Player Matchup

Merlin
Merlin
DevilsBeyond
Merlin
Level 28
God Stats
3W - 2L
1,477 SR
Queue Stats
56W - 76L
1,422 Elo+
Party 2
Nike
Nike
TerrorOfMuffins
Nike
Level 122
God Stats
8W - 7L
1,782 SR
Queue Stats
704W - 709L
1,451 Elo+
Solo
Poseidon
Poseidon
drdeadmanfirst
Poseidon
Level 147
God Stats
10W - 6L
1,637 SR
Queue Stats
530W - 549L
1,383 Elo+
Solo
Scylla
Scylla
jackcutmore
Scylla
Level 23
God Stats
0W - 1L
1,683 SR
Queue Stats
5W - 13L
1,279 Elo+
Party 2
King Arthur
King Arthur
mfturlin
King Arthur
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 202L
1,364 Elo+
Solo
Team Averages
Level 80
1,616 SR
1,380 Elo+

VS

Team Averages
Level 99
1,472 SR
1,409 Elo+
Zhong Kui
Zhong Kui
Craiger1712
Zhong Kui
Level 119
God Stats
17W - 10L
1,676 SR
Queue Stats
648W - 692L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
Duppy1997
Kukulkan
Level 100
God Stats
10W - 4L
1,383 SR
Queue Stats
258W - 261L
1,428 Elo+
Party 1
Vamana
Vamana
Fenix6076
Vamana
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 100L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
OAK52
Tsukuyomi
Level 75
God Stats
4W - 6L
1,348 SR
Queue Stats
294W - 339L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Salamandraha
Cthulhu
Level 64
God Stats
2W - 2L
1,451 SR
Queue Stats
26W - 42L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 3 / 5
9,875
760
13,431
9,953
5,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 6 / 6
9,780
752
9,061
21,363
23,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
17
4 / 7 / 4
10,013
770
14,765
12,828
6,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
5
0 / 1 / 0
6,528
502
0
740
164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
mfturlin
King Arthur
15
3 / 6 / 10
9,308
716
3,875
22,481
20,525
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Craiger1712
Zhong Kui
16
7 / 4 / 10
10,347
796
13,133
14,639
11,190
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Duppy1997
Kukulkan
19
6 / 1 / 12
11,532
887
15,188
9,166
4,638
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Fenix6076
Vamana
14
4 / 5 / 10
9,998
769
10,597
14,181
10,428
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
OAK52
Tsukuyomi
16
4 / 3 / 10
10,256
789
9,619
11,694
5,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Salamandraha
Cthulhu
18
2 / 2 / 18
10,623
817
9,938
16,268
16,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
14
Kills
23
23
Deaths
15
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Craiger1712
Zhong Kui
7
4
10
3
L
Merlin
4
3
5
2.17
W
Kukulkan
Duppy1997
Kukulkan
6
1
12
12
W
Vamana
Fenix6076
Vamana
4
5
10
1.8
W
Tsukuyomi
OAK52
Tsukuyomi
4
3
10
3
W
Cthulhu
Salamandraha
Cthulhu
2
2
18
5.5
L
3
6
6
1
L
Poseidon
4
7
4
0.86
L
Scylla
0
1
0
0
L
King Arthur
mfturlin
King Arthur
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,132
Damage
58,475
67,365
Taken
65,948
56,381
Mitigated
48,662
17,917
Healing
22,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Craiger1712
Zhong Kui
13,133
1,347
1,043
4,761
14,639
11,190
1,576
6,656
7,983
28,572
0
L
Merlin
13,431
902
212
2,284
9,953
5,357
622
5,212
4,741
32,895
0
W
Kukulkan
Duppy1997
Kukulkan
15,188
1,016
1,866
1,413
9,166
4,638
1,174
5,302
3,864
36,159
0
W
Vamana
Fenix6076
Vamana
10,597
3,482
1,481
3,393
14,181
10,428
148
4,184
9,997
0
16,130
W
Tsukuyomi
OAK52
Tsukuyomi
9,619
2,370
2,602
2,185
11,694
5,986
2,090
4,907
6,787
0
15,327
W
Cthulhu
Salamandraha
Cthulhu
9,938
383
1,998
1,779
16,268
16,420
593
7,147
9,121
29,078
0
L
9,061
465
2,097
3,257
21,363
23,990
317
11,711
9,652
0
19,792
L
Poseidon
14,765
1,266
1,687
1,591
12,828
6,345
940
9,197
3,631
35,691
0
L
Scylla
0
0
0
0
740
164
0
740
0
0
0
L
King Arthur
mfturlin
King Arthur
3,875
622
914
5,875
22,481
20,525
60
11,399
11,082
0
7,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,504
Gold Earned
52,756
104
Minions Killed
136
0
Camps Cleared
0
793,732
Distance Traveled
1,221,808
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,347
796
38
3
0
206,696
0
L
Merlin
9,875
760
28
2
0
165,124
2
W
Kukulkan
11,532
887
50
4
0
261,978
1
W
Vamana
9,998
769
4
0
0
264,405
1
W
Tsukuyomi
10,256
789
12
1
0
227,868
0
W
Cthulhu
10,623
817
32
2
0
260,861
0
L
Nike
9,780
752
18
1
0
216,697
1
L
Poseidon
10,013
770
50
4
0
222,640
1
L
Scylla
6,528
502
0
0
0
4
0
L
King Arthur
9,308
716
8
1
0
189,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role