Player Matchup

Ymir
Ymir
FazParty
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 227L
1,392 Elo+
Party 1
Artemis
Artemis
PcT-Anderson
Artemis
Level 27
God Stats
1W - 1L
1,748 SR
Queue Stats
150W - 232L
1,407 Elo+
Party 1
Nemesis
Nemesis
PcT-Igor
Nemesis
Level 35
God Stats
6W - 6L
1,343 SR
Queue Stats
158W - 224L
1,436 Elo+
Party 1
Persephone
Persephone
binazoiuda
Persephone
Level 29
God Stats
5W - 6L
1,574 SR
Queue Stats
25W - 33L
1,510 Elo+
Solo
Guan Yu
Guan Yu
reushowSubutai
Guan Yu
Level 17
God Stats
0W - 2L
1,327 SR
Queue Stats
15W - 17L
1,461 Elo+
Solo
Team Averages
Level 27
1,498 SR
1,441 Elo+

VS

Team Averages
Level 29
1,530 SR
1,437 Elo+
Anubis
Anubis
DFX_ZUEIRA078
Anubis
Level 28
God Stats
31W - 33L
1,478 SR
Queue Stats
33W - 39L
1,401 Elo+
Party 2
Scylla
Scylla
DyinggDiamond
Scylla
Level 28
God Stats
3W - 2L
1,516 SR
Queue Stats
94W - 80L
1,511 Elo+
Solo
King Arthur
King Arthur
Rei_De_Zurigui
King Arthur
Level 27
God Stats
4W - 1L
1,603 SR
Queue Stats
109W - 122L
1,463 Elo+
Solo
Jing Wei
Jing Wei
mano_sacola
Jing Wei
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 47L
1,415 Elo+
Party 2
Izanami
Izanami
pemercurio
Izanami
Level 16
God Stats
1W - 1L
1,555 SR
Queue Stats
28W - 23L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 11 / 5
9,071
363
4,604
23,374
19,673
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
PcT-Anderson
Artemis
15
3 / 11 / 2
9,792
392
10,042
19,044
5,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
PcT-Igor
Nemesis
18
5 / 7 / 7
11,523
461
14,615
24,298
8,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
binazoiuda
Persephone
15
2 / 8 / 2
10,231
409
8,322
14,189
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 4
10,816
433
6,661
18,492
18,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 10
13,372
535
26,214
21,172
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
21 / 2 / 5
16,126
645
29,056
16,092
5,125
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Rei_De_Zurigui
King Arthur
20
5 / 1 / 9
12,683
507
10,287
17,199
14,868
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
mano_sacola
Jing Wei
18
4 / 3 / 5
11,617
465
7,663
10,574
3,333
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
pemercurio
Izanami
18
0 / 3 / 3
11,697
468
2,757
12,395
3,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
13
Kills
40
40
Deaths
13
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
10
4
10
3.75
W
21
2
5
11.75
L
Ymir
1
11
5
0.32
L
Artemis
PcT-Anderson
Artemis
3
11
2
0.36
L
Nemesis
PcT-Igor
Nemesis
5
7
7
1.21
W
King Arthur
Rei_De_Zurigui
King Arthur
5
1
9
9.5
L
Persephone
binazoiuda
Persephone
2
8
2
0.38
W
Jing Wei
mano_sacola
Jing Wei
4
3
5
2.17
W
Izanami
pemercurio
Izanami
0
3
3
0.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,244
Damage
75,977
99,397
Taken
77,432
56,308
Mitigated
38,445
15,845
Healing
25,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,214
1,594
174
10,239
21,172
11,191
1,651
3,888
17,208
100,917
0
W
29,056
1,958
265
5,240
16,092
5,125
1,710
3,714
12,102
140,982
0
L
Ymir
4,604
396
0
500
23,374
19,673
0
13,357
9,198
29,157
0
L
Artemis
PcT-Anderson
Artemis
10,042
4,779
0
3,162
19,044
5,022
0
11,591
6,797
0
38,622
L
Nemesis
PcT-Igor
Nemesis
14,615
7,907
0
4,360
24,298
8,980
0
11,920
11,759
0
77,297
W
King Arthur
Rei_De_Zurigui
King Arthur
10,287
1,599
0
4,644
17,199
14,868
256
2,328
14,792
0
80,845
L
Persephone
binazoiuda
Persephone
8,322
407
0
1,203
14,189
4,188
0
10,591
3,292
53,678
0
W
Jing Wei
mano_sacola
Jing Wei
7,663
4,158
0
1,374
10,574
3,333
1,833
1,159
9,415
0
66,133
W
Izanami
pemercurio
Izanami
2,757
1,426
0
3,797
12,395
3,928
4,040
1,324
10,989
0
88,985
L
6,661
1,763
457
6,163
18,492
18,445
241
5,203
13,011
0
71,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,433
Gold Earned
65,495
454
Minions Killed
723
0
Camps Cleared
0
2,041,760
Distance Traveled
2,309,816
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,372
535
139
6
0
394,063
2
W
Scylla
16,126
645
214
9
0
465,462
3
L
Ymir
9,071
363
43
2
0
351,572
2
L
Artemis
9,792
392
63
3
0
372,413
6
L
Nemesis
11,523
461
117
5
0
490,965
2
W
King Arthur
12,683
507
129
5
0
481,965
4
L
Persephone
10,231
409
101
4
0
411,888
7
W
Jing Wei
11,617
465
96
4
0
513,184
2
W
Izanami
11,697
468
145
6
0
455,142
4
L
Guan Yu
10,816
433
130
5
0
414,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role