Player Matchup

Merlin
Merlin
MrLudicrous
Merlin
Level 30
God Stats
1W - 2L
1,628 SR
Queue Stats
10W - 28L
1,172 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OfficialIrK
Cu Chulainn
Level 8
God Stats
4W - 9L
1,697 SR
Queue Stats
7W - 27L
1,124 Elo+
Party 2
Izanami
Izanami
QuakePL
Izanami
Level 54
God Stats
3W - 1L
1,790 SR
Queue Stats
12W - 30L
1,300 Elo+
Party 2
Team Averages
Level 31
1,705 SR
1,199 Elo+

VS

Team Averages
Level 27
1,434 SR
1,387 Elo+
Sobek
Sobek
Amadoos
Sobek
Level 52
God Stats
0W - 1L
1,269 SR
Queue Stats
11W - 22L
1,160 Elo+
Solo
Scylla
Scylla
Prizrakil
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
ZXCursed666
Tiamat
Level 3
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 1 / 12
10,308
736
12,336
10,068
3,569
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
OfficialIrK
Cu Chulainn
13
1 / 4 / 14
9,399
671
4,607
13,188
6,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
QuakePL
Izanami
16
15 / 0 / 4
11,642
832
16,045
8,355
3,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Amadoos
Sobek
11
0 / 7 / 4
7,988
571
5,260
16,527
17,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Prizrakil
Scylla
11
2 / 8 / 2
8,086
578
5,282
9,236
2,779
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
12
3 / 6 / 1
8,500
607
10,594
11,283
6,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
21
Kills
5
5
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
Amadoos
Sobek
0
7
4
0.29
W
Merlin
5
1
12
11
W
Cu Chulainn
OfficialIrK
Cu Chulainn
1
4
14
2
L
Scylla
Prizrakil
Scylla
2
8
2
0.38
W
Izanami
QuakePL
Izanami
15
0
4
17
L
Tiamat
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,988
Damage
21,136
31,611
Taken
37,046
13,003
Mitigated
26,200
5,870
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Amadoos
Sobek
5,260
460
45
3,909
16,527
17,374
0
4,964
11,563
20,094
0
W
Merlin
12,336
935
0
1,008
10,068
3,569
591
7,435
2,633
40,372
0
W
Cu Chulainn
OfficialIrK
Cu Chulainn
4,607
522
0
3,640
13,188
6,358
172
9,544
3,644
5,323
10,655
L
Scylla
Prizrakil
Scylla
5,282
537
0
783
9,236
2,779
0
3,014
6,222
15,540
0
W
Izanami
QuakePL
Izanami
16,045
10,983
243
979
8,355
3,076
1,853
5,659
2,696
0
49,821
L
Tiamat
10,594
166
0
1,944
11,283
6,047
0
6,184
5,099
36,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
24,574
154
Minions Killed
132
6
Camps Cleared
6
720,228
Distance Traveled
682,281
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,988
571
37
3
3
225,528
3
W
Merlin
10,308
736
56
4
3
227,677
0
W
Cu Chulainn
9,399
671
22
2
3
242,187
2
L
Scylla
8,086
578
22
2
1
216,493
0
W
Izanami
11,642
832
76
5
0
250,364
0
L
Tiamat
8,500
607
73
5
2
240,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role