Player Matchup

Ravana
Ravana
Platinum II
 
Ravana
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum II
Orlosange
Izanami
Platinum II
Level 118
God Stats
4W - 5L
1,642 SR
Queue Stats
64W - 54L
2,027 MMR
Party 2
King Arthur
King Arthur
Platinum III
Splaaaashhh
King Arthur
Platinum III
Level 47
God Stats
5W - 2L
1,805 SR
Queue Stats
79W - 47L
1,893 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
temp-645350
Zhong Kui
Platinum II
Level 147
God Stats
37W - 48L
1,468 SR
Queue Stats
461W - 457L
1,926 MMR
Solo
Sylvanus
Sylvanus
Platinum III
yamakasi 27
Sylvanus
Platinum III
Level 110
God Stats
1W - 3L
1,416 SR
Queue Stats
84W - 76L
1,853 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,566 SR
1,840 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,580 SR
1,825 MMR
Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
BiiLdu
Danzaburou
Platinum V
Level 44
God Stats
15W - 4L
1,772 SR
Queue Stats
31W - 16L
1,972 MMR
Party 3
Geb
Geb
Platinum I
OhhTarso
Geb
Platinum I
Level 148
God Stats
6W - 3L
1,769 SR
Queue Stats
337W - 349L
1,939 MMR
Party 3
The Morrigan
The Morrigan
Platinum III
Sushi_Bou
The Morrigan
Platinum III
Level 62
God Stats
0W - 5L
1,361 SR
Queue Stats
115W - 103L
1,956 MMR
Solo
Jormungandr
Jormungandr
Gold I
Tkay-BeaTz
Jormungandr
Gold I
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 36L
1,756 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
11 / 1 / 12
14,305
622
18,792
14,028
11,660
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
Orlosange
Izanami
18
1 / 3 / 5
12,108
526
6,909
12,751
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Splaaaashhh
King Arthur
18
4 / 3 / 11
12,032
523
16,233
17,615
18,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
temp-645350
Zhong Kui
20
17 / 4 / 3
13,873
603
22,191
22,717
18,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
yamakasi 27
Sylvanus
17
1 / 4 / 16
10,665
464
9,575
20,053
23,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AthenaArtioGilgameshTiamatUllr

VS

Bans
OdinAwilixCerberusLokiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 9 / 5
10,354
450
8,515
17,466
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
BiiLdu
Danzaburou
18
4 / 6 / 3
12,145
528
10,839
18,619
6,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 7
9,574
416
6,373
22,751
23,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Sushi_Bou
The Morrigan
14
2 / 10 / 5
9,561
416
13,083
14,977
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Tkay-BeaTz
Jormungandr
18
3 / 6 / 7
11,708
509
14,389
23,952
17,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
34
Kills
14
15
Deaths
35
47
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
11
1
12
17
L
Bastet
 
Bastet
4
9
5
0.72
L
Danzaburou
BiiLdu
Danzaburou
4
6
3
0.92
L
1
4
7
1.13
W
Izanami
Orlosange
Izanami
1
3
5
1.17
W
King Arthur
Splaaaashhh
King Arthur
4
3
11
3.17
L
The Morrigan
Sushi_Bou
The Morrigan
2
10
5
0.45
L
Jormungandr
Tkay-BeaTz
Jormungandr
3
6
7
1.08
W
Zhong Kui
temp-645350
Zhong Kui
17
4
3
4.63
W
Sylvanus
yamakasi 27
Sylvanus
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,700
Damage
53,199
87,164
Taken
97,765
75,657
Mitigated
60,541
35,336
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
18,792
5,307
0
6,510
14,028
11,660
1,844
4,102
9,926
6,684
136,427
L
Bastet
 
Bastet
8,515
2,574
0
1,558
17,466
6,483
0
7,373
9,753
0
55,017
L
Danzaburou
BiiLdu
Danzaburou
10,839
4,172
0
6,357
18,619
6,910
0
4,517
14,051
0
98,968
L
6,373
524
0
2,214
22,751
23,795
0
11,708
10,994
23,397
0
W
Izanami
Orlosange
Izanami
6,909
4,844
0
2,960
12,751
3,681
1,629
2,134
10,617
0
111,879
W
King Arthur
Splaaaashhh
King Arthur
16,233
1,605
0
6,098
17,615
18,002
294
6,706
10,909
259
66,764
L
The Morrigan
Sushi_Bou
The Morrigan
13,083
2,415
0
992
14,977
5,904
68
7,806
6,817
53,387
6,511
L
Jormungandr
Tkay-BeaTz
Jormungandr
14,389
5,114
0
4,539
23,952
17,449
20
6,486
16,397
73,260
0
W
Zhong Kui
temp-645350
Zhong Kui
22,191
3,272
0
12,482
22,717
18,777
1,990
10,846
11,871
103,443
0
W
Sylvanus
yamakasi 27
Sylvanus
9,575
2,864
2,379
4,907
20,053
23,537
585
8,788
11,265
34,567
7,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,983
Gold Earned
53,342
670
Minions Killed
523
0
Camps Cleared
0
2,149,155
Distance Traveled
1,975,846
34
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,305
622
201
9
0
506,261
8
L
Bastet
10,354
450
80
3
0
431,250
4
L
Danzaburou
12,145
528
186
8
0
394,009
12
L
Geb
9,574
416
26
1
0
437,544
10
W
Izanami
12,108
526
175
8
0
437,419
6
W
King Arthur
12,032
523
100
4
0
444,803
9
L
The Morrigan
9,561
416
101
4
0
344,931
3
L
Jormungandr
11,708
509
130
6
0
368,112
7
W
Zhong Kui
13,873
603
139
6
0
371,902
5
W
Sylvanus
10,665
464
55
2
0
388,770
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role