Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Abyssal_Dragon_
Merlin
Level 107
God Stats
21W - 22L
1,607 SR
Queue Stats
75W - 105L
1,573 Elo+
Party 1
Chiron
Chiron
Fatmeatsheild
Chiron
Level 115
God Stats
13W - 12L
1,657 SR
Queue Stats
374W - 414L
1,528 Elo+
Solo
Team Averages
Level 113
1,588 SR
1,534 Elo+

VS

Team Averages
Level 136
1,557 SR
1,525 Elo+
Chaac
Chaac
MeeeReeNGeee
Chaac
Level 126
God Stats
1W - 0L
1,689 SR
Queue Stats
32W - 43L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
TheJunkyardGuard
Baron Samedi
Level 127
God Stats
23W - 27L
1,466 SR
Queue Stats
365W - 461L
1,400 Elo+
Solo
Cupid
Cupid
shadowshark22
Cupid
Level 154
God Stats
3W - 1L
1,515 SR
Queue Stats
232W - 141L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 6 / 2
6,555
656
6,431
12,149
7,279
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 5 / 2
6,694
669
7,715
8,592
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 7 / 1
6,638
664
6,962
11,408
3,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 13
8,113
811
5,749
13,616
9,406
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TheJunkyardGuard
Baron Samedi
12
1 / 0 / 13
7,730
773
6,434
3,835
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
14 / 0 / 4
9,774
977
15,937
8,925
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
18
18
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
6
2
0.33
L
1
5
2
0.4
L
1
7
1
0.21
W
3
3
13
3.17
W
Baron Samedi
TheJunkyardGuard
Baron Samedi
1
0
13
7.5
W
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,108
Damage
28,120
32,149
Taken
26,376
14,005
Mitigated
14,766
6,614
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,431
1,115
483
1,930
12,149
7,279
0
3,238
8,589
0
18,694
L
7,715
160
0
1,215
8,592
2,931
0
1,627
6,815
30,339
0
L
6,962
3,456
345
2,641
11,408
3,795
0
1,087
10,094
0
18,317
W
5,749
746
0
6,885
13,616
9,406
504
3,481
10,135
0
16,488
W
Baron Samedi
TheJunkyardGuard
Baron Samedi
6,434
0
2,302
1,576
3,835
1,701
478
1,265
2,570
19,972
0
W
15,937
6,698
247
4,117
8,925
3,659
2,069
3,323
5,602
0
44,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,887
Gold Earned
25,617
117
Minions Killed
135
4
Camps Cleared
6
533,341
Distance Traveled
633,766
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,555
656
20
2
1
188,164
3
L
Merlin
6,694
669
63
6
0
182,699
3
L
Chiron
6,638
664
34
3
3
162,478
1
W
Chaac
8,113
811
16
2
1
201,658
4
W
Baron Samedi
7,730
773
42
4
2
218,729
2
W
Cupid
9,774
977
77
8
3
213,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role