Player Matchup

Scylla
Scylla
Silver IV
 
Scylla
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver IV
 
Xing Tian
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver V
BioxonPL
Loki
Silver V
Level 144
God Stats
9W - 16L
1,370 SR
Queue Stats
107W - 117L
666 MMR
Party 2
Neith
Neith
Silver IV
JPH22
Neith
Silver IV
Level 124
God Stats
27W - 21L
1,502 SR
Queue Stats
241W - 257L
680 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Tazgol
Gilgamesh
Silver III
Level 126
God Stats
78W - 79L
1,468 SR
Queue Stats
285W - 307L
878 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,468 SR
1,045 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,532 SR
715 MMR
Izanami
Izanami
Silver V
Abaddonx
Izanami
Silver V
Level 61
God Stats
6W - 5L
1,614 SR
Queue Stats
19W - 34L
718 MMR
Party 1
Cthulhu
Cthulhu
Silver V
BOBMARLEY_SMOKED
Cthulhu
Silver V
Level 140
God Stats
13W - 11L
1,493 SR
Queue Stats
93W - 126L
546 MMR
Solo
Hun Batz
Hun Batz
Silver II
PunkRadio
Hun Batz
Silver II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 332L
890 MMR
Solo
Bacchus
Bacchus
Silver V
Rangax
Bacchus
Silver V
Level 61
God Stats
3W - 5L
1,455 SR
Queue Stats
16W - 32L
671 MMR
Party 1
Anubis
Anubis
Silver IV
legend93i
Anubis
Silver IV
Level 138
God Stats
33W - 24L
1,596 SR
Queue Stats
196W - 201L
749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
7 / 2 / 1
7,626
693
7,355
4,863
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
 
Xing Tian
10
2 / 0 / 3
6,325
575
1,412
7,367
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
11
3 / 1 / 2
6,712
610
4,376
7,327
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
JPH22
Neith
10
2 / 1 / 4
6,206
564
9,610
7,046
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Tazgol
Gilgamesh
10
0 / 1 / 1
5,959
542
2,456
5,315
2,749
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Morgan Le FayTiamatTsukuyomiSetAthena

VS

Bans
HelYemojaCupidUllrApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abaddonx
Izanami
8
1 / 3 / 2
5,113
465
4,599
7,390
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
5,051
459
1,434
5,620
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
PunkRadio
Hun Batz
10
2 / 5 / 0
6,052
550
3,031
8,245
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Rangax
Bacchus
8
0 / 2 / 3
4,962
451
4,758
8,561
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
legend93i
Anubis
9
2 / 3 / 1
5,912
537
3,150
5,363
2,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
5
5
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
1
3.75
W
Xing Tian
 
Xing Tian
2
0
3
3.5
L
Izanami
Abaddonx
Izanami
1
3
2
0.67
L
0
1
0
0
W
Loki
3
1
2
4
W
Neith
JPH22
Neith
2
1
4
4
L
Hun Batz
PunkRadio
Hun Batz
2
5
0
0.4
L
Bacchus
Rangax
Bacchus
0
2
3
0.75
W
Gilgamesh
Tazgol
Gilgamesh
0
1
1
0.5
L
Anubis
legend93i
Anubis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,209
Damage
16,972
31,918
Taken
35,179
11,826
Mitigated
16,206
14,051
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,355
823
0
1,432
4,863
1,083
426
1,776
3,087
47,358
0
W
Xing Tian
 
Xing Tian
1,412
269
0
1,978
7,367
3,943
0
2,019
5,348
11,248
0
L
Izanami
Abaddonx
Izanami
4,599
2,992
0
3,096
7,390
1,198
0
1,259
6,131
0
26,874
L
1,434
0
0
1,769
5,620
5,303
189
0
5,620
20,245
0
W
Loki
4,376
1,196
0
3,658
7,327
2,056
749
1,696
5,551
0
33,890
W
Neith
JPH22
Neith
9,610
3,981
497
4,359
7,046
1,995
0
3,018
4,028
0
39,243
L
Hun Batz
PunkRadio
Hun Batz
3,031
1,276
0
2,564
8,245
2,455
0
1,586
6,659
0
34,342
L
Bacchus
Rangax
Bacchus
4,758
928
0
2,483
8,561
4,961
0
2,220
6,341
11,114
0
W
Gilgamesh
Tazgol
Gilgamesh
2,456
760
0
2,127
5,315
2,749
33
708
4,364
0
28,482
L
Anubis
legend93i
Anubis
3,150
222
0
2,082
5,363
2,289
0
3,702
1,661
25,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
27,090
298
Minions Killed
236
0
Camps Cleared
0
1,047,786
Distance Traveled
1,006,701
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,626
693
90
8
0
215,060
4
W
Xing Tian
6,325
575
8
1
0
216,336
7
L
Izanami
5,113
465
45
4
0
195,085
3
L
Cthulhu
5,051
459
45
4
0
180,155
0
W
Loki
6,712
610
70
6
0
224,133
0
W
Neith
6,206
564
70
6
0
183,394
4
L
Hun Batz
6,052
550
76
7
0
240,417
2
L
Bacchus
4,962
451
12
1
0
211,010
11
W
Gilgamesh
5,959
542
60
5
0
208,863
0
L
Anubis
5,912
537
58
5
0
180,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role