Player Matchup

Pele
Pele
DN00b
Pele
Level 159
God Stats
4W - 1L
1,748 SR
Queue Stats
605W - 579L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
OszczepuS
Sylvanus
Level 29
God Stats
9W - 4L
1,579 SR
Queue Stats
102W - 89L
1,693 Elo+
Solo
Heimdallr
Heimdallr
Piznishi
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,114 Elo+
Party 2
Sun Wukong
Sun Wukong
Supersimpen
Sun Wukong
Level 28
God Stats
7W - 2L
1,719 SR
Queue Stats
44W - 41L
1,557 Elo+
Solo
Ymir
Ymir
yunoXrazai98
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,642 Elo+
Party 2
Team Averages
Level 45
1,609 SR
1,507 Elo+

VS

Team Averages
Level 10
1,532 SR
1,523 Elo+
Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Eminjuanfran
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,409 Elo+
Party 1
Hachiman
Hachiman
NitroZéus
Hachiman
Level 7
God Stats
3W - 2L
1,884 SR
Queue Stats
4W - 7L
1,386 Elo+
Party 1
Charybdis
Charybdis
StiittexxOffi
Charybdis
Level 6
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 3L
1,579 Elo+
Party 3
Sobek
Sobek
galaxoficiel
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,739 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DN00b
Pele
12
9 / 0 / 2
7,112
711
4,870
4,493
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
OszczepuS
Sylvanus
12
11 / 1 / 5
7,565
757
8,826
8,055
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Piznishi
Heimdallr
8
0 / 2 / 2
4,802
480
1,597
3,441
1,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Supersimpen
Sun Wukong
11
3 / 0 / 0
5,912
591
3,751
4,550
2,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 3
5,182
518
710
4,712
2,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 0 / 0
4,340
434
1,093
1,947
496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 8 / 0
5,440
544
2,617
6,033
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
NitroZéus
Hachiman
8
1 / 3 / 1
5,245
525
3,217
5,396
1,034
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
StiittexxOffi
Charybdis
6
0 / 6 / 0
4,274
427
2,152
6,176
1,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 6 / 0
4,150
415
1,186
8,373
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
23
Kills
3
3
Deaths
23
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
W
Pele
DN00b
Pele
9
0
2
10
L
2
8
0
0.25
L
Hachiman
NitroZéus
Hachiman
1
3
1
0.5
W
Sylvanus
OszczepuS
Sylvanus
11
1
5
13.5
W
Heimdallr
Piznishi
Heimdallr
0
2
2
0.5
L
Charybdis
StiittexxOffi
Charybdis
0
6
0
0
W
Sun Wukong
Supersimpen
Sun Wukong
3
0
0
3
L
0
6
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,754
Damage
10,265
25,251
Taken
27,925
12,089
Mitigated
9,394
12,266
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,093
117
0
829
1,947
496
0
0
1,567
0
10,932
W
Pele
DN00b
Pele
4,870
1,526
0
2,797
4,493
1,252
0
278
4,131
0
44,251
L
2,617
472
0
543
6,033
1,452
0
2,987
3,046
16,691
0
L
Hachiman
NitroZéus
Hachiman
3,217
2,351
0
2,112
5,396
1,034
0
710
4,686
0
19,918
W
Sylvanus
OszczepuS
Sylvanus
8,826
3,950
131
3,682
8,055
4,534
396
1,989
5,914
33,906
8,626
W
Heimdallr
Piznishi
Heimdallr
1,597
748
0
632
3,441
1,056
287
700
2,729
0
19,653
L
Charybdis
StiittexxOffi
Charybdis
2,152
1,465
0
342
6,176
1,322
573
1,907
4,100
0
16,995
W
Sun Wukong
Supersimpen
Sun Wukong
3,751
396
0
2,952
4,550
2,290
737
109
4,441
0
32,495
L
1,186
447
0
806
8,373
5,090
0
2,682
5,604
10,075
0
W
710
86
0
2,072
4,712
2,957
46
449
4,233
11,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
23,449
280
Minions Killed
159
0
Camps Cleared
0
989,815
Distance Traveled
812,411
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,340
434
26
3
0
112,319
1
W
Pele
7,112
711
86
9
0
230,646
1
L
Ra
5,440
544
35
4
0
179,960
0
L
Hachiman
5,245
525
50
5
0
172,872
0
W
Sylvanus
7,565
757
70
7
0
193,778
3
W
Heimdallr
4,802
480
43
4
0
190,375
0
L
Charybdis
4,274
427
25
3
0
169,053
0
W
Sun Wukong
5,912
591
66
7
0
194,987
2
L
Sobek
4,150
415
23
2
0
178,207
1
W
Ymir
5,182
518
15
2
0
180,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role