Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MAJD GL0RY
Chaac
Level 61
God Stats
1W - 1L
1,319 SR
Queue Stats
69W - 59L
1,597 Elo+
Party 3
Zeus
Zeus
RamPag3_Rko
Zeus
Level 149
God Stats
8W - 5L
1,452 SR
Queue Stats
411W - 437L
1,424 Elo+
Solo
Cernunnos
Cernunnos
TheCokii
Cernunnos
Level 108
God Stats
2W - 0L
1,675 SR
Queue Stats
22W - 12L
1,617 Elo+
Party 3
Team Averages
Level 128
1,489 SR
1,528 Elo+

VS

Team Averages
Level 63
1,514 SR
1,442 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Buusti
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 157L
1,525 Elo+
Party 1
Poseidon
Poseidon
Pace007
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,220 Elo+
Party 2
Gilgamesh
Gilgamesh
Skiverkin
Gilgamesh
Level 107
God Stats
4W - 4L
1,569 SR
Queue Stats
306W - 310L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
WhiteIsKuckolds
Kuzenbo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 27L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
9 / 3 / 23
11,571
827
12,010
17,138
15,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
 
Sylvanus
16
3 / 3 / 27
10,811
772
7,063
19,236
24,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
20
9 / 1 / 23
11,753
840
17,558
19,550
27,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
12 / 3 / 16
11,493
821
26,343
9,659
4,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TheCokii
Cernunnos
19
10 / 2 / 25
11,719
837
29,656
17,642
8,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
7 / 9 / 2
10,898
778
16,537
24,162
20,067
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Buusti
Terra
17
1 / 5 / 5
9,571
684
11,339
16,429
20,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
Pace007
Poseidon
16
1 / 11 / 4
9,696
693
13,806
14,212
4,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Skiverkin
Gilgamesh
15
0 / 7 / 2
8,668
619
7,715
27,481
13,679
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 11 / 4
9,044
646
10,952
18,619
16,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
28
43
Kills
11
12
Deaths
43
114
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
3
23
6.83
W
Sylvanus
 
Sylvanus
3
3
27
5.5
L
Amaterasu
 
Amaterasu
7
9
2
0.89
L
Terra
Buusti
Terra
1
5
5
0.7
W
Chaac
9
1
23
20.5
L
Poseidon
Pace007
Poseidon
1
11
4
0.27
W
12
3
16
6.67
L
Gilgamesh
Skiverkin
Gilgamesh
0
7
2
0.14
W
Cernunnos
TheCokii
Cernunnos
10
2
25
11.25
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,630
Damage
60,349
83,225
Taken
100,903
78,853
Mitigated
76,387
47,185
Healing
23,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,010
4,049
3,167
4,831
17,138
15,030
802
7,658
9,480
0
18,033
W
Sylvanus
 
Sylvanus
7,063
645
10,100
8,437
19,236
24,141
402
7,135
12,101
13,637
0
L
Amaterasu
 
Amaterasu
16,537
4,694
36
3,414
24,162
20,067
0
9,035
13,927
9,137
16,327
L
Terra
Buusti
Terra
11,339
305
5,507
3,147
16,429
20,940
0
5,889
9,831
16,874
0
W
Chaac
17,558
2,240
1,446
8,603
19,550
27,026
1,253
9,900
9,650
510
37,513
L
Poseidon
Pace007
Poseidon
13,806
1,147
251
606
14,212
4,853
0
4,456
9,233
33,476
0
W
26,343
2,757
1,422
873
9,659
4,581
823
6,153
3,506
42,272
0
L
Gilgamesh
Skiverkin
Gilgamesh
7,715
1,481
1,431
6,126
27,481
13,679
0
7,928
18,970
0
17,080
W
Cernunnos
TheCokii
Cernunnos
29,656
19,241
405
7,901
17,642
8,075
2,490
9,955
7,687
0
52,107
L
10,952
1,875
962
1,696
18,619
16,848
31
6,534
11,901
17,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,347
Gold Earned
47,877
160
Minions Killed
108
0
Camps Cleared
0
1,241,241
Distance Traveled
1,080,221
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,571
827
15
1
0
297,303
1
W
Sylvanus
10,811
772
5
0
0
236,713
0
L
Amaterasu
10,898
778
13
1
0
228,399
2
L
Terra
9,571
684
16
1
0
219,879
0
W
Chaac
11,753
840
55
4
0
226,208
0
L
Poseidon
9,696
693
46
3
0
196,265
0
W
Zeus
11,493
821
29
2
0
252,179
1
L
Gilgamesh
8,668
619
28
2
0
225,173
0
W
Cernunnos
11,719
837
56
4
0
228,838
3
L
Kuzenbo
9,044
646
5
0
0
210,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role