Player Matchup

Artemis
Artemis
DarthMAlice69
Artemis
Level 13
God Stats
10W - 8L
1,707 SR
Queue Stats
203W - 195L
1,229 Elo+
Party 2
Tiamat
Tiamat
Deadunike
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,191 Elo+
Solo
Anubis
Anubis
MorpheusWebster
Anubis
Level 6
God Stats
0W - 2L
1,352 SR
Queue Stats
4W - 11L
925 Elo+
Solo
Danzaburou
Danzaburou
NomadSteve
Danzaburou
Level 3
God Stats
50W - 51L
1,248 SR
Queue Stats
200W - 189L
1,229 Elo+
Party 2
Ao Kuang
Ao Kuang
SaltySaltSam
Ao Kuang
Level 19
God Stats
2W - 3L
1,476 SR
Queue Stats
30W - 37L
1,376 Elo+
Solo
Team Averages
Level 9
1,457 SR
1,190 Elo+

VS

Team Averages
Level 21
1,447 SR
1,429 Elo+
Yemoja
Yemoja
RainyMemory
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,433 Elo+
Party 1
Osiris
Osiris
Sabandija92
Osiris
Level 17
God Stats
2W - 0L
1,734 SR
Queue Stats
65W - 69L
1,431 Elo+
Solo
Geb
Geb
voluking
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,432 Elo+
Party 1
Thor
Thor
zhefeng
Thor
Level 27
God Stats
2W - 1L
1,317 SR
Queue Stats
16W - 16L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
德朗克斯
Baron Samedi
Level 17
God Stats
1W - 1L
1,186 SR
Queue Stats
15W - 13L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 1 / 1
7,327
916
2,551
5,405
1,983
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Deadunike
Tiamat
14
0 / 3 / 2
7,463
933
4,862
7,590
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 0
6,370
796
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
NomadSteve
Danzaburou
14
2 / 2 / 2
7,948
994
5,860
6,510
2,461
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
SaltySaltSam
Ao Kuang
13
1 / 3 / 1
7,538
942
4,122
9,786
3,218
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

278

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 0 / 7
8,015
1,002
3,143
2,507
2,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
13
1 / 3 / 5
7,392
924
3,770
6,794
3,803
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 0 / 8
8,398
1,050
4,829
4,718
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
zhefeng
Thor
14
3 / 1 / 5
8,110
1,014
3,862
6,093
3,078
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
德朗克斯
Baron Samedi
14
3 / 0 / 5
8,700
1,088
9,757
2,370
1,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
9
9
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
1
1
1.5
L
Tiamat
Deadunike
Tiamat
0
3
2
0.33
L
0
0
0
0
L
Danzaburou
NomadSteve
Danzaburou
2
2
2
1.5
W
Yemoja
1
0
7
4.5
W
Osiris
1
3
5
1.17
L
Ao Kuang
SaltySaltSam
Ao Kuang
1
3
1
0.5
W
1
0
8
5
W
Thor
zhefeng
Thor
3
1
5
5.5
W
Baron Samedi
德朗克斯
Baron Samedi
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,395
Damage
25,361
29,291
Taken
22,482
11,454
Mitigated
15,553
2,755
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
2,551
1,633
0
239
5,405
1,983
0
3,128
2,187
0
10,109
L
Tiamat
Deadunike
Tiamat
4,862
446
0
1,032
7,590
3,792
0
4,272
3,102
17,750
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
NomadSteve
Danzaburou
5,860
2,513
0
517
6,510
2,461
0
3,879
2,536
0
23,440
W
Yemoja
3,143
347
2,458
379
2,507
2,284
0
1,298
1,209
11,135
0
W
Osiris
3,770
1,542
0
0
6,794
3,803
0
2,490
4,304
0
11,506
L
Ao Kuang
SaltySaltSam
Ao Kuang
4,122
896
0
967
9,786
3,218
0
6,450
3,255
16,375
0
W
4,829
456
437
1,118
4,718
4,577
0
1,796
2,922
10,607
0
W
Thor
zhefeng
Thor
3,862
836
0
364
6,093
3,078
0
2,428
3,665
0
20,379
W
Baron Samedi
德朗克斯
Baron Samedi
9,757
1,217
3,468
1,209
2,370
1,811
0
972
1,398
26,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,646
Gold Earned
40,615
121
Minions Killed
126
5
Camps Cleared
4
532,738
Distance Traveled
725,455
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,327
916
19
2
0
99,594
1
L
Tiamat
7,463
933
34
4
0
150,965
0
L
Anubis
6,370
796
0
0
0
0
0
L
Danzaburou
7,948
994
36
5
0
133,829
0
W
Yemoja
8,015
1,002
30
4
1
142,370
0
W
Osiris
7,392
924
12
2
0
145,170
0
L
Ao Kuang
7,538
942
32
4
5
148,350
1
W
Geb
8,398
1,050
9
1
0
168,327
2
W
Thor
8,110
1,014
35
4
3
139,544
0
W
Baron Samedi
8,700
1,088
40
5
0
130,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role