Player Matchup

Sun Wukong
Sun Wukong
Demia__
Sun Wukong
Level 62
God Stats
3W - 1L
1,515 SR
Queue Stats
18W - 24L
1,365 Elo+
Party 2
Thor
Thor
ZULQARNAIN_ZAMAN
Thor
Level 84
God Stats
6W - 11L
1,485 SR
Queue Stats
249W - 276L
1,442 Elo+
Solo
Discordia
Discordia
qZeroSuitSamusq
Discordia
Level 69
God Stats
1W - 1L
1,194 SR
Queue Stats
26W - 32L
1,389 Elo+
Party 2
Team Averages
Level 72
1,398 SR
1,399 Elo+

VS

Team Averages
Level 31
1,544 SR
1,521 Elo+
Scylla
Scylla
Rayzork__
Scylla
Level 35
God Stats
2W - 3L
1,722 SR
Queue Stats
101W - 64L
1,560 Elo+
Solo
Sobek
Sobek
Squ1dge3000
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,575 Elo+
Party 1
Achilles
Achilles
TinyPandaXx
Achilles
Level 47
God Stats
37W - 53L
1,411 SR
Queue Stats
170W - 203L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Demia__
Sun Wukong
16
6 / 3 / 7
12,482
624
13,925
21,281
19,199
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 3 / 7
13,884
694
18,870
21,640
9,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
qZeroSuitSamusq
Discordia
16
1 / 2 / 10
11,949
597
12,367
12,284
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Rayzork__
Scylla
16
4 / 5 / 4
12,472
624
16,191
11,244
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 7
11,838
592
13,806
23,925
30,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
TinyPandaXx
Achilles
15
3 / 6 / 5
11,829
591
18,077
22,387
7,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
16
Kills
8
8
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Demia__
Sun Wukong
6
3
7
3.17
L
Scylla
Rayzork__
Scylla
4
5
4
1.2
L
1
5
7
0.9
L
Achilles
TinyPandaXx
Achilles
3
6
5
0.92
W
9
3
7
4.17
W
Discordia
qZeroSuitSamusq
Discordia
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
48,074
55,205
Taken
57,556
32,009
Mitigated
41,446
18,552
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Demia__
Sun Wukong
13,925
2,874
663
4,271
21,281
19,199
518
11,079
9,788
0
26,001
L
Scylla
Rayzork__
Scylla
16,191
581
0
674
11,244
3,124
228
3,453
7,438
49,286
0
L
13,806
669
0
5,804
23,925
30,520
0
6,201
17,067
36,799
0
L
Achilles
TinyPandaXx
Achilles
18,077
6,099
285
3,100
22,387
7,802
0
3,721
18,000
0
49,817
W
18,870
3,904
1,073
7,552
21,640
9,379
762
10,158
11,196
0
44,380
W
Discordia
qZeroSuitSamusq
Discordia
12,367
777
1,191
3,802
12,284
3,431
642
7,856
3,936
68,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,315
Gold Earned
36,139
194
Minions Killed
198
5
Camps Cleared
11
1,088,583
Distance Traveled
1,002,413
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,482
624
24
1
0
380,883
2
L
Scylla
12,472
624
101
5
6
320,405
3
L
Sobek
11,838
592
33
2
3
330,517
0
L
Achilles
11,829
591
64
3
2
351,491
2
W
Thor
13,884
694
44
2
1
337,718
1
W
Discordia
11,949
597
126
6
4
369,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role