Player Matchup

Scylla
Scylla
Issfith
Scylla
Level 26
God Stats
22W - 23L
1,459 SR
Queue Stats
186W - 199L
1,509 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lostucos
Tsukuyomi
Level 6
God Stats
4W - 6L
1,287 SR
Queue Stats
13W - 11L
1,478 Elo+
Solo
Bellona
Bellona
P1TaUVA33
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,661 Elo+
Solo
Danzaburou
Danzaburou
SrDumbo007
Danzaburou
Level 27
God Stats
11W - 9L
1,516 SR
Queue Stats
175W - 188L
1,482 Elo+
Party 3
Arachne
Arachne
Yarshal
Arachne
Level 28
God Stats
1W - 2L
1,268 SR
Queue Stats
100W - 100L
1,498 Elo+
Solo
Team Averages
Level 19
1,406 SR
1,526 Elo+

VS

Team Averages
Level 26
1,544 SR
1,534 Elo+
Susano
Susano
Franzineo
Susano
Level 29
God Stats
7W - 9L
1,462 SR
Queue Stats
98W - 116L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
MegaMachoDo-LS
Sun Wukong
Level 28
God Stats
10W - 11L
1,567 SR
Queue Stats
87W - 91L
1,440 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XiusAxis
Morgan Le Fay
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 31L
1,739 Elo+
Party 2
Achilles
Achilles
Z4G470
Achilles
Level 28
God Stats
64W - 48L
1,652 SR
Queue Stats
79W - 68L
1,624 Elo+
Party 2
Medusa
Medusa
capivarense
Medusa
Level 30
God Stats
1W - 2L
1,539 SR
Queue Stats
101W - 99L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Issfith
Scylla
18
6 / 3 / 11
12,118
551
21,765
12,110
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Lostucos
Tsukuyomi
15
1 / 10 / 8
10,069
458
8,733
16,699
7,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
P1TaUVA33
Bellona
15
1 / 7 / 3
9,758
444
4,123
13,609
13,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
SrDumbo007
Danzaburou
18
5 / 5 / 7
11,964
544
13,119
14,868
5,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Yarshal
Arachne
20
16 / 0 / 3
14,470
658
23,702
20,538
15,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Franzineo
Susano
15
4 / 7 / 9
10,296
468
9,577
22,923
15,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
MegaMachoDo-LS
Sun Wukong
16
5 / 3 / 1
10,730
488
7,647
16,463
18,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
XiusAxis
Morgan Le Fay
14
0 / 8 / 10
9,333
424
10,673
15,677
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Z4G470
Achilles
16
10 / 4 / 7
11,406
518
10,507
21,941
25,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
15
5 / 7 / 9
10,172
462
10,626
17,512
5,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
60
29
Kills
24
25
Deaths
29
32
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Susano
Franzineo
Susano
4
7
9
1.21
W
Scylla
Issfith
Scylla
6
3
11
3.83
W
Tsukuyomi
Lostucos
Tsukuyomi
1
10
8
0.5
L
Sun Wukong
MegaMachoDo-LS
Sun Wukong
5
3
1
1.83
W
Bellona
P1TaUVA33
Bellona
1
7
3
0.36
W
Danzaburou
SrDumbo007
Danzaburou
5
5
7
1.7
L
Morgan Le Fay
XiusAxis
Morgan Le Fay
0
8
10
0.63
W
Arachne
Yarshal
Arachne
16
0
3
17.5
L
Achilles
Z4G470
Achilles
10
4
7
3.38
L
Medusa
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,442
Damage
49,030
77,824
Taken
94,516
47,200
Mitigated
71,012
24,622
Healing
22,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Franzineo
Susano
9,577
2,102
413
6,587
22,923
15,471
412
5,265
17,658
1,011
58,059
W
Scylla
Issfith
Scylla
21,765
3,137
0
4,354
12,110
4,593
1,053
4,410
7,653
77,256
0
W
Tsukuyomi
Lostucos
Tsukuyomi
8,733
2,417
0
2,675
16,699
7,637
0
2,289
14,364
0
63,366
L
Sun Wukong
MegaMachoDo-LS
Sun Wukong
7,647
1,529
0
3,808
16,463
18,720
0
1,604
14,729
0
56,591
W
Bellona
P1TaUVA33
Bellona
4,123
1,140
0
1,816
13,609
13,091
1,002
597
12,150
0
37,086
W
Danzaburou
SrDumbo007
Danzaburou
13,119
3,064
0
6,252
14,868
5,883
664
2,170
12,698
0
77,984
L
Morgan Le Fay
XiusAxis
Morgan Le Fay
10,673
2,399
0
1,503
15,677
5,852
82
4,024
11,653
51,013
0
W
Arachne
Yarshal
Arachne
23,702
16,760
0
9,525
20,538
15,996
0
2,035
18,315
0
145,919
L
Achilles
Z4G470
Achilles
10,507
2,680
0
4,529
21,941
25,155
187
6,556
15,385
0
31,623
L
Medusa
10,626
5,601
0
5,392
17,512
5,814
459
4,316
13,196
0
63,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,379
Gold Earned
51,937
584
Minions Killed
469
0
Camps Cleared
0
2,071,531
Distance Traveled
1,977,390
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,296
468
97
4
0
413,388
2
W
Scylla
12,118
551
119
5
0
405,878
3
W
Tsukuyomi
10,069
458
83
4
0
366,236
2
L
Sun Wukong
10,730
488
121
6
0
398,980
0
W
Bellona
9,758
444
65
3
0
389,766
2
W
Danzaburou
11,964
544
133
6
0
393,633
1
L
Morgan Le Fay
9,333
424
90
4
0
350,557
6
W
Arachne
14,470
658
184
8
0
516,018
2
L
Achilles
11,406
518
38
2
0
441,301
0
L
Medusa
10,172
462
123
6
0
373,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role