
0
63,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role