Player Matchup

Merlin
Merlin
GngbngMe
Merlin
Level 19
God Stats
1W - 0L
1,475 SR
Queue Stats
10W - 0L
1,500 Elo+
Party 1
Athena
Athena
Loofuwu
Athena
Level 60
God Stats
4W - 0L
1,748 SR
Queue Stats
142W - 74L
1,681 Elo+
Party 1
Bellona
Bellona
SSbapo
Bellona
Level 62
God Stats
9W - 7L
1,672 SR
Queue Stats
331W - 143L
1,759 Elo+
Party 1
Team Averages
Level 47
1,632 SR
1,647 Elo+

VS

Team Averages
Level 149
1,575 SR
1,524 Elo+
Zeus
Zeus
Anarchduke
Zeus
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 45L
1,470 Elo+
Solo
Thoth
Thoth
Ayka
Thoth
Level 158
God Stats
18W - 16L
1,724 SR
Queue Stats
256W - 241L
1,598 Elo+
Solo
Tiamat
Tiamat
Gimmicredd
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GngbngMe
Merlin
12
7 / 3 / 4
8,078
808
8,084
6,554
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
Loofuwu
Athena
11
2 / 0 / 10
8,135
814
5,834
12,457
11,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
SSbapo
Bellona
10
4 / 0 / 5
7,402
740
3,268
8,932
9,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,050
705
8,215
7,207
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Ayka
Thoth
11
2 / 2 / 0
6,931
693
7,912
5,992
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Gimmicredd
Tiamat
9
0 / 5 / 2
6,322
632
4,298
6,629
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
3
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Thoth
Ayka
Thoth
2
2
0
1
L
Tiamat
Gimmicredd
Tiamat
0
5
2
0.2
W
Merlin
GngbngMe
Merlin
7
3
4
3
W
Athena
Loofuwu
Athena
2
0
10
7
W
Bellona
SSbapo
Bellona
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,186
Damage
20,425
27,943
Taken
19,828
22,994
Mitigated
7,740
10,704
Healing
2,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,215
1,415
0
599
7,207
2,682
0
4,837
2,370
21,007
1,408
L
Thoth
Ayka
Thoth
7,912
130
0
908
5,992
2,069
0
4,384
1,608
26,728
0
L
Tiamat
Gimmicredd
Tiamat
4,298
641
0
824
6,629
2,989
0
4,951
1,678
9,467
0
W
Merlin
GngbngMe
Merlin
8,084
275
0
1,169
6,554
2,516
478
5,047
1,223
26,955
0
W
Athena
Loofuwu
Athena
5,834
2,498
345
5,794
12,457
11,348
324
8,264
3,767
16,388
0
W
Bellona
SSbapo
Bellona
3,268
449
0
3,396
8,932
9,130
321
5,778
2,861
0
11,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,615
Gold Earned
20,303
105
Minions Killed
94
3
Camps Cleared
4
600,662
Distance Traveled
518,494
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,050
705
27
3
1
155,911
2
L
Thoth
6,931
693
59
6
2
181,507
2
L
Tiamat
6,322
632
8
1
1
181,076
3
W
Merlin
8,078
808
57
6
3
187,999
2
W
Athena
8,135
814
19
2
0
216,288
2
W
Bellona
7,402
740
29
3
0
196,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role