Player Matchup

Cernunnos
Cernunnos
BaRiVaNoXyS
Cernunnos
Level 101
God Stats
13W - 4L
1,686 SR
Queue Stats
215W - 197L
1,429 Elo+
Party 2
Sobek
Sobek
ShadowE102yr
Sobek
Level 157
God Stats
9W - 9L
1,512 SR
Queue Stats
1,213W - 1,035L
1,575 Elo+
Party 2
Hun Batz
Hun Batz
Sm4rTeK
Hun Batz
Level 119
God Stats
2W - 1L
1,338 SR
Queue Stats
422W - 341L
1,522 Elo+
Party 2
Team Averages
Level 126
1,512 SR
1,509 Elo+

VS

Team Averages
Level 104
1,568 SR
1,454 Elo+
Ra
Ra
MaNi-OnE
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,260 Elo+
Solo
Cu Chulainn
Cu Chulainn
no3ll3-2000
Cu Chulainn
Level 128
God Stats
2W - 1L
1,704 SR
Queue Stats
177W - 146L
1,560 Elo+
Party 1
Serqet
Serqet
vlame93
Serqet
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 137L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BaRiVaNoXyS
Cernunnos
18
11 / 4 / 10
15,127
720
31,892
29,092
12,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
6 / 2 / 17
15,741
750
21,301
35,058
46,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Sm4rTeK
Hun Batz
17
8 / 6 / 11
14,436
687
22,981
22,249
19,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 6
11,984
571
10,288
18,172
6,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
no3ll3-2000
Cu Chulainn
17
8 / 7 / 3
14,923
711
34,276
38,996
45,745
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
vlame93
Serqet
15
3 / 7 / 7
13,233
630
18,805
32,853
34,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
25
Kills
12
12
Deaths
25
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BaRiVaNoXyS
Cernunnos
11
4
10
4
L
1
11
6
0.36
W
6
2
17
7.25
W
Hun Batz
Sm4rTeK
Hun Batz
8
6
11
2.25
L
Cu Chulainn
no3ll3-2000
Cu Chulainn
8
7
3
1.36
L
Serqet
vlame93
Serqet
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,174
Damage
63,369
86,399
Taken
90,021
78,069
Mitigated
86,936
39,734
Healing
18,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BaRiVaNoXyS
Cernunnos
31,892
21,912
998
16,359
29,092
12,012
2,134
3,761
23,356
0
89,022
L
10,288
2,635
2,030
3,021
18,172
6,602
63
4,670
13,502
32,819
0
W
21,301
2,388
2,005
15,924
35,058
46,557
210
6,782
25,733
47,873
0
W
Hun Batz
Sm4rTeK
Hun Batz
22,981
5,269
1,155
3,293
22,249
19,500
581
5,882
14,196
0
48,924
L
Cu Chulainn
no3ll3-2000
Cu Chulainn
34,276
9,193
0
10,303
38,996
45,745
458
9,208
29,788
820
70,203
L
Serqet
vlame93
Serqet
18,805
3,166
0
2,755
32,853
34,589
637
8,609
24,244
12,976
22,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,304
Gold Earned
40,140
206
Minions Killed
172
7
Camps Cleared
7
1,126,061
Distance Traveled
1,046,974
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,127
720
98
5
5
336,860
1
L
Ra
11,984
571
59
3
0
282,920
0
W
Sobek
15,741
750
47
2
1
410,116
4
W
Hun Batz
14,436
687
61
3
1
379,085
2
L
Cu Chulainn
14,923
711
77
4
2
366,845
2
L
Serqet
13,233
630
36
2
5
397,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role