Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Befrrl
Heimdallr
Level 128
God Stats
9W - 9L
1,488 SR
Queue Stats
536W - 551L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
EL_MuerdeMuebles
Baron Samedi
Level 63
God Stats
2W - 5L
1,337 SR
Queue Stats
105W - 134L
1,439 Elo+
Solo
Ra
Ra
FavreF4N
Ra
Level 91
God Stats
4W - 6L
1,501 SR
Queue Stats
455W - 476L
1,425 Elo+
Solo
Loki
Loki
RegiusD
Loki
Level 144
God Stats
4W - 5L
1,657 SR
Queue Stats
98W - 83L
1,445 Elo+
Solo
Team Averages
Level 110
1,497 SR
1,447 Elo+

VS

Team Averages
Level 93
1,460 SR
1,423 Elo+
Hera
Hera
BozhyyNosochek
Hera
Level 69
God Stats
14W - 10L
1,634 SR
Queue Stats
256W - 278L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fionnaghuala
Morgan Le Fay
Level 84
God Stats
6W - 11L
1,485 SR
Queue Stats
1,047W - 1,245L
1,408 Elo+
Solo
Nemesis
Nemesis
Hardcorshik
Nemesis
Level 66
God Stats
3W - 5L
1,276 SR
Queue Stats
271W - 290L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
covece08
Jormungandr
Level 145
God Stats
17W - 18L
1,494 SR
Queue Stats
464W - 518L
1,409 Elo+
Solo
Chiron
Chiron
opjobro11
Chiron
Level 100
God Stats
18W - 30L
1,413 SR
Queue Stats
589W - 643L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
1 / 7 / 7
8,829
491
6,520
14,640
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Befrrl
Heimdallr
15
5 / 6 / 6
9,473
526
9,771
13,328
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
EL_MuerdeMuebles
Baron Samedi
11
2 / 4 / 6
7,717
429
4,661
12,865
7,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 7 / 5
8,162
453
5,436
12,207
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
RegiusD
Loki
17
9 / 3 / 1
10,919
607
14,495
16,855
5,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 10
11,220
623
11,440
9,093
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
Fionnaghuala
Morgan Le Fay
12
3 / 7 / 7
7,850
436
9,075
14,754
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Hardcorshik
Nemesis
18
10 / 0 / 8
11,016
612
6,614
9,669
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
covece08
Jormungandr
16
2 / 5 / 4
9,963
554
8,287
14,388
16,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
opjobro11
Chiron
15
4 / 5 / 8
9,915
551
7,456
13,227
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
18
Kills
27
27
Deaths
18
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
7
7
0.64
L
Heimdallr
Befrrl
Heimdallr
5
6
6
1.33
W
8
1
10
13
L
Baron Samedi
EL_MuerdeMuebles
Baron Samedi
2
4
6
1.25
L
1
7
5
0.5
W
Morgan Le Fay
Fionnaghuala
Morgan Le Fay
3
7
7
0.93
W
Nemesis
Hardcorshik
Nemesis
10
0
8
14
L
Loki
RegiusD
Loki
9
3
1
3.17
W
Jormungandr
covece08
Jormungandr
2
5
4
0.8
W
Chiron
opjobro11
Chiron
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,883
Damage
42,872
69,895
Taken
61,131
26,980
Mitigated
31,720
17,716
Healing
19,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,520
1,928
0
1,992
14,640
5,836
271
4,417
10,107
0
67,941
L
Heimdallr
Befrrl
Heimdallr
9,771
4,124
559
2,068
13,328
4,349
433
4,251
9,051
0
54,355
W
11,440
2,334
0
2,959
9,093
3,039
286
2,868
5,911
69,410
0
L
Baron Samedi
EL_MuerdeMuebles
Baron Samedi
4,661
760
709
2,674
12,865
7,668
0
4,749
8,074
25,648
0
L
5,436
370
712
3,244
12,207
3,572
973
4,659
7,214
48,795
0
W
Morgan Le Fay
Fionnaghuala
Morgan Le Fay
9,075
1,338
0
3,399
14,754
4,772
84
2,518
12,136
35,711
0
W
Nemesis
Hardcorshik
Nemesis
6,614
1,676
0
5,586
9,669
3,937
1,042
1,164
8,409
0
70,129
L
Loki
RegiusD
Loki
14,495
4,315
0
5,758
16,855
5,555
1,970
10,184
6,647
0
74,676
W
Jormungandr
covece08
Jormungandr
8,287
3,908
0
2,290
14,388
16,216
368
1,120
13,196
59,081
0
W
Chiron
opjobro11
Chiron
7,456
1,837
240
4,891
13,227
3,756
454
2,159
11,002
0
58,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,100
Gold Earned
49,964
459
Minions Killed
511
0
Camps Cleared
0
1,631,347
Distance Traveled
1,799,505
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,829
491
116
6
0
363,273
1
L
Heimdallr
9,473
526
80
4
0
289,394
0
W
Hera
11,220
623
132
7
0
364,274
3
L
Baron Samedi
7,717
429
35
2
0
330,427
3
L
Ra
8,162
453
96
5
0
315,088
1
W
Morgan Le Fay
7,850
436
39
2
0
310,812
1
W
Nemesis
11,016
612
112
6
0
411,975
1
L
Loki
10,919
607
132
7
0
333,165
3
W
Jormungandr
9,963
554
127
7
0
305,508
4
W
Chiron
9,915
551
101
6
0
406,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role