Player Matchup

Ymir
Ymir
Broken_Wings1985
Ymir
Level 102
God Stats
6W - 3L
1,630 SR
Queue Stats
264W - 273L
1,472 Elo+
Party 2
Ra
Ra
StandByMe1961
Ra
Level 67
God Stats
1W - 2L
1,262 SR
Queue Stats
119W - 138L
1,474 Elo+
Party 2
Fenrir
Fenrir
VuralDoctor
Fenrir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,196 Elo+
Solo
Team Averages
Level 89
1,464 SR
1,381 Elo+

VS

Team Averages
Level 71
1,559 SR
1,367 Elo+
Geb
Geb
Andre_GSMB420
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,411 Elo+
Party 1
Ra
Ra
jovand_04
Ra
Level 41
God Stats
0W - 1L
1,407 SR
Queue Stats
6W - 8L
1,305 Elo+
Party 1
Artemis
Artemis
xMissMidnightx
Artemis
Level 88
God Stats
2W - 1L
1,771 SR
Queue Stats
14W - 14L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
6,492
649
5,436
9,649
7,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 4
6,632
663
6,572
4,769
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
11
4 / 2 / 1
7,262
726
4,254
7,395
3,437
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
6,203
620
5,606
8,116
5,427
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 4
6,415
642
5,639
4,530
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 3
6,483
648
4,963
7,429
2,645
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
6
Kills
5
5
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
1
1
4
3
W
1
2
4
1.5
W
Fenrir
4
2
1
2.25
L
1
1
4
3
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,262
Damage
16,208
21,813
Taken
20,075
12,758
Mitigated
9,706
3,444
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,606
1,506
0
1,342
8,116
5,427
0
3,979
4,003
11,547
0
W
5,436
497
0
82
9,649
7,682
0
4,166
5,483
9,216
0
W
6,572
876
771
1,065
4,769
1,639
0
2,592
2,177
24,978
0
W
Fenrir
4,254
1,927
96
1,430
7,395
3,437
0
5,059
2,336
0
19,102
L
5,639
593
642
1,844
4,530
1,634
0
3,339
1,009
22,230
0
L
4,963
2,241
0
772
7,429
2,645
0
4,984
2,271
0
13,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,386
Gold Earned
19,101
98
Minions Killed
78
4
Camps Cleared
4
488,295
Distance Traveled
519,231
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,203
620
6
1
1
180,673
1
W
Ymir
6,492
649
3
0
0
166,420
0
W
Ra
6,632
663
60
6
0
166,488
3
W
Fenrir
7,262
726
35
4
4
155,387
2
L
Ra
6,415
642
46
5
0
187,420
2
L
Artemis
6,483
648
26
3
3
151,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role