Player Matchup

Merlin
Merlin
DrxmR
Merlin
Level 154
God Stats
2W - 2L
1,696 SR
Queue Stats
101W - 98L
1,506 Elo+
Party 1
Terra
Terra
jamonsitox
Terra
Level 107
God Stats
1W - 1L
1,187 SR
Queue Stats
7W - 6L
1,552 Elo+
Solo
Heimdallr
Heimdallr
xTeacHz
Heimdallr
Level 144
God Stats
2W - 0L
1,536 SR
Queue Stats
69W - 67L
1,488 Elo+
Party 1
Team Averages
Level 135
1,473 SR
1,515 Elo+

VS

Team Averages
Level 114
1,374 SR
1,493 Elo+
Sylvanus
Sylvanus
D0ct0rZ0idberg
Sylvanus
Level 146
God Stats
2W - 8L
1,315 SR
Queue Stats
40W - 49L
1,558 Elo+
Solo
Merlin
Merlin
bradybuzz__
Merlin
Level 78
God Stats
68W - 61L
1,524 SR
Queue Stats
150W - 186L
1,450 Elo+
Solo
Loki
Loki
ga2_aKate
Loki
Level 118
God Stats
5W - 13L
1,283 SR
Queue Stats
818W - 717L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrxmR
Merlin
12
4 / 3 / 5
9,545
734
7,891
7,165
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
13
4 / 1 / 6
9,760
751
7,904
14,980
16,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
xTeacHz
Heimdallr
14
3 / 3 / 8
9,454
727
12,795
9,150
4,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 1 / 4
8,463
651
8,906
12,720
8,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
2 / 4 / 3
8,357
643
6,620
9,836
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
3 / 6 / 0
8,356
643
3,981
11,015
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
7
7
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
1
4
4
W
Merlin
DrxmR
Merlin
4
3
5
2.17
L
Merlin
2
4
3
0.88
L
Loki
3
6
0
0.5
W
Terra
4
1
6
7
W
Heimdallr
xTeacHz
Heimdallr
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,590
Damage
19,507
31,295
Taken
33,571
23,945
Mitigated
16,548
8,587
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,906
1,960
1,916
6,515
12,720
8,714
0
7,780
4,940
25,560
0
W
Merlin
DrxmR
Merlin
7,891
400
204
1,663
7,165
2,948
196
3,998
2,913
30,429
0
L
Merlin
6,620
239
0
1,510
9,836
3,477
0
4,648
5,188
28,423
0
L
Loki
3,981
492
0
736
11,015
4,357
0
4,016
6,999
0
16,890
W
Terra
7,904
1,720
902
5,818
14,980
16,775
389
6,314
8,389
18,950
0
W
Heimdallr
xTeacHz
Heimdallr
12,795
4,554
0
0
9,150
4,222
1,994
4,850
4,096
0
40,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,759
Gold Earned
25,176
161
Minions Killed
126
6
Camps Cleared
4
663,577
Distance Traveled
784,213
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,463
651
37
3
0
238,383
1
W
Merlin
9,545
734
57
4
2
219,570
1
L
Merlin
8,357
643
62
5
1
233,962
0
L
Loki
8,356
643
27
2
3
311,868
0
W
Terra
9,760
751
25
2
0
227,925
0
W
Heimdallr
9,454
727
79
6
4
216,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role