Player Matchup

Sylvanus
Sylvanus
EzioFirenze
Sylvanus
Level 29
God Stats
1W - 3L
1,365 SR
Queue Stats
45W - 31L
1,509 Elo+
Party 3
Guan Yu
Guan Yu
PsYcO4
Guan Yu
Level 65
God Stats
2W - 2L
1,581 SR
Queue Stats
9W - 17L
1,436 Elo+
Party 2
Ra
Ra
UCHIWA277
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,721 Elo+
Party 2
Chaac
Chaac
WeeDemons
Chaac
Level 15
God Stats
5W - 8L
1,432 SR
Queue Stats
9W - 16L
1,459 Elo+
Party 2
Erlang Shen
Erlang Shen
sickmyduck2303
Erlang Shen
Level 18
God Stats
2W - 6L
1,349 SR
Queue Stats
33W - 30L
1,466 Elo+
Party 3
Team Averages
Level 26
1,446 SR
1,518 Elo+

VS

Team Averages
Level 44
1,663 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Alaprexian
Ao Kuang
Level 26
God Stats
3W - 1L
1,738 SR
Queue Stats
297W - 294L
1,390 Elo+
Solo
Fenrir
Fenrir
HayBob00
Fenrir
Level 29
God Stats
1W - 1L
1,717 SR
Queue Stats
101W - 111L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
TinysAlpha
Gilgamesh
Level 128
God Stats
1W - 0L
1,803 SR
Queue Stats
30W - 30L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
ZER0Th3ZER0
Kukulkan
Level 26
God Stats
5W - 1L
1,554 SR
Queue Stats
29W - 26L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EzioFirenze
Sylvanus
16
2 / 5 / 6
10,841
1,084
10,927
25,063
33,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Guan Yu
PsYcO4
Guan Yu
16
2 / 8 / 6
10,404
1,040
9,755
25,279
33,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 14 / 6
9,192
919
2,404
18,033
8,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
WeeDemons
Chaac
16
0 / 6 / 6
9,741
974
8,856
17,258
16,174
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
sickmyduck2303
Erlang Shen
16
4 / 8 / 4
10,540
1,054
10,871
27,325
22,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

75

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
14 / 1 / 16
12,375
1,238
27,372
7,816
3,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Alaprexian
Ao Kuang
18
6 / 3 / 27
11,173
1,117
16,291
12,841
4,571
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
HayBob00
Fenrir
18
10 / 3 / 16
11,637
1,164
14,660
11,532
4,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TinysAlpha
Gilgamesh
19
4 / 2 / 27
11,778
1,178
17,760
14,133
12,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
ZER0Th3ZER0
Kukulkan
19
7 / 0 / 22
12,107
1,211
29,385
3,081
1,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
149
9
Kills
41
41
Deaths
9
28
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
14
1
16
22
W
Ao Kuang
Alaprexian
Ao Kuang
6
3
27
6.5
L
Sylvanus
EzioFirenze
Sylvanus
2
5
6
1
W
Fenrir
HayBob00
Fenrir
10
3
16
6
L
Guan Yu
PsYcO4
Guan Yu
2
8
6
0.63
W
Gilgamesh
TinysAlpha
Gilgamesh
4
2
27
8.75
L
1
14
6
0.29
L
Chaac
WeeDemons
Chaac
0
6
6
0.5
W
Kukulkan
ZER0Th3ZER0
Kukulkan
7
0
22
18
L
Erlang Shen
sickmyduck2303
Erlang Shen
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,813
Damage
105,468
112,958
Taken
49,403
115,226
Mitigated
26,498
24,295
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
27,372
15,872
0
2,239
7,816
3,088
0
1,792
6,024
0
43,095
W
Ao Kuang
Alaprexian
Ao Kuang
16,291
5,635
0
3,456
12,841
4,571
0
3,629
9,212
22,213
0
L
Sylvanus
EzioFirenze
Sylvanus
10,927
2,185
4,832
4,574
25,063
33,890
0
10,471
14,592
24,956
0
W
Fenrir
HayBob00
Fenrir
14,660
5,154
68
1,261
11,532
4,629
0
3,528
8,004
0
29,743
L
Guan Yu
PsYcO4
Guan Yu
9,755
1,374
3,816
5,608
25,279
33,712
0
10,897
14,382
0
25,532
W
Gilgamesh
TinysAlpha
Gilgamesh
17,760
4,031
2,192
2,578
14,133
12,693
0
3,717
10,416
11,053
23,586
L
2,404
1,182
1,072
97
18,033
8,570
0
9,054
8,979
11,366
0
L
Chaac
WeeDemons
Chaac
8,856
1,132
0
2,188
17,258
16,174
0
8,089
9,169
0
49,438
W
Kukulkan
ZER0Th3ZER0
Kukulkan
29,385
1,466
0
702
3,081
1,517
0
665
2,416
53,034
0
L
Erlang Shen
sickmyduck2303
Erlang Shen
10,871
5,369
0
2,108
27,325
22,880
0
11,217
16,108
0
25,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,718
Gold Earned
59,070
173
Minions Killed
196
7
Camps Cleared
8
846,218
Distance Traveled
1,008,637
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,375
1,238
41
4
3
183,472
0
W
Ao Kuang
11,173
1,117
20
2
0
216,974
0
L
Sylvanus
10,841
1,084
21
2
0
158,875
0
W
Fenrir
11,637
1,164
36
4
2
205,408
0
L
Guan Yu
10,404
1,040
30
3
2
193,185
0
W
Gilgamesh
11,778
1,178
40
4
1
186,530
0
L
Ra
9,192
919
16
2
2
114,804
1
L
Chaac
9,741
974
88
9
2
194,576
0
W
Kukulkan
12,107
1,211
59
6
2
216,253
0
L
Erlang Shen
10,540
1,054
18
2
1
184,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role