Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Boblennonien
Danzaburou
Level 28
God Stats
67W - 52L
1,626 SR
Queue Stats
84W - 75L
1,526 Elo+
Party 2
Anubis
Anubis
Grabowski1234
Anubis
Level 26
God Stats
6W - 3L
1,820 SR
Queue Stats
53W - 50L
1,506 Elo+
Party 3
He Bo
He Bo
Haxapaktepe
He Bo
Level 20
God Stats
1W - 3L
1,485 SR
Queue Stats
62W - 69L
1,456 Elo+
Solo
Khepri
Khepri
Trackses
Khepri
Level 28
God Stats
6W - 7L
1,747 SR
Queue Stats
80W - 76L
1,495 Elo+
Party 2
Team Averages
Level 26
1,635 SR
1,497 Elo+

VS

Team Averages
Level 20
1,573 SR
1,490 Elo+
Anubis
Anubis
 
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Alvidola
Arachne
Level 26
God Stats
51W - 58L
1,472 SR
Queue Stats
282W - 330L
1,469 Elo+
Solo
Sol
Sol
LightHoney
Sol
Level 23
God Stats
5W - 3L
1,916 SR
Queue Stats
37W - 29L
1,585 Elo+
Party 1
Geb
Geb
SaudTheFork
Geb
Level 29
God Stats
3W - 1L
1,548 SR
Queue Stats
65W - 62L
1,474 Elo+
Party 1
Artemis
Artemis
Symbioticexe
Artemis
Level 6
God Stats
1W - 1L
1,431 SR
Queue Stats
12W - 5L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 2 / 1
4,503
450
3,696
6,790
2,827
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Boblennonien
Danzaburou
6
0 / 3 / 0
4,145
415
2,176
3,694
945
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
1 / 1 / 0
4,582
458
3,080
3,837
1,323
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 0
4,919
492
4,178
5,848
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Trackses
Khepri
8
0 / 4 / 0
4,361
436
1,007
5,971
2,632
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 0 / 0
6,857
686
4,750
5,236
1,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Alvidola
Arachne
10
1 / 0 / 2
6,084
608
1,732
6,054
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 1 / 0
6,348
635
3,180
3,886
852
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 8
6,230
623
1,901
5,468
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Symbioticexe
Artemis
12
8 / 0 / 1
7,600
760
6,472
4,546
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
14
14
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
W
Anubis
 
Anubis
3
0
0
3
W
Arachne
Alvidola
Arachne
1
0
2
2
L
Danzaburou
Boblennonien
Danzaburou
0
3
0
0
L
1
1
0
1
L
0
4
0
0
W
1
1
0
1
W
1
0
8
5
W
Artemis
Symbioticexe
Artemis
8
0
1
8.5
L
Khepri
Trackses
Khepri
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,137
Damage
18,035
26,140
Taken
25,190
8,763
Mitigated
8,919
5,309
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,696
958
0
2,084
6,790
2,827
0
3,443
3,347
0
18,402
W
Anubis
 
Anubis
4,750
41
0
3,267
5,236
1,918
830
3,267
1,969
38,161
0
W
Arachne
Alvidola
Arachne
1,732
873
0
3,465
6,054
2,174
0
1,994
4,060
0
33,190
L
Danzaburou
Boblennonien
Danzaburou
2,176
1,526
0
171
3,694
945
0
768
2,926
0
12,815
L
3,080
296
0
581
3,837
1,323
0
2,572
1,265
17,154
0
L
4,178
250
0
1,885
5,848
1,036
0
2,050
3,798
28,862
0
W
3,180
858
0
1,754
3,886
852
772
811
3,075
29,532
0
W
1,901
240
0
753
5,468
2,742
26
1,075
4,393
6,588
0
W
Artemis
Symbioticexe
Artemis
6,472
4,289
0
1,267
4,546
1,233
406
1,179
3,367
0
53,419
L
Khepri
Trackses
Khepri
1,007
112
0
588
5,971
2,632
0
998
4,973
13,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,510
Gold Earned
33,119
177
Minions Killed
337
0
Camps Cleared
0
807,906
Distance Traveled
932,588
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,503
450
31
3
0
178,111
3
W
Anubis
6,857
686
86
9
0
175,362
2
W
Arachne
6,084
608
67
7
0
218,476
0
L
Danzaburou
4,145
415
24
2
0
107,693
0
L
Anubis
4,582
458
30
3
0
174,230
1
L
He Bo
4,919
492
68
7
0
170,433
3
W
Sol
6,348
635
73
7
0
176,995
0
W
Geb
6,230
623
9
1
0
197,646
8
W
Artemis
7,600
760
102
10
0
164,109
2
L
Khepri
4,361
436
24
2
0
177,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role