Player Matchup

Odin
Odin
EPICSNIPER777
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,658 Elo+
Solo
Chronos
Chronos
HolesforRaf
Chronos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,825 Elo+
Solo
Olorun
Olorun
Oxtailbow00
Olorun
Level 13
God Stats
3W - 2L
1,508 SR
Queue Stats
21W - 19L
1,501 Elo+
Solo
Fafnir
Fafnir
iMaSmUrF14
Fafnir
Level 27
God Stats
2W - 0L
1,728 SR
Queue Stats
34W - 27L
1,601 Elo+
Party 2
Bellona
Bellona
mommymilkher420
Bellona
Level 15
God Stats
3W - 3L
1,701 SR
Queue Stats
21W - 17L
1,609 Elo+
Party 2
Team Averages
Level 13
1,587 SR
1,639 Elo+

VS

Team Averages
Level 19
1,566 SR
1,588 Elo+
Cu Chulainn
Cu Chulainn
ILoveMerkel4168
Cu Chulainn
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 29L
1,678 Elo+
Party 1
Hercules
Hercules
MF_DOOM_22
Hercules
Level 26
God Stats
5W - 5L
1,696 SR
Queue Stats
122W - 127L
1,531 Elo+
Solo
Fenrir
Fenrir
MrDwaynest777
Fenrir
Level 6
God Stats
9W - 10L
1,500 SR
Queue Stats
86W - 112L
1,429 Elo+
Solo
Osiris
Osiris
PistolaSucia
Osiris
Level 24
God Stats
5W - 3L
1,637 SR
Queue Stats
172W - 139L
1,705 Elo+
Solo
Rama
Rama
Trafo DWater
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 87L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
6,911
384
2,810
10,842
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
HolesforRaf
Chronos
17
3 / 2 / 1
10,192
566
8,448
10,472
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
17
7 / 5 / 4
10,229
568
17,922
20,071
8,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
iMaSmUrF14
Fafnir
14
6 / 3 / 9
9,547
530
10,055
18,267
17,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
13 / 0 / 4
10,376
576
19,795
10,279
8,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ILoveMerkel4168
Cu Chulainn
15
5 / 5 / 1
9,192
511
13,453
13,387
7,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
MF_DOOM_22
Hercules
12
0 / 3 / 2
7,912
440
5,985
27,202
15,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 12 / 0
6,979
388
5,240
14,504
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
16
7 / 1 / 2
10,277
571
13,486
15,997
16,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 9 / 4
8,623
479
7,687
14,130
4,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
30
Kills
16
17
Deaths
30
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
7
4
0.43
W
Chronos
HolesforRaf
Chronos
3
2
1
1.75
L
Cu Chulainn
ILoveMerkel4168
Cu Chulainn
5
5
1
1.1
L
Hercules
MF_DOOM_22
Hercules
0
3
2
0.33
L
0
12
0
0
W
Olorun
7
5
4
1.8
L
Osiris
7
1
2
8
L
4
9
4
0.67
W
Fafnir
iMaSmUrF14
Fafnir
6
3
9
3.5
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,030
Damage
45,851
69,931
Taken
85,220
47,194
Mitigated
49,881
24,251
Healing
29,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,810
1,108
0
663
10,842
7,615
1,000
69
10,773
0
13,920
W
Chronos
HolesforRaf
Chronos
8,448
4,269
0
3,524
10,472
4,194
0
0
10,472
78,392
0
L
Cu Chulainn
ILoveMerkel4168
Cu Chulainn
13,453
2,757
0
2,734
13,387
7,703
0
7,602
5,746
13,863
58,732
L
Hercules
MF_DOOM_22
Hercules
5,985
1,693
1,541
15,332
27,202
15,368
0
10,130
16,986
0
32,327
L
5,240
1,445
0
2,262
14,504
5,574
1,145
7,544
6,922
0
34,905
W
Olorun
17,922
10,060
164
11,976
20,071
8,600
637
1,152
18,919
71,830
0
L
Osiris
13,486
5,916
0
4,392
15,997
16,987
0
8,487
7,407
0
66,547
L
7,687
6,451
0
3,263
14,130
4,249
0
2,662
11,214
0
49,863
W
Fafnir
iMaSmUrF14
Fafnir
10,055
5,201
677
5,483
18,267
17,956
1,305
1,034
17,233
38,753
0
W
19,795
9,786
260
1,504
10,279
8,829
315
410
9,869
0
52,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,255
Gold Earned
42,983
441
Minions Killed
418
0
Camps Cleared
0
1,599,127
Distance Traveled
1,592,851
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,911
384
21
1
0
240,262
0
W
Chronos
10,192
566
169
9
0
363,178
3
L
Cu Chulainn
9,192
511
111
6
0
352,533
1
L
Hercules
7,912
440
55
3
0
288,356
3
L
Fenrir
6,979
388
51
3
0
326,611
0
W
Olorun
10,229
568
108
6
0
289,056
0
L
Osiris
10,277
571
119
7
0
349,929
2
L
Rama
8,623
479
82
5
0
275,422
4
W
Fafnir
9,547
530
62
3
0
330,759
1
W
Bellona
10,376
576
81
5
0
375,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role