Player Matchup

Vamana
Vamana
Albert Camus454
Vamana
Level 15
God Stats
3W - 2L
1,240 SR
Queue Stats
3W - 4L
1,229 Elo+
Solo
Scylla
Scylla
OP-kissa
Scylla
Level 15
God Stats
6W - 3L
1,435 SR
Queue Stats
58W - 51L
1,056 Elo+
Solo
Tiamat
Tiamat
RussxK_87v2
Tiamat
Level 29
God Stats
27W - 20L
1,585 SR
Queue Stats
63W - 63L
1,470 Elo+
Solo
Horus
Horus
finito_miljan_44
Horus
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,368 Elo+
Solo
Jing Wei
Jing Wei
zSN4KEz
Jing Wei
Level 8
God Stats
6W - 6L
1,328 SR
Queue Stats
14W - 15L
1,246 Elo+
Solo
Team Averages
Level 18
1,418 SR
1,274 Elo+

VS

Team Averages
Level 14
1,488 SR
1,318 Elo+
Ra
Ra
Ali_D91KLC
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
MadamePony
Neith
Level 28
God Stats
1W - 4L
1,437 SR
Queue Stats
5W - 8L
1,396 Elo+
Solo
Loki
Loki
Mustik_350
Loki
Level 7
God Stats
0W - 3L
1,214 SR
Queue Stats
2W - 7L
1,195 Elo+
Party 1
Bellona
Bellona
PinkieeePieee
Bellona
Level 23
God Stats
4W - 3L
1,788 SR
Queue Stats
79W - 96L
1,346 Elo+
Solo
Kukulkan
Kukulkan
xLuxuz14
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 18
11,876
1,080
7,649
9,848
9,266
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
OP-kissa
Scylla
18
7 / 3 / 12
12,105
1,100
15,274
9,636
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
20
14 / 1 / 21
14,910
1,355
38,196
14,987
12,741
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 1 / 19
15,333
1,394
15,874
23,045
26,907
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
zSN4KEz
Jing Wei
18
2 / 7 / 15
11,303
1,028
10,380
13,689
5,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 5
10,523
957
10,283
18,052
5,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
17
1 / 4 / 5
10,822
984
9,987
15,538
4,536
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 10 / 1
10,994
999
12,138
19,086
6,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
17
1 / 9 / 7
10,740
976
20,762
27,466
26,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
xLuxuz14
Kukulkan
17
3 / 7 / 6
10,899
991
12,696
13,645
4,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
36
43
Kills
12
12
Deaths
43
85
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
0
18
11
L
1
13
5
0.27
L
Neith
1
4
5
0.88
L
6
10
1
0.65
W
Scylla
OP-kissa
Scylla
7
3
12
4.33
L
Bellona
1
9
7
0.5
W
Tiamat
14
1
21
24.5
W
18
1
19
27.5
L
Kukulkan
xLuxuz14
Kukulkan
3
7
6
0.86
W
Jing Wei
zSN4KEz
Jing Wei
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,373
Damage
65,866
71,205
Taken
93,787
58,120
Mitigated
47,857
25,616
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,649
3,580
0
2,375
9,848
9,266
0
4,543
5,305
0
37,260
L
10,283
1,665
588
598
18,052
5,183
0
10,589
7,463
23,082
0
L
Neith
9,987
3,235
562
2,288
15,538
4,536
0
10,349
5,189
0
38,908
L
12,138
3,874
0
0
19,086
6,923
0
6,796
12,290
0
24,074
W
Scylla
OP-kissa
Scylla
15,274
2,321
0
956
9,636
3,859
0
2,100
7,536
34,696
0
L
Bellona
20,762
3,770
0
444
27,466
26,731
0
18,630
8,836
0
33,493
W
Tiamat
38,196
5,924
0
7,319
14,987
12,741
0
2,938
12,049
61,518
0
W
15,874
7,766
3,739
11,227
23,045
26,907
0
7,993
15,052
0
23,022
L
Kukulkan
xLuxuz14
Kukulkan
12,696
2,090
0
416
13,645
4,484
0
7,106
6,539
36,290
0
W
Jing Wei
zSN4KEz
Jing Wei
10,380
7,159
0
0
13,689
5,347
0
5,405
8,284
0
30,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,527
Gold Earned
53,978
225
Minions Killed
193
11
Camps Cleared
3
1,105,296
Distance Traveled
1,037,548
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,876
1,080
72
7
0
260,914
4
L
Ra
10,523
957
29
3
0
181,584
2
L
Neith
10,822
984
69
6
1
220,192
0
L
Loki
10,994
999
15
1
1
218,647
0
W
Scylla
12,105
1,100
38
3
2
157,269
0
L
Bellona
10,740
976
27
2
0
215,455
1
W
Tiamat
14,910
1,355
58
5
4
232,306
0
W
Horus
15,333
1,394
9
1
0
265,976
0
L
Kukulkan
10,899
991
53
5
1
201,670
0
W
Jing Wei
11,303
1,028
48
4
5
188,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role