Player Matchup

Merlin
Merlin
Mmercadante
Merlin
Level 66
God Stats
22W - 32L
1,397 SR
Queue Stats
145W - 184L
1,360 Elo+
Solo
Nu Wa
Nu Wa
Umjisfever
Nu Wa
Level 116
God Stats
57W - 52L
1,513 SR
Queue Stats
124W - 149L
1,434 Elo+
Party 1
Artemis
Artemis
VelvetYves
Artemis
Level 120
God Stats
27W - 15L
1,578 SR
Queue Stats
276W - 350L
1,438 Elo+
Party 1
Team Averages
Level 101
1,496 SR
1,410 Elo+

VS

Team Averages
Level 84
1,300 SR
1,448 Elo+
King Arthur
King Arthur
BouncyErmine938
King Arthur
Level 67
God Stats
0W - 5L
991 SR
Queue Stats
275W - 293L
1,384 Elo+
Solo
Danzaburou
Danzaburou
DARKIVIagicMan
Danzaburou
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,501 Elo+
Solo
Nemesis
Nemesis
DarkWolf782
Nemesis
Level 65
God Stats
14W - 8L
1,409 SR
Queue Stats
74W - 57L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 0 / 9
6,398
800
4,084
2,662
738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
11
6 / 0 / 8
7,310
914
7,351
4,356
1,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
VelvetYves
Artemis
10
6 / 1 / 7
7,212
902
7,491
4,605
1,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BouncyErmine938
King Arthur
8
0 / 4 / 1
5,142
643
3,506
8,712
3,859
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
DARKIVIagicMan
Danzaburou
8
0 / 4 / 1
4,985
623
2,228
6,926
2,048
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
DarkWolf782
Nemesis
7
1 / 6 / 0
5,233
654
2,914
7,207
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BouncyErmine938
King Arthur
0
4
1
0.13
L
Danzaburou
DARKIVIagicMan
Danzaburou
0
4
1
0.13
L
Nemesis
DarkWolf782
Nemesis
1
6
0
0.17
W
Merlin
2
0
9
6.5
W
Nu Wa
6
0
8
10
W
Artemis
VelvetYves
Artemis
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,926
Damage
8,648
11,623
Taken
22,845
3,147
Mitigated
8,472
4,319
Healing
1,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BouncyErmine938
King Arthur
3,506
360
0
0
8,712
3,859
0
4,856
3,856
0
12,046
L
Danzaburou
DARKIVIagicMan
Danzaburou
2,228
548
0
981
6,926
2,048
0
3,859
3,067
0
14,453
L
Nemesis
DarkWolf782
Nemesis
2,914
341
0
448
7,207
2,565
0
3,211
3,996
0
7,052
W
Merlin
4,084
282
54
685
2,662
738
553
200
2,462
15,423
0
W
Nu Wa
7,351
2,054
782
1,054
4,356
1,144
279
0
4,356
28,528
0
W
Artemis
VelvetYves
Artemis
7,491
2,833
798
946
4,605
1,265
907
0
4,605
0
16,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,920
Gold Earned
15,360
92
Minions Killed
50
2
Camps Cleared
2
414,480
Distance Traveled
374,589
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,142
643
17
2
0
126,620
1
L
Danzaburou
4,985
623
23
3
1
111,859
0
L
Nemesis
5,233
654
10
1
1
136,110
0
W
Merlin
6,398
800
25
3
1
129,041
2
W
Nu Wa
7,310
914
50
6
1
140,270
2
W
Artemis
7,212
902
17
2
0
145,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role