Player Matchup

Neith
Neith
BoogerSaysWat
Neith
Level 28
God Stats
6W - 3L
1,492 SR
Queue Stats
348W - 359L
1,474 Elo+
Solo
Cernunnos
Cernunnos
LTW Marwin
Cernunnos
Level 99
God Stats
1W - 1L
1,294 SR
Queue Stats
15W - 12L
1,475 Elo+
Party 1
Thoth
Thoth
Pray4Recruit 23
Thoth
Level 29
God Stats
2W - 0L
1,891 SR
Queue Stats
18W - 14L
1,596 Elo+
Party 1
Cerberus
Cerberus
eldiablau42
Cerberus
Level 157
God Stats
3W - 0L
1,826 SR
Queue Stats
126W - 112L
1,541 Elo+
Party 1
Medusa
Medusa
janjacomozzi
Medusa
Level 147
God Stats
5W - 6L
1,396 SR
Queue Stats
372W - 396L
1,515 Elo+
Solo
Team Averages
Level 92
1,580 SR
1,520 Elo+

VS

Team Averages
Level 80
1,512 SR
1,416 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Cappin51
Tyr
Level 125
God Stats
7W - 7L
1,490 SR
Queue Stats
520W - 529L
1,352 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Night94
Morgan Le Fay
Level 104
God Stats
1W - 1L
1,842 SR
Queue Stats
61W - 67L
1,449 Elo+
Solo
Geb
Geb
v_SageRampage_v
Geb
Level 29
God Stats
0W - 3L
1,229 SR
Queue Stats
74W - 80L
1,475 Elo+
Solo
Chronos
Chronos
xCENTERPEACEx
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 16
10,124
920
18,162
6,574
3,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
LTW Marwin
Cernunnos
16
3 / 3 / 14
9,337
849
10,300
10,496
5,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 2 / 11
11,335
1,030
17,376
8,840
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
eldiablau42
Cerberus
16
0 / 1 / 20
9,622
875
9,830
17,396
17,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
14
2 / 5 / 12
8,606
782
11,488
11,188
5,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 6 / 4
8,649
786
7,347
11,127
3,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 4 / 9
7,997
727
8,493
21,459
16,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Night94
Morgan Le Fay
15
4 / 6 / 6
8,766
797
9,586
12,519
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 4
8,377
762
7,535
16,516
13,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
15
1 / 3 / 8
8,632
785
10,413
11,984
4,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
23
Kills
11
12
Deaths
23
73
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
6
4
1
W
7
1
16
15
L
0
4
9
1.13
W
Cernunnos
LTW Marwin
Cernunnos
3
3
14
3.33
L
Morgan Le Fay
Night94
Morgan Le Fay
4
6
6
1.17
W
11
2
11
8.25
W
Cerberus
eldiablau42
Cerberus
0
1
20
10
W
Medusa
2
5
12
1.6
L
2
4
4
1
L
Chronos
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,156
Damage
43,374
54,494
Taken
73,605
35,942
Mitigated
42,536
16,346
Healing
21,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,347
3,440
1,240
1,334
11,127
3,556
0
4,374
6,575
0
19,562
W
18,162
3,513
1,315
1,261
6,574
3,242
1,270
3,973
2,601
0
25,276
L
8,493
889
2,420
7,513
21,459
16,532
52
6,051
14,960
0
11,761
W
Cernunnos
LTW Marwin
Cernunnos
10,300
5,886
0
1,820
10,496
5,457
2,391
5,229
5,267
0
22,876
L
Morgan Le Fay
Night94
Morgan Le Fay
9,586
803
509
1,348
12,519
4,594
810
5,154
7,236
21,742
0
W
17,376
531
573
873
8,840
3,914
903
5,250
3,590
45,488
0
W
Cerberus
eldiablau42
Cerberus
9,830
309
698
6,163
17,396
17,360
157
7,375
10,021
16,602
0
W
Medusa
11,488
3,750
1,430
2,213
11,188
5,969
810
5,707
5,481
0
14,605
L
7,535
262
1,054
2,232
16,516
13,354
54
6,070
10,404
9,777
0
L
Chronos
10,413
2,501
417
3,390
11,984
4,500
1,778
5,557
6,379
28,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,024
Gold Earned
42,421
152
Minions Killed
106
0
Camps Cleared
0
1,065,814
Distance Traveled
1,022,574
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,649
786
31
3
0
191,017
1
W
Neith
10,124
920
15
1
0
230,641
0
L
Tyr
7,997
727
5
0
0
233,760
5
W
Cernunnos
9,337
849
27
2
0
189,681
0
L
Morgan Le Fay
8,766
797
18
2
0
186,219
1
W
Thoth
11,335
1,030
71
6
0
222,311
0
W
Cerberus
9,622
875
31
3
0
217,691
1
W
Medusa
8,606
782
8
1
0
205,490
0
L
Geb
8,377
762
4
0
0
190,981
0
L
Chronos
8,632
785
48
4
0
220,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role