Player Matchup

Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
A5Warrior
Charybdis
Level 88
God Stats
1W - 3L
1,204 SR
Queue Stats
430W - 433L
1,499 Elo+
Solo
Olorun
Olorun
JimmyCrickets
Olorun
Level 49
God Stats
2W - 0L
1,796 SR
Queue Stats
10W - 4L
1,829 Elo+
Solo
Geb
Geb
Niall9Hostages
Geb
Level 62
God Stats
2W - 0L
1,812 SR
Queue Stats
131W - 124L
1,470 Elo+
Solo
Nemesis
Nemesis
PEPTALK
Nemesis
Level 106
God Stats
9W - 5L
1,563 SR
Queue Stats
108W - 94L
1,531 Elo+
Party 1
Team Averages
Level 91
1,575 SR
1,566 Elo+

VS

Team Averages
Level 115
1,459 SR
1,543 Elo+
Sylvanus
Sylvanus
GLazyyy
Sylvanus
Level 47
God Stats
2W - 7L
1,548 SR
Queue Stats
185W - 174L
1,601 Elo+
Solo
Charybdis
Charybdis
Lord_B-MO
Charybdis
Level 106
God Stats
1W - 3L
1,324 SR
Queue Stats
302W - 288L
1,518 Elo+
Solo
Chang'e
Chang'e
Rheinnard
Chang'e
Level 160
God Stats
12W - 16L
1,500 SR
Queue Stats
880W - 839L
1,484 Elo+
Solo
Neith
Neith
Ringwraithe
Neith
Level 129
God Stats
156W - 102L
1,615 SR
Queue Stats
257W - 238L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
ntfbuckshot
Tsukuyomi
Level 133
God Stats
1W - 3L
1,308 SR
Queue Stats
458W - 442L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
2 / 4 / 14
16,343
527
14,839
32,196
45,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
A5Warrior
Charybdis
20
3 / 7 / 9
16,648
537
15,808
27,400
11,690
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
18 / 5 / 6
20,103
648
62,784
42,042
20,525
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
3 / 6 / 16
15,012
484
17,073
33,730
42,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
PEPTALK
Nemesis
20
6 / 4 / 10
17,392
561
14,741
27,263
17,127
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GLazyyy
Sylvanus
20
2 / 4 / 15
14,962
483
12,674
38,321
58,742
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Lord_B-MO
Charybdis
20
10 / 4 / 7
16,051
518
19,922
25,957
15,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Rheinnard
Chang'e
19
0 / 7 / 5
13,182
425
17,100
31,390
13,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 5 / 6
16,947
547
33,084
32,521
16,160
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ntfbuckshot
Tsukuyomi
20
9 / 12 / 3
14,988
483
25,130
30,289
14,919
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
62
32
Kills
26
26
Deaths
32
55
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
4
14
2.25
W
Charybdis
A5Warrior
Charybdis
3
7
9
1.07
L
Sylvanus
GLazyyy
Sylvanus
2
4
15
2.38
W
18
5
6
4.2
L
Charybdis
Lord_B-MO
Charybdis
10
4
7
3.38
W
3
6
16
1.83
W
Nemesis
PEPTALK
Nemesis
6
4
10
2.75
L
Chang'e
Rheinnard
Chang'e
0
7
5
0.36
L
5
5
6
1.6
L
Tsukuyomi
ntfbuckshot
Tsukuyomi
9
12
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,245
Damage
107,910
162,631
Taken
158,478
137,464
Mitigated
119,110
74,920
Healing
49,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,839
2,329
0
12,651
32,196
45,848
334
2,561
29,635
0
85,584
W
Charybdis
A5Warrior
Charybdis
15,808
11,124
0
11,486
27,400
11,690
5,265
3,660
23,740
0
161,556
L
Sylvanus
GLazyyy
Sylvanus
12,674
2,251
6,027
9,433
38,321
58,742
80
24,116
14,205
46,025
0
W
62,784
36,831
2,684
29,111
42,042
20,525
8,836
11,346
30,696
240,709
0
L
Charybdis
Lord_B-MO
Charybdis
19,922
9,729
0
3,482
25,957
15,318
390
12,868
13,089
0
119,612
W
17,073
1,109
0
4,622
33,730
42,274
469
8,075
25,655
51,594
0
W
Nemesis
PEPTALK
Nemesis
14,741
4,603
0
14,366
27,263
17,127
879
6,641
20,622
0
138,718
L
Chang'e
Rheinnard
Chang'e
17,100
861
2,838
11,900
31,390
13,971
0
17,678
13,712
114,154
0
L
33,084
16,163
0
12,475
32,521
16,160
3,079
12,498
20,023
0
152,763
L
Tsukuyomi
ntfbuckshot
Tsukuyomi
25,130
5,824
0
3,393
30,289
14,919
622
13,112
17,177
0
113,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,498
Gold Earned
76,130
841
Minions Killed
755
0
Camps Cleared
0
3,080,622
Distance Traveled
2,686,981
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,343
527
166
5
0
623,679
4
W
Charybdis
16,648
537
188
6
0
586,017
4
L
Sylvanus
14,962
483
52
2
0
560,623
17
W
Olorun
20,103
648
282
9
0
498,876
2
L
Charybdis
16,051
518
170
5
0
520,381
6
W
Geb
15,012
484
33
1
0
664,595
4
W
Nemesis
17,392
561
172
6
0
707,455
2
L
Chang'e
13,182
425
158
5
0
589,022
3
L
Neith
16,947
547
219
7
0
484,496
3
L
Tsukuyomi
14,988
483
156
5
0
532,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role