Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ReachForMySkill
Nu Wa
Level 69
God Stats
11W - 9L
1,579 SR
Queue Stats
200W - 189L
1,463 Elo+
Solo
Charybdis
Charybdis
kingjcp2000
Charybdis
Level 69
God Stats
27W - 33L
1,375 SR
Queue Stats
107W - 132L
1,255 Elo+
Solo
Team Averages
Level 75
1,485 SR
1,406 Elo+

VS

Team Averages
Level 85
1,593 SR
1,382 Elo+
Odin
Odin
FierceFire33674
Odin
Level 69
God Stats
4W - 5L
1,563 SR
Queue Stats
94W - 104L
1,434 Elo+
Solo
Jormungandr
Jormungandr
Mighty_Meng
Jormungandr
Level 65
God Stats
12W - 7L
1,612 SR
Queue Stats
15W - 14L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
lunacr22985
Ao Kuang
Level 121
God Stats
7W - 0L
1,602 SR
Queue Stats
164W - 200L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 3 / 2
6,654
555
2,103
5,113
2,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 4
8,167
681
13,096
8,653
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
kingjcp2000
Charybdis
12
4 / 8 / 1
8,140
678
6,380
11,098
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 5
9,720
810
8,390
13,580
10,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Mighty_Meng
Jormungandr
13
3 / 4 / 9
9,446
787
5,960
12,386
11,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
lunacr22985
Ao Kuang
13
5 / 2 / 10
9,248
771
6,760
9,966
2,789
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
16
16
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
2
0.33
W
8
0
5
10.5
W
Jormungandr
Mighty_Meng
Jormungandr
3
4
9
1.88
L
2
5
4
0.8
L
Charybdis
kingjcp2000
Charybdis
4
8
1
0.56
W
Ao Kuang
lunacr22985
Ao Kuang
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,579
Damage
21,110
24,864
Taken
35,932
9,144
Mitigated
24,911
1,470
Healing
12,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,103
251
117
548
5,113
2,296
0
2,511
2,325
0
5,256
W
8,390
1,182
0
5,894
13,580
10,887
399
4,085
8,966
9,887
23,326
W
Jormungandr
Mighty_Meng
Jormungandr
5,960
1,012
461
3,850
12,386
11,235
418
3,719
8,181
31,468
0
L
13,096
2,870
0
263
8,653
3,050
0
5,554
2,833
30,657
0
L
Charybdis
kingjcp2000
Charybdis
6,380
3,414
0
542
11,098
3,798
0
6,781
3,923
0
18,237
W
Ao Kuang
lunacr22985
Ao Kuang
6,760
3,205
0
2,106
9,966
2,789
1,328
4,795
4,795
29,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,961
Gold Earned
28,414
92
Minions Killed
144
3
Camps Cleared
7
412,540
Distance Traveled
638,778
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,654
555
11
1
1
86,974
2
W
Odin
9,720
810
60
5
2
220,129
1
W
Jormungandr
9,446
787
47
4
2
200,220
2
L
Nu Wa
8,167
681
45
4
0
168,383
1
L
Charybdis
8,140
678
36
3
2
157,183
0
W
Ao Kuang
9,248
771
37
3
3
218,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role