Player Matchup

Ganesha
Ganesha
BarnackCalvaire
Ganesha
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
375W - 388L
1,287 Elo+
Solo
Aphrodite
Aphrodite
IndigenousDragon
Aphrodite
Level 6
God Stats
1W - 5L
1,396 SR
Queue Stats
10W - 12L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Zentopia-
Zhong Kui
Level 89
God Stats
52W - 33L
1,569 SR
Queue Stats
658W - 689L
1,412 Elo+
Solo
Team Averages
Level 37
1,488 SR
1,395 Elo+

VS

Team Averages
Level 71
1,581 SR
1,411 Elo+
Baron Samedi
Baron Samedi
ColdiiGoldii
Baron Samedi
Level 44
God Stats
9W - 3L
1,746 SR
Queue Stats
112W - 138L
1,412 Elo+
Solo
Chaac
Chaac
GrandCookie_
Chaac
Level 24
God Stats
40W - 46L
1,558 SR
Queue Stats
75W - 97L
1,380 Elo+
Solo
Bastet
Bastet
pierosecco
Bastet
Level 146
God Stats
33W - 28L
1,437 SR
Queue Stats
166W - 190L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 12
12,513
544
9,517
33,370
46,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
15
3 / 8 / 9
13,339
580
15,575
30,442
26,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Zentopia-
Zhong Kui
18
13 / 4 / 2
15,562
677
35,718
32,662
26,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColdiiGoldii
Baron Samedi
18
9 / 6 / 5
15,639
680
29,476
20,743
10,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 9
14,574
634
34,204
38,721
61,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
pierosecco
Bastet
16
0 / 8 / 13
13,344
580
23,444
25,496
9,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
16
Kills
14
14
Deaths
16
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
2
12
3
W
Baron Samedi
ColdiiGoldii
Baron Samedi
9
6
5
1.92
W
5
2
9
4.75
L
Aphrodite
3
8
9
0.94
L
Zhong Kui
Zentopia-
Zhong Kui
13
4
2
3.5
W
Bastet
pierosecco
Bastet
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,810
Damage
87,124
96,474
Taken
84,960
99,873
Mitigated
81,307
40,391
Healing
39,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,517
589
1,526
1,659
33,370
46,329
0
12,112
19,550
29,112
0
W
Baron Samedi
ColdiiGoldii
Baron Samedi
29,476
2,210
6,064
7,633
20,743
10,299
93
18,465
2,278
66,673
0
W
34,204
1,239
881
17,475
38,721
61,550
1,251
25,548
13,173
15,759
50,947
L
Aphrodite
15,575
1,182
7,498
12,252
30,442
26,942
572
12,915
16,502
46,587
0
L
Zhong Kui
Zentopia-
Zhong Kui
35,718
3,567
965
16,491
32,662
26,602
0
12,302
19,448
72,938
0
W
Bastet
pierosecco
Bastet
23,444
5,551
0
7,318
25,496
9,458
470
18,357
7,139
0
91,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,414
Gold Earned
43,557
219
Minions Killed
264
3
Camps Cleared
12
1,266,261
Distance Traveled
1,301,202
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,513
544
4
0
0
470,907
5
W
Baron Samedi
15,639
680
89
4
0
381,402
0
W
Chaac
14,574
634
71
3
0
471,947
1
L
Aphrodite
13,339
580
78
3
2
401,785
3
L
Zhong Kui
15,562
677
137
6
1
393,569
4
W
Bastet
13,344
580
104
5
12
447,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role